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Property:Org Description

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Pravus +Few houses have as dark a reputation as House Pravus and that is precisely how they like it. Few scandals ever do them any significant harm, as it is only to be expected from libertines, and the house clearly decided a long time ago it was better to be feared than loved. The occasional ruler of House Pravus will attempt to reform their name, but most simply embrace how they are perceived- a dangerously cunning house that will stop at nothing to achieve their own ends.  +
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Ravenseye +The Ravenseye tribe has had a long history of friendship with the Blackwoods, often assisting them in issues along the coast and seas in dealing with other tribes of Abandon, as well as raiders and pillagers that would seek to plunder further inland. With their strong friendship, the Stormcrows bent the knee to their friends and cousins joining them in their service to the Crovanes and Redrain. Continuing their task that they had been doing for several years now, but instead, it was not just for their friends, but Liege Lord and the Compact, itself now. But now Redrain has a vassal house that can serve as its own navy or at the very least a solid start of one.  +
Redrain +The youngest of the five great houses traces its heritage to the start of the Reckoning, when the barbarian queen Valeria united the warring northern tribes and defeated the dread White Legion of the demonic host at the Battle of Redrain Field before marching south to join the Compact at Arx. House Redrain tenaciously clings to many of the unique customs of the North despite frequent pressure from the southern houses, and has a reputation for barbarism and wanton behavior that is often extremely exaggerated. While many of Redrain's nobles (and especially its vassals) look more like shavs in their leathers and pelts than the refined and courtly nobles of the south, some deliberately cultivate the image of being crude and unrefined to be consistently underestimated in the dangerous political waters of Arx.  +
Redreef/Reflection +In the aftermath of the brutal carnage of a sea battle amidst the reefs, the barony was carved out and gifted to a newly ennobled retainer of then Count Darkwater. Already an old soldier at the time his barony was formed, he had a passel of children already with which to populate his fleet, and the new Redreef noble-shipmasters swarmed over the isles of the barony, Developing a reputation for bluff heartiness and an incisive stubbornness, the Redreefs were fierce and loyal men who spent more time on the sea than off it, with a fierce tradition of thralls and prizes taken on the water rather than for paltry monetary debts. Over the decades, they married well from elsewhere in the Isles, and grew their reputation for being warlike and feisty. When the last baron's daughter Ember Redreef showed herself a true leader by dint of blood and sweat, she and her sister and their loyal retainers began a force for progressiveness, allied with other strong young voices in the Darkwater and beyond. But always, House Redreef has been true to those fierce roots.  +
Riven +The old Twins that used to guard the fork of the river south of the Deepwood were a staid house of history and tradition, and the new one is very new, forged in blood and uncertainty. When the Deepwoods were slaughtered, many of the old Twainfort house, the Twainforts, died at the swords of the Abandoned. The new Countess, all of 17 years old, met in secret with the leader of a tribal group of deserters that felt something was strange about the slaughter and refused to follow their leaders into battle. Countess Mia Riven betrothed herself to Thesarin, leader of the deserters, and passionately defended this position to the Bislands, warding the Marquesa of Deepwood, and to the Graysons. Two years later, she made good her promise to marry him and made him her Count, and absorbed his prodigal tribesmen into her house to fill out the ranks of her soldiery. Thesarin and Mia rule now as a pair, stalwart behind their sworn liege, and uniquely situated to take on the challenges to the Compact with the lore and history of Thesarin's former tribesmen behind them.  +
Rubino-Zaffria +House Rubino is known for being ruthless players of the game, if such a thing can be notable within the Lyceum houses. While they usually have the means to help their neighbors, they never forget a debt owed to them and always come calling for payment. They are not a well-liked house, but they're respected within the Lyceum. Zaffria, led by Duke Marco, rules from Crowned Hill still, so called by the scattering of granite rocks around their castle that can be called a 'crown' if one is feeling artistic. They are known for being witty, surprisingly charming vassals of Velenosa and have often had family serving in various positions to their liege house for many years. The current family, however, only consists of Duke Marco and his wife Odelle, with their only child Sylphie. And, of course, various cousins and off shoots of the main branch.  +
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Saik +Blessed with the title of nobility, if not ostentatious wealth or large land holdings. The truth is, they're rather poor, even if the stretch of property they maintain is quaint, even idyllic. Considering that they are a Lycene House, it may come as a surprise to some that the Saiks are not, in point of fact, a fashion-crazed, plot-hungry, conspirator-loving family amidst a sea of such (according to all rumor) that exists within Lyceum. Indeed, by and large, the Saiks are content with what they have. Which is to say, food, serfs, and relative wealth. Why risk losing a good thing?  +
Seliki +House Seliki's ancestry is rooted in the potential of making something from nothing. Founded by former thralls generations ago, they were granted the land by House Deepwood with the understanding that if they can defend it and make something of it, they had earned it. So they did. When thralls manage to safely make the distance between the Maelstrom and the shore, it is House Seliki that is the first to welcome them and help them integrate into their newfound freedom. They take their duties as guardians of the shore quite seriously, and while they also tend to be industrious, in most other matters they are very relaxed. They save the burdens of stress and anxiety for when they are called for to use that energy for the task at hand. They can often seem almost too relaxed when it comes to those who don't understand their point of view, but when the time comes for seriousness, whether in matters of politics, war, or industry, their focus is razor sharp.  +
Stahlben/Reflection +The Stahlben clan was, until very recently, one of the Shav’arvani clans most isolated from Arvum, known to the Compact only in vague tales of bone-wearing warriors to the far north. For centuries it had ruled from the Bonespire, the last mountain before the endless white of the Everwinter. Determined defenders of their homeland, they’ve fought against other Abandoned with little contact from the Compact, their wary gaze turned North rather than South. The clan’s power waned in the aftermath of the Silent War, its numbers depleted from the heavy fighting it led, alone, against an undying foe. With new threats rising, the Stahlben, in a bid to survive lest they fall alone, bent the knee to Sanna. Now a county sworn under the Compact, there’s been little time to change their savage ways, much less spread the Faith’s teachings in so remote a part of the world. Yet times are changing, and even the eternal Stahlben must change with it. Warriors and spiritualists, the Stahlben’s recent addition to the Compact have seen them export various metals, pelts as well as stone and bone crafts.  +
Stonewood/Reflection +One of the somewhat newer and though rather steadfast of House Bisland's vassals, it is said that no ruling Marquis or Marquessa of House Stonewood has ever betrayed the trust of their liege lord. From their seat at Stonehearth, the powerful march house often acts as House Bisland's strong right hand in economic commerce and has done much to keep things quite lucrative for the ducal.  +
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Telmar +House Telmar, the traditional strong right hand of House Valardin, has long held the most dangerous lands bordering the North. While in recent centuries the long running feuds between House Valardin and House Redrain have rarely resulted in wars, the Telmarch remains the primary road to the heart of Valardin territories and the one point that shav hordes are forced to attack if they wish to move into the Oathlands in force. It is said that no Telmar duke has ever ruled without at least once being forced into battle.  +
Thrax +After the complete destruction of House Marin during the Reckoning, it did not take much time for House Thrax to assert their dominance over the Saffron Chain and all of the Mourning Isles and claim all of the isles in the eastern seas as their own. Warlike and aggressive, the seaborn reavers of House Thrax have warred against every other great house in the Compact at some time or another, and even staged a violent overthrow of House Grayson during the Crownbreaker Wars for the short-lived Thrax Dynasty. However little House Thrax is liked, they command respect and fear due to their overwhelming power at sea, which in turn has made them traditional allies of House Velenosa due to the latter's great degree of seaborne shipping.  +
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Valardin +Widely considered to be the creators of chivalric ideals and the font of the Faith of the Pantheon, House Valardin has long been seen as paragons of knightly virtue. While the proud and honorable western house eschews the political machinations favored by their rivals in the Lyceum, they nonetheless are a constant force in the Assembly of Peers and through Arx. While not every member of House Valardin meets the high bar set by their ideals, most of the house and all of its vassals strive to be remembered in honor.  +
Velenosa +The city-states of the Lyceum are far more fractious and treacherous than any other vassals in the whole of Arvum and could never be expected to follow a leader that is not clever, powerful and capable. House Velenosa has spent centuries ensuring they fulfill every requirement and more. While not every Grand Duke of the Lyceum has been from House Velenosa, the vast majority of the leaders of the Lyceum have come from the sly southern foxes. It is a credit to the talent and skill of House Velenosa's nobles that despite the Lyceum has a whole being an ending intrigue of manipulation, far more other nobles are willing to trust Velenosa than other Lycene houses. Their word, once given, is very rarely broken- they have honor, even if it is of an exceptionally dangerous variety.  +
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Wyrmguard +A very old house in the Oathlands, House Wyrmguard has existed since the time of the Reckoning, when it split from House Valardin as a member of the family was granted their own march to rule independently. While the blood has grown distant over the past thousand years, House Wyrmguard still represents some of the most stalwart and loyal backers of their ancient cousins in House Valardin. Fiercely loyal and fearless, House Wyrmguarm has been found on the front lines against any wars with the shavs, frequently leading the forces of the Duke of Telmarch.  +