Search by property

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of values that have the property "Background" assigned.

Showing below up to 250 results starting with #1.

View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)


    

List of results

  • "Her father was a cousin from a cadet bran
    "Her father was a cousin from a cadet branch of the Nightgold family out in Stonedeep. Her mother was a from a similarly distant branch of the Hawkmours that had come from Brassfall March. North met south in the capital city one summer and unified in a marriage of mutual love and desire to ally, creating their own small family: Nighthawk. By that winter, on an evening that heralded the birth of their only child, Vesper, Lord Nighthawk gained his heir - but lost his wife. Vesper entered the world, squalling, and covered in the blood of her dying mother. Her father was taciturn and serious, but he probably had one soft spot -- and one that he was overly protective -- his daughter. The son he wanted turned into the daughter he had but that still did not stop him from ensuring she knew how to protect herself. If she were to be his heir she would know how to balance being a Lady and being a Knight. So, she learned to fight with a sword as well as dance. She was taught history and religion, though a broad overview of both the Pantheon and shamanistic practices, not one specifically, so she could know enough of the Faith and bargain well with the Abandoned. Like her father she was an intimidating woman when she needed to be and he found, when he let her take up some of the trade bargaining, that she had a good intuition and perspective for judging people. Of course, teaching her was a problem when she was not sneaking away to listen to the rangers talk about the best places to go hunting and learning various survival skills if she were to be caught out on her own. One even took up teaching her to ride while fighting, and a bit of brawling -- but her Father did not want to know about that. Sometimes, her father would wonder, behind that stern countenance, if she had any heart at all anymore. Then he would catch her in moments when she thought she was alone ? singing off-key while she strummed a broken mandolin with two strings, that she found out in the woods chasing a deer on horseback. Yes, his little girl was quite a thing and... he was proud of her. She would make a wonderful woman, with no regrets that she is not the proper Lady. With her father's blessing, Sir Nighthawk sets out to return to the capital city of Arx to seek her future as a knight or Sword to her mother's Hawkmour kin if they have need - or seek a new venture for herself as a mercenary for hire. More recently, she embraced the Knights of Solace, and took her vows as a godsworn knight placing her family behind her, and joining the Faith of the Pantheon."
    r, and joining the Faith of the Pantheon."  +
  • "I can barely remember the Saffron Chain.
    "I can barely remember the Saffron Chain. I was but a small child when my family came to the city. My father was a merchant, patriarch of the family. He sought to bring his business here to make a name for himself and the family. Unfortunately, he never quite made it as big as he had dreamed. We really cannot complain though, we have shelter and food. We do not go without our needs. Though,he had always dreamed of more. Mother had a talent with cooking and she always seemed to enjoy providing for the family. She always did father's biding with a smile on her face. Many men envied him for the wife he had. However, she took ill and died when I was twelve. Since then, father was not the same. He drank. He lost interest in the business. The family began to suffer for it. One thing I learned from mother was how to sew. I am actually quite good at it. The actors and actresses come to me for their costumes when putting on their plays. People around the city seek me out to make new garments for them. I have used this to help build the family back up. It all goes back to the family.
    y back up. It all goes back to the family.  +
  • "Let the silver fall, boy!" The echoes of
    "Let the silver fall, boy!" The echoes of Ajax's father still crawling through his skull. He was a surprisingly happy child before the fall of Tyde under the strict tutelage of his father and mother both well respected if not ruthless merchants of the realm which led to an unfortunate bit of scrutiny on the otherwise happy go lucky child. As he aged into the world properly he never found himself taken with further education provided by his parents and as he simply seemed to lack the patience required to be a merchant. In his teenage years, he spent time away from his mother and father to learn the art of sword play from a distant uncle. Learning chivalry, and the art of the sword spoon fed the tales of war and adventure against the elves. Ajax was being prepared for service to a knight when Tyde had fallen. When the news had reached the land he had disappeared only being spoken of in rare passing. During the start of Ajax adulthood he would be found amongst the Redwood mercenary company, often guarding the roads, fighting in small skirmishes for coin. Eventually, parting to earn his own way in the world. While those who encounter him claim he cares for little for status, he seems content in his own dreams in hording a large stockpile of coin
    reams in hording a large stockpile of coin  +
  • "Poetry" is not a word that most outside o
    "Poetry" is not a word that most outside of the Mourning Isles would associate with the place, but it does exist there. When he was a young boy, Griffin Redreef displayed a remarkable ability to compose verse, to the point that his first collection was published when he was only twelve. That collection, and several subsequent folios, received widespread acclaim around the Isles, and he was hailed as an emerging virtuoso, who in time would perhaps become the defining poet of the Isles. His parents, Dua and Spencer Redreef, were happy that their youngest son was bolstering the family's reputation, but honestly weren't terribly interested in a poet. They're part of the most staunchly traditionalist branch of the Redreef family tree, and were far more keen to lavish attention on their two older children, Gehenna the diplomat and Nimue the horse-breaker. Perhaps that's what seeded Griffin's progressive leanings. As he grew of age, Griffin became more and more willing to speak out in favor of progressivism in the Mourning Isles. When Baron Landis Redreef died, his brother Tiberius laid claim to Redreef Shores, but this claim was contested by Landis's daughters, Ember and Marina. When the swords were drawn, Griffin sided with Ember and Marina, to fight for the progressive ideals he believed in. Griffin fought valiantly, even though his prowess was much more 'acceptable' than 'exceptional.' Still, he survived. But for him to survive, others had to die. Griffin slew six men on the battlefield over the course of the drawn-out conflict, and he remembers each of them clearly, and the looks on their faces as life left them. He also remembers the looks on the faces of those on his side who were cut down, and the smell of dirt made wet with blood, and what it was like to walk around in the quiet after a battle, looking for the remaining pieces of bodies that used to be his friends. When Ember won the conflict and established herself as Baroness, Griffin thought he was ready to return to poetry. He imagined that he would compose an epic about the struggle, but when he sat at his desk to write, no words came. As months passed, he found no words coming to him about anything else, either. His gift felt as though it must still be there within him, but always just out of reach, taunting him with potential. In the absence of writing, Griffin took to reading. He became a ravenous autodidact, exploring whatever took his fancy, particularly as it pertained to Death, the Wheel, and other things that weighed heavily on his mind after his time fighting. This led to his initiation into the Harlequins, where he hopes that in helping others and sifting through the legends, his inspiration will return to him.
    gends, his inspiration will return to him.  +
  • "Since I were a child I have no family to
    "Since I were a child I have no family to relate. Raised by a drunk oldman I had to work everyday and struggle to keep my life. I learned how to fight in the street to keep my coins. Early I found a sage and he taught me how to read. Since then I collect books to get the most knowledge and skills I can. I became attached to heroic stories, moral issues, logic, occultism. My physics are just a little above average. But my mind is sharp. I acquired a lute wich I started to learn, since the songs can calm the beasts. I have a short sword wich I can handle in an avarage manner. I'm always with a book wich I trade every time I finish. I have no home, so the book serves me as pillow too. To survive I'm always finding freelances and tasks people needs other people to do. My work is honest though. I seek for the world mysteries while trying to find my own path to my destiny."
    trying to find my own path to my destiny."  +
  • "Such a clever girl." That was often heard
    "Such a clever girl." That was often heard in regard to Tescelina from a very early age. The sole daughter of Baptiste and Antoinette Wyrmguard. She possessed -- besides a love of star-gazing and reading for long hours in the library -- a fierce sense of right and wrong. Throwing herself into harms way on numerous occasions for relatives and close friends. Her father put her on the path to becoming a knight, which she accomplished by the age of 18. Alas, she had gone questing from her home only two years later and taken up residence in House Bellerive's county during the height of the turmoil regarding the Great Road. Reports of these events are scarce. However, while visiting a small villa, it was beset by attackers late in the evening. By dawn's light, only Tescelina remained alive. Wearing her night clothes, drenched in blood, and clutching her sword while standing in the villa's expansive sunflower field. She could not and would later be unable to recall what transpired. But all were found brutally mutilated. This is believed to have been Abandoned before they were driven to the border. Some speculated that she was the slayer but this could not be proven. For despite her appearance, her sword had not a drop of blood on it. They began, in whispers, to simply refer to her as the Knight of Sunflowers. She has come to Arx after a few months of recovery and /encouraged/ to take the trip by her parents who believe that the city will do her good -- and keep her out of the minds of those back home in the Oathlands.
    minds of those back home in the Oathlands.  +
  • "Why do the sun and the moon constantly sw
    "Why do the sun and the moon constantly switch places?" a young girl asked her tutor. "Why can't they be out at the same time?" The girl pulled a flower blossom from one of the vines growing in the palace garden, studying it carefully while dismantling the bloom one petal at a time. The blossom began to turn to ash in the girl's hand and the tutor looked down on her, reflecting back her own face in his mirrored mask. "Death does not want anything to live eternal, so it kills the sun and the moon and makes them to be reborn each day in their time." It's later, years later, and a different robed figure in a different mask guides an older girl through some labyrinthine hallways. Through the wooden door they pass a woman screams, heart-wrenching and piercing. "Why do they always scream?" the girl asks her current tutor. "Because they have been brought near to death through their injuries, and now must be yanked back from the claws of that jealous Goddess," the Magister answered. And so went Jasra tutoring for years. Each week she would spend time with tutors who would show her how to be a diplomat, and an equal amount of time being shown the religion of the Silent City. This was the life of a Princess of the Silent City. Until one day the question became, "Why do I have to leave?" and the answer was, "Because the Dune Emperor will not leave you alive if you do not flee." Since then Jasra has been running. Running until there was vast water between her and man that supposedly wanted her dead. Running until she was working for the Skal'dajans under a false name. Running until she was able to be 'liberated' by the House or Pravus. And now Jasra is just another refugee. Another exotic face and voice clogging up the streets as she looks for a way to retake what was hers, seeking out others she's heard of that may have similar goals. But that's not enough for her mind; it's needs challenges. So she's joined the Faith as a Mirrormask, ready to put her questioning mind to use.
    ready to put her questioning mind to use.  +
  • "You've got no right, with you head lost i
    "You've got no right, with you head lost in stories... put that daft book down and help me wash these floors, Ori." - Mama Orick was born to an unhappy tavern wench on a cold and dreary autumn evening in the worst part of Tor. He was a very inquisitive child and yet he possessed a certain caution from a young age, getting himself into perilous situations and almost always scraping by without being caught. He often stole food from the kitchen where his mother worked and when he got a little older he stole books and others things from the patrons in the tavern. Orick had limited formal schooling but his natural talents as an autodidact made it possible for him to absorb things through trial and error or mere observation. When he was nine years old he stole a book from a member of the Faith without realizing who he was trying to rip off. Before young Orick could even read it the victim of the crime was pitching a fit to the owner of the tavern. Fed up with the boy's antics, the tavern owner made Orick return the book and then fired his mother from her position at the establishment. Times were tough after that and it was a very harsh winter but eventually his mother found work as a scullery maid in the kitchens of a Fidante household. His father was an unreliable drunk who became more estranged as the years drifted on until he was a mere memory from childhood. Living a servant's life in a noble house gave Orick better access to books and he absorbed the knowledge around him at every opportunity. At age seventeen he sought a place in the College of Apothecary. Orick offered to work as a doctor, apothecary and general alchemist for the Fidante family if they would help finance his education. That was over a decade ago and now he works as a professor at the college and a private alchemist and medical consultant for the Fidante family.
    medical consultant for the Fidante family.  +
  • %T Lissa Ardellian's history is unexceptio
    %T Lissa Ardellian's history is unexceptional. That isn't to say it's boring, but in a land ruled by turmoil and the constant machinations of a strange political machine, the life of a peasant is a very meager one in comparison. The young knight-aspirant isn't really too eager to tell of it, either. Maybe one day, there'll be a tale or two spread about her time weeding the farm or rooting up potatoes. Maybe.
    ng the farm or rooting up potatoes. Maybe.  +
  • %T Raknorauth was born in the furthest nor
    %T Raknorauth was born in the furthest north, deep within the Everwinter Wood where the souls of men are rarely welcome. In such climates, men have no time for foolishness or flights of fancy, for every hour wasted brings a lazy soul three steps closer to death. But even in such an environment, curiosity can bloom. It is said, mostly by himself, that the first word he spoke as a babe was 'Why', and in the years since, his innate curiosity has only grown. %T Though he warred and clashed with other tribes, worked hard to survive every Deep Freeze, and strove not to disappoint his tribe, Raknorauth could never quite rid himself of his constant need to understand things. So, at the conclusion of his 26th Deep Freeze, he packed up his few belongings, called to his dog, and set off south to find the answers to his questions. Many among his people called him a traitor, others a fool. he was forbidden ever to return. But still he left, convinced that if he were ever to learn what the world was, and why, he would have to look elsewhere. %T For three long, dangerous years he traveled through the Shav lands. Often he came close to death, many a night he spent cold and hungry. But eventually he made it. And after a brief adventure and short brush with death, bent the knee to House Redrain and the Crown, swearing to abide the laws of the pact in exchange for acceptance into this new and exciting culture.
    ptance into this new and exciting culture.  +
  • %TAs a child of a Child of the Sun and Moo
    %TAs a child of a Child of the Sun and Moon, Behtuk and his father were nomadic travelers. About wenty years ago, when Behtuk was only a child, their tribe came across an abandoned vessel on the ice. In the course of looting this vessel, they came across a dying man. Behtuk and his father stayed behind to nurse the man back to health as thanks for bringing them the bounty of the vessel. %TThe stranger learned their tongue, and taught them his. He taught Behtuk the trick to forging steel, for in his homeland he was a smith of renown. When the stranger recovered from his wounds, he took his leave of Behtuk and his father, claiming that it was too dangerous for him to stay as he was a hunted man. He was only too right. %TWithin a single moon of the strangers' departure the hunter came. Behtuk's father said: 'This is a demon, run! Don't look back.' And Behtuk obeyed. He returned a day later to find his father dead, and all their supplies stolen. Behtuk was unprepared to care for himself in the unforgiving North and he did not know how to rejoin his nomadic tribe. %TSo Behtuk left the North, travelling to the land the Stranger was from, someplace where he would be able to hide his crimes. When he entered Redrain he found it welcoming. He already spoke the language, and he was able to apprentice as a smith with the knowledge the Stranger had given him. For the past twenty years he has served as an apprentice or journeyman. It was slow going, but he has just completed his masterwork and come to Arx to support his House and ply his trade. If he still holds onto the knife the Stranger gave him and secretly hopes to meet him again in Arx. He is uncertain though whether he owes the Stranger a debt, or if the Stranger owes him one for his father's death.
    anger owes him one for his father's death.  +
  • %TBecka spent the first ten years of her l
    %TBecka spent the first ten years of her life growing up in the march of Fair Harbour. Her parents were merchants and took the best care they could of the girl. She had a good childhood, but that all changed once her parents left to Arx for a new opportunity and different life. On the trip over they all became ill, and Becka barely survived the death of her parents. Orphaned and left alone, the girl found her new home on the streets, where she remains today. The only difference now is that she is the one helping the misfortunate children.
    the one helping the misfortunate children.  +
  • %TKyden started life as an orphan in Arx,
    %TKyden started life as an orphan in Arx, though she remembers little of the city she's recently returned to. She was adopted at an incredibly young age for the sole purpose of being raised as a deckhand upon a ship that ended up being owned by pirates. Whether this was charity, or some sick plan to breed the perfect sailor is unknown, as the ship in question crashed along the shore of the Navegant when she was but 13 years old. She washed ashore on the island of Escuma, where she spent most of her time living off charity and theft. %TNot much is known about her time amongst the pirates, nor her time spent upon Escuma, but it is there that she began to sculpt. Obsessively. Ceaselessly. There were natural resources nearby, but she soon grew tired of raw clay and mud. She began to steal more and more, but amateur criminals do not last long in such small populaces, and soon she was being shipped off to spend some quality time as a Thrall in Donrai's workgangs. %TUnfortunately, she had little desire to work on anything but her mad art, and her insolence had her in and out of the dungeons, until one day, she simply disappeared...
    , until one day, she simply disappeared...  +
  • %TLuck rarely seemed to be on the side of
    %TLuck rarely seemed to be on the side of Nottie, especially as an orphan that was born to parents of the Redrain fealty, who lived in the Lower Boroughs. Her parents died when she was but a tot, her relatives that were to take care of her abandoned her to live in the streets and she had no siblings. This made life for her rough but she managed to scrape by with the kindness of those with more means than her. %THowever, her luck continued to fail her as quite often she fell ill or someone she was close to fell ill. If it was not an illness it was someone from the Boroughs robbing her quite blind. Truly, life was rough for poor little Nottie. During her time growing up in the Boroughs Nottie had a run in with the leader of the Ulbran family, much to her fear. She had been with someone he knew and she was telling the person of things that happened to her. Theodoric thought she was taking this person for all he was worth but, somehow, she managed to get some of the luck that keeps missing her. He didn't do anything ill towards her and, instead, took her into his family. She thought her luck was changing for the better when she found her husband but, alas, it did not for very soon after they were married he was made a Thrall to some noble within the Thrax family with a debt quite high. So, she has been working on raising funds to help buy his freedom back.
    aising funds to help buy his freedom back.  +
  • %TMarcus was the sort of boy that could be
    %TMarcus was the sort of boy that could be found more often in the fields with the animals and crops then learning the needful things a nobles son might be required to learn. Something that was of little concern at the time being from the 'off' side of the family. And there was always plenty of work to be done. %TWhen duty fell apon Marcus's family after the Tor-Southport war it seemed a heavy burden. Still his father raised no dogers of duty in his household and Marcus set about doing as he must to befit this sudden new station he found himself in. %TSent off to learn the ways of war, the gentle hearted young man found himself to be a disapointment to warriors and of great boon to the healers. Offered the role of medic he eagarly chose that role instead, starting to add to his decent store of knowledge about plants and animals as well as friendly brawls with his fellow soldiers. Eventually earning himself a name as a great fighter with his fists and feet.
    s a great fighter with his fists and feet.  +
  • %TThe remnants of the Morien family has al
    %TThe remnants of the Morien family has always told stories that before the Reckoning, they were a great clan with land, but they were mostly slaughter by the White Legion, and their lands overrun. The family never achieved the power that they once had, and was one of the dozen clans that were crushed in battle that led to the formation of the House of Halfshav. Morien family is now a collection of distant cousins scattered around the north. %TThis "interpretation" of their family history inspired Tarik to want to be more than simple commoner like the rest of his family, even if he didn't completely believe in the story himself. He realizes at a young age that he would never be able take over his mom's duties as a weaponsmith, so he decided to use the weapons that his mother designed to find his way in life. His mother wishing to encourage her son decision to find his own path would give her customers' discounts if they would teach her Tarik to fight. By the time he reached 18, he felt that he had enough basic skills to begin his life as a sellsword. Tarik's first job was being a guard for some caravans. He was so excited, until the other guards betrayed the caravans to the bandits. Tarik had to fight the other guards and the bandits to protect the caravans. He saved the caravans, but he still supports a visible scar from that battle by his ear and neck. He received the other guards share of the money, there was no other rewards, no songs of glory, and only the slightest gratitude offered in the appreciation of his efforts. When he was counting his extra coin, he learned in that moment that to achieve his goals in life that just being lucky or good with sword was not enough. As a sellsword, he has done a stint in the military, he served as a body guard for merchants, protecting caravans, and has even helped find "missing" people. He tries to keep himself very busy by immediately looking for another job. once the previous one has ended.
    ther job. once the previous one has ended.  +
  • %TToste Redrain grew up in Farhaven with t
    %TToste Redrain grew up in Farhaven with the other Redrain children and spent most of his early childhood running around the surrounding forests hunting imaginary wolves or bears and occasionally much fiercer things with wooden sword in hand. Brave and loyal to a fault, he had a strong sense of right and wrong and more than once he ended up getting in trouble, or a bloody nose for sticking up for one of the smaller kids. %TOnly ever an average student, Toste discovered his passion when he was presented with his first horse on his ninth birthday. He quickly showed promise as a rider and throughout his teenage years trained rigorously with the spear and threw himself into a study of tactics, becoming a capable cavalry officer. %THe never lost that idealistic streak though. Raised on stories of questing knights, he regularly competed in tourneys and the like, even winning a few, though he's now setting his sights on bigger things. Tired of chasing shavs around the Northlands and small tie local tourneys, he's set his sights on Arx and dreams of winning glory and renown.
    rx and dreams of winning glory and renown.  +
  • 'Born to House Malgentilega - a vassal hou
    'Born to House Malgentilega - a vassal house under House Pravus - Farrah grew up among the spoiled and feckless youths of high society. Granted every desire, and shielded from the consequences of her mistakes, she didn\'t quite understand life. Her mother died when she was young and her father might have wanted to keep her innocent of the world, but in truth he was inattentive and busy with his own social and financial ambitions. He believed that money was an acceptable substitute for love and did not pay attention to Farrah as long as she did not cause a serious embarrassment for the House. As might be expected, Farrah\'s freewheeling lifestyle led her into trouble. When she was fourteen years old, she was already involved with drinking and carousing with the children of other nobles. By this age she was almost considered an adult and given considerably more freedom than she enjoyed as a child. Her associations and revelries bored her eventually. She sought out more exciting pastimes and found herself gradually associating with a rougher crowd. Many of her friends at this time were nobles also seeking excitement, but into this circle of friends came some who were more interested in her money than her friendship. One of these suggested that thievery would be very exciting and enticed her into the trade. Her early failures were covered over by her family, or by "friends" in high society, and eventually she grew more skilled. But, fate took a hand as she turned nineteen years old. She planned a robbery of a temple, and during this daring raid her partner abandoned her. She was caught and created a tremendous scandal for her family. After paying a hefty fine and receiving widespread scorn, her inattentive father decided she needed to be ironed out with something to keep her out of trouble, and she was given a choice: travel to Tor and agree to study at the renown Apothecary College to learn a craft to worship Jayus and learn some discipline, or be cast out of the family and left to fend for herself as a commoner. To someone like Farrah, it wasn\'t much of a choice. She went to Tor and studied under her strict, no-nonsense uncle for three years. She grew to accept routine and the temptations which usually led her astray were removed. When she returned home her father was delighted by her progress, but Farrah had little interest in becoming a Mercy or scholar and found herself directionless once again. She reacquainted herself with the intrigues of the court, and she kept her eyes and ears open, occasionally selling information to a small group of influential clientele. Eventually, through her contacts and information brokering, she caught the eye of one of Setarco's foremost courtiers. Seeking a new thrill and being naturally suited to the profession, she traveled to Setarco and became a lovely courtier of modest noble birth, much to the chagrin of her parents who wished for her to avoid intrigues that could tempt her into scandal. But at least she was home, and she wasn\'t stealing any more. As far as they knew. House Malgentilega was destroyed along with its liege House Argento by House Pravus for treason in the fall of 1006 AR. While her father was found guilty of the same crimes of his brethren and executed, she and her siblings were given a choice to join him or to bend the knee to the new Count Amadeo due to their blood ties with House Pravus. Farrah wisely decided to do the latter, seeking to stay on House Pravus\'s good side even in spite of the family\'s losses. Farrah began to look for a way to better her social standing among her peers outside of being a courtier, and started marriage negotiations with several prominent families. In the end, however, those within the Lyceum were reluctant to commit so soon after the downfall of Argento and its vassals and Farrah began to look elsewhere. She traveled to Arx and situated herself at court, and eventually she found herself a husband in the newly ennobled Baron Silas Whitehawk.'
    the newly ennobled Baron Silas Whitehawk.'  +
  • *Background: * For the first many years o
    *Background: * For the first many years of his life, Estaban grew up in the Saikland Greens where he stayed and learned to hunt and cared for his family, learning the basics of diplomacy from the noble around him. While he was a boy he learned how to hunt and helped teach his sisters how to enjoy nature, putting them in trees, having mud fights with them, and doing other fun children things with his siblings. When Estaban was fourteen years old his parents sent him off to foster his sense of adventure and desire to be on a boat. He sailed with many people but while his sister, Arcelia, was in Nilanza he often traveled with Argento sailors so that he could frequently visit her. He eventually taught his sister how to sail when her own curiosity consumed her. When Arcelia left the care of the Argento's he went to spend time with the Malvici where he spent four years learning more about the military arts.
    rs learning more about the military arts.   +
  • A Malvici cousin raised in Southport, the
    A Malvici cousin raised in Southport, the former Lady Amanita Malvici, now just Amanita - was raised with an extensive emphasis on both knowledge and fighting. It was an exhausting childhood. Her mother, who came from Valardin stock, was a renowned alchemist and healer who named Amanita herself after a type of mushroom. Her father was a soldier who rarely spent time at home but doted on Amanita and her siblings when he was there. Between schooling, learning how to fence, learning which dinner fork to use, how to dance, and what to wear to which occasion, Amanita found herself in want of something more than the life of a noble - particularly a Lady. Despite the relative freedom that her mother was granted, she still found it too restrictive, and the prospect of arranged political marriages scared her. As some of her siblings got married off, Amanita realized that her time would likely come sooner than later and with some finessing, she talked her parents into sending her to courtier training. A gawky, uncoordinated teenager went into a school - and a tall, slightly better coordinated young lady came out. After spending some time as a courtier in Southport, Amanita has made her way to Arx to seek out her fortune and join the renowned Whisper House, hoping to glean more education from them and perhaps become a great Whisper in her own rite. At the very least, her extended family is in the City, and she'd like to visit.
    y is in the City, and she'd like to visit.  +
  • A Prodigal from the Mourning Isles, Claude
    A Prodigal from the Mourning Isles, Claude is rather private about much of his history. This much seems to be true: once upon a time, he was a shav carpenter with a family. His tribe's village was one of the many that fell to the Gyre, and whatever family he had was lost. He made it to Arx during the Silent War, but moved on quickly enough to Old Oak after befriending Dame Zhayla, House Deepwood's Sword. It was the tragic death of that same friend that eventually brought him back to Arx, seemingly renewed in his desire to do some good amidst all of the dangers facing the world. At least as much as a quiet, artistically-minded carpenter can do. He'll make a start by joining the Faith's disciple ranks as a Liberator of Skald, serve as a vassal of House Deepwood, and go from there.
    ssal of House Deepwood, and go from there.  +
  • A Ravenseye cousin, Jayden grew up in Stor
    A Ravenseye cousin, Jayden grew up in Stormheart as a quiet, content and attentive child. He was an imaginative young man, often just staring at the cold wind as it rustled through the winter trees around the, lost in something that mesmerized him. His father taught him when he was old enough to hold a knife steady how to carve and widdle, intending it to just improve his reflexes and the strength of his hands, but little did the man know but he was dedicating his son to a future of art and beauty. That's not exactly typical for the his house. Sailors and the like for the most part, the life never suited Jayden. As he grew older, he became fascinated with the idea of instruments-- wood and wind, his favored spirits-- and turning his creative talents into making them. He came to Arx a couple years ago, and has made a name for himself for the quality of his instruments that he makes, names, and then gifts to those who are of need or worthy.
    gifts to those who are of need or worthy.  +
  • A Redrain prince, born to shepherd the nor
    A Redrain prince, born to shepherd the north, and be a blade at the front. From a young age, it was clear that Leif had a wisdom most children his age did not. He was both empathetic and patient, even as a bratty child, that often drew respect from his elders. As he grew this only increased, Leif began to train as a warrior, though many turned to him for his point of view and perspective. He often was able to see the issue from both sides, and mediate whether it be for peer or elder. He approached issues with a calm, and open demeanor which garnered him respect from both the warriors that were under him and led him. Leif's younger sisters were a prize to him. He spent as much time as he could with them when he was not being called on for his warrior or princely duties. The young Redrain prince was becoming something quite promising, an inspiration to his people, a strong blade, and a kind and wise man. At one point Leif's popularity was nearly unrivalled at one point, there were simply not many that could find a quarrel with the man. Of course you cannot be all things to all people, but it was hard to dislike a man who only poured out kindness and loyalty to those around him. And then Stormwall happened. The Pirate King attacked the Compact, and of course Prince Leif Redrain was amongst the warriors who defended the city from the attack of the undead. He cut down many of the enemy but eventually was separated from the rest of his forces. Early on, it was thought that Leif perished in Stormwall. Until it was later revealed that the Prince did in fact survive, rescued by a company of Templar. After he returned, there was a short amount of time until Leif no longer practiced shamanism. And only a short amount of time after that, did Leif renounce his title as a prince and take vows as a Godsworn Templar in the Faith of the Pantheon. His decision was pretty unpopular in the north, and despite the criticism that he has received, Leif has maintained a deep love and respect for his people. He has a deep respect for their history and their roots of shamanism, but he cannot deny the path and the calling he has found from the Gods. Adamant and passionate about his new solidified faith he has determined, it is the way forward. And so, Leif reports to Arx as a Godsworn Templar. While some will say he has abandoned his family, and others will call him a brave hero for his choice, Leif maintains that he must love and protect both sides. Hated or loved, he is called to serve, and he will not turn from that calling.
    e, and he will not turn from that calling.  +
  • A brother of Kastelon, Kendrick joined him
    A brother of Kastelon, Kendrick joined him in helping protect the people of Oakhaven. While he was inclined to become a huntsman alongside him, he quickly noticed the difference between him and his sibling. He realized that he would be an ideal fit for a Knight - the strength of arm and personality that were required were clearly found in him. Growing up with his brother, they diverged paths, with Kendrick realizing he had a different plan to serve the Keaton family, and the Compact at large. As a young adult, he serves House Keaton, protecting Oakhaven with his martial prowess, obtained through years of training. He continues to grow in strength, hoping to achieve his goal of obtaining Knighthood.
    achieve his goal of obtaining Knighthood.  +
  • A child of the Mourning Isles, Lora was bo
    A child of the Mourning Isles, Lora was born and raised in Grimhems Point, where trying to Out Thrax House Thrax is no rumor, it is the way of life for House Grimhall. She is one many children between Anton Grimhall and his wife, Helena Grimhall nee Hawkmour. From a very young age, Lora exhibited her love for the arts, specifically music. Before she learned to speak, she was humming the songs her nannies would sing in order to lull her to sleep. By the time she was three, she could play simple tunes on the piano. The dull, overcast skies would suddenly brighten whenever Loralei would entertain her family with music. She has a way about her, an energy, an aura, that draws others to her and as a result can count on many she considers friends. Like her siblings, Lora spent many years under the tutelage of myriad instructors. Her training, while mainly consisting of social graces, often dabbled in a few lessons that focused on the high seas and adventure. It is no surprise then that the young Grimhall lady often jumped at the opportunity to join her mother during diplomatic visits to the Lyceum. The Southern city-states held an exotic flavor to them that resonated deeply within Loralei. Tor in particular held her interest with their rich history, their location on the opposite side of the Lycene split, world renown roses, emeralds, and apothecaries, one can say the city seduced her and she found herself quickly married to Nico Fidante, cousin to former Duke Leo and his sister Calista Fidante. It was a gorgeous ceremony that took place in Spring proper while all of the roses were starting to bloom. Like most marriages, Lora and Nico fulfilled a political arrangement, but there was genuine affection between them as well. As a Fidante, Lora continued to excel in all areas of social decorum. It has been noted quite a few times that her style and fashion is copied time and time again. As for her love of music, she founded a small school of the arts in Tor that provides education for less fortunate children. When Nico died at sea during one of the heinous battles against the Gyre, Loralei was heartbroken. The story of a young widow is sadly not an uncommon one. After what seemed like an appropriate time to mourn her husband, Loralei set off to Arx from Tor to reinvent herself, offer her assistance to her Fidante family, and keep her promise to Nico that she would accomplish all the things she originally set out to accomplish while they were married. A transplanted rose from the Mourning Isles by way of Tor can surely set roots in the capital city. Come abyss or high water.
    he capital city. Come abyss or high water.  +
  • A child of the Oathlands, born in Oakhaven
    A child of the Oathlands, born in Oakhaven to a pair of Keaton Trackers, Apollo might have had an idyllic childhood in the woods. But while traveling between Lyon's Redoubt and Keaton Keep when he was six, he and his parents were ambushed by bandits. His parents were killed, and he was kept; life as a bandit would have been an ironic twist for the child of peacekeepers. But other Trackers eventually found the hideout, and Apollo, recognized, was taken to Keaton Keep, where Countess Margerie took him in. Nigh silent, owlish, grieving, the genial warmth and friendships he found in Oakhaven nurtured him from near mute to merely skittish. His early artistic impulses were noticed, and connections made with local artisans; when he found tanning, he found his first love. He swiftly rose to local prominence for his craft, and Marquis Kael tapped him to come to Arx. He might have been a big fish in a small pond - but he wasn't. Apart from exceptional tradecraft, his care for his liege house, his customers, and his fellow crafters had him lending an ear, a set of armor, or assistance as often as he was taking commissions. And then more often. He became Co-Guildmaster of the Crafters Guild of Arx, a position he held for more than two years. Though often uncertain about his skillset and utility, his time bent toward diplomatic and economic work, outreach with Abandoned, and cultivation of ties between crafters, houses, and organizations for projects and mutual assistance. He took up with Whisper House, first as an associated courtier, then Apprentice Whisper, leaving House Keaton to serve as a Whisper in mid-1014 after a successful diffusion of tensions in the Oathlands. Then in 1015, in answer to his service to House Darkwater and its vassals, he was offered ennoblement. He accepted, stepping down as Guildmaster and retiring as a Whisper, though his ties to both organizations remain. In truth, though his life has changed to a vast degree, much remains. He is a maker of art and a builder of connections, and it is rare a day that passes without some of both. Now, after a brief, quiet betrothal, he's joined House Malespero as Marquis-Consort, where he'll doubtless bring those same instincts to the people of Nilanza. And where better for an orphan like himself?
    d where better for an orphan like himself?  +
  • A child of uncertain parentage, Rylan was
    A child of uncertain parentage, Rylan was born in the year 983 on the island of Nilanza and fostered amongst a family of scribes in service to House Argento. Never quite one of the family, he was yet raised well, with food in his belly and kind words when they were earned, and given an education in all the things a scribe should know - at the least a neat hand and a good memory. He never quite took to the notion of being quiet and unobtrusive in the manner of a discrete scribe however, finding far more joy in hearing tales from the many visitors to the island, not to mention drinking and gambling with them. While he did serve Argento as a scribe in some small matters in his mid to late teens, the vocation never really 'stuck'. During the destruction of the treacherous House Argento in 1006, he chose to leave the island and seek his fortunes elsewhere, intending to send earnings home to his foster family who found themselves abruptly out of work - at least until House Malespero was formed and took their place. By that time he was already situated in Arx, having held a dozen simple jobs over the years - a labourer at the docks, serving drinks at any number of bars, carrying messages for merchants and more, and continued to do so until he reached the age of 30. Each job teaching him something new, but nothing that could be called a career or vocation. Finally in 1013 he decided that he should put his people skills to good use, taking up as an apprentice with Whisper House, learning to serve the great and the good. And everyone else at that.
    t and the good. And everyone else at that.  +
  • A childhood spent growing up on one of the
    A childhood spent growing up on one of the lush fragrant vineyards that surround the village of Saikland Greens sounds idyllic, a vision painted in dreamscape. In truth it was incredibly dull. Nothing of note happened throughout Saedrus' youth. Much of it he spent working on the family land, small as it was, with his six sisters and little else. They were a close family for many years but slowly one by one their numbers drew short as each of his sisters wed and started their own families leaving Saedrus to care for the vineyard alone, what with his father's failing health. It all came to an end when his father passed. Saedrus had the choice then to keep making some of the most tantalizing wine as his father had done, and his father before him, or he could become more than a simple farmer. Wanderlust had always been in his heart but it was not until responsibility to his family had faded that the want for adventure became unbearable, that and the group of troubadours passing through Saikland Greens added just enough push to drive Saedrus towards his ambitions. He stayed with the troupe for some months, travelling through the south and with them began his love for the arts, specifically music and dance. There would be more to learn though, and he could not stay with the musicians forever. The search for adventure and all the knowledge that comes with it saw Saedrus travel much of the continent in the first handful of years, never staying long enough to grow roots in one place. What called to him in all of his travels though were the schools of Courtesans where beauty and talent were drawn by the same brush and wrapped in silken finery; that was where he wanted to be. Where he could pursue his great love for performance and could bring that splendour to others, bring just a little colour and wonder into the darkness of the current state of the world. For the last four years he's studied at a small variety of schools along the eastern coast on a path that has lead him back to Arx. Saedrus has passed through the city on countless occasions, who knows how long he might stay this time.
    ho knows how long he might stay this time.  +
  • A country cousin from a lesser branch of H
    A country cousin from a lesser branch of House Zaffria, it's fairly well-known that the former Lady Magden Zaffria is a bit soft in the head. Her home near Gemecitta employed a rather skilled -- some might say renowned -- apothecary and physician to tend her mother's poor health. Though her mother died when Magden was still a child, the physician remained, taking the young girl on as a promising pupil. When her father died and her older brother had no interest in being responsible for her, she was taken in by the Rubino-Zaffrias in Arx. Unfortunately, Lady Magden's mental condition deteriorated while she was in Arx, resulting in a number of embarrassing public incidents. Her moments of fractious indelicacy and blindness to protocol made her relationship with her house particularly tense. Shortly after a disastrous duel to settle a matter of insult between herself and Duchess Nightgold, Lady Magden made a proclamation officially renouncing both her title and the Zaffria name. Why //specifically// this was done is a matter for speculation. She herself, now simply Magden, will often answer inquiries with wild and impossible tales -- or not at all.
    ild and impossible tales -- or not at all.  +
  • A cousin fairly far down the line of succe
    A cousin fairly far down the line of succession, Edwyn hasn't accomplished anything feast-worthy since birth, save perhaps for that time he'd managed to eat twenty bacon muffins the fastest. Like most of his kin, he was behooved to partake of the knightly tradition although despite his physical talent he has no particular love for the art of war, disdaining the troubles of hard campaign and the chore of having to chase down Shavs. %T Fortunately, he's been saved from further responsibility in Sanctum to find instead his own calling in Arx. He doesn't exactly know what it'll be, but who knows. It could be books, adventure, love, storytelling, getting shitfaced in the other wards, anything except counting coins for the Valardin and riding out in patrol, please, Edwyn's happy enough without that.
    please, Edwyn's happy enough without that.  +
  • A cousin to the current Duke, Baldwin was
    A cousin to the current Duke, Baldwin was from the start a deeply spiritual individual. It was this spirituality of his, this faith, that tempers the occasional impulses for which he was known in his childhood. After all, what little Baldwin loved more than to hear the stories of warfare and House Fidante's many glories was to brawl his relatives, or play-pretend with wooden swords a little too aggressively. As he grew, a certain contemplative nature also came about, and he would often be found in the various temples, meditating and praying when he wasn't compulsively training for what he believed was his true calling. He was fostered with a Southerner Knight Templar, then, both to complete his training and to assist the man in his fight against the Abandoned menace. Many years were spent as the young man flourished into a martially-inclined, highly competent adult, thanks to the spartan upbringing that ensued. Once he was knighted, following a particularly harrowing attack by the Abandoned at a westward holy site the newly-made knight decided to ride back south, after hearing of unrest in Tor. Once there, he joined forces with the Duke against the pretender Count. His training paid off; riding at the vanguard, his mettle was proven again and again in the field of combat, although some whisper of carefully measured brutality visited upon the foe, concealed beneath the veneer of valor at arms. Once Duke Leo was reinstated, he pledged his sword to him, willing to serve House Fidante against enemies without and within, as his liege requires.
    without and within, as his liege requires.  +
  • A daughter of a dying House - her father w
    A daughter of a dying House - her father was a Count within the Oathlands before his death. He always intended for her to marry someone influential to stave off the death of their House - she always refused. When he died, her older brother took his position, and she left. As her older brother had no children at the time of her departure, she is technically next in line for the County - but she refuses to have any part of it. Instead, she enjoys her status as a noble wanderer - intending to live her life in freedom and go with whatever comes her way.
    reedom and go with whatever comes her way.  +
  • A distant cousin of the Darkwater Family,
    A distant cousin of the Darkwater Family, distant enough to be considered fully out of the line of succession, Eamon was left on his own to come up with a way to make a living. Enrolling in the Navy, his connections let him rise through the ranks quickly - backed by his sharp mind and keen ability to turn conflicts around. As he was trusted with greater and greater command, his aptitude only grew, and soon word started to spread about the man, with many nicknames given - but none seeming to stick. He seemed to have hit the height of his progression without formal rank right before the Pirate King appeared and the war began in earnest. Darkwater Watch was ravaged. Even Eamon's mind wasn't enough to pull out a miracle, and when he found his ship surrounded, there was nothing he could do but barely manage to survive on a piece of driftwood until he was picked up by a passing merchant ship. But out of chaos, opportunity arises. With Darkwater's ranks severely depleted, his opportunities have skyrocketed, and so Eamon heads to Arx to make the connections needed to make his family strong once more.
    eeded to make his family strong once more.  +
  • A former lower class who was knighted upon
    A former lower class who was knighted upon loyalty and commitment in bringing in criminals of the Crown by working with the Knights and using his lower class status to go undetected mostly. Picked up his skills from a young age, fending for himself and making the most of his circumstances. Strong willed.
    most of his circumstances. Strong willed.  +
  • A foundling, originating in mystery and no
    A foundling, originating in mystery and no closer to clarity than when she began, Segrid grew up the ward of a certain nobleman since he discovered her in a port city on the far edge of the continent. Blonde and green-eyed, dressed in exotic tatters and utterly mute, she was able to capture something in him that compelled his care. Having been well-educated and trained, she has grown into a cultivated and sophisticated young woman with enough personal charms to recommend her to a good position. Mute until she was nearly adult, she seems unlikely to spill secrets even now.
    seems unlikely to spill secrets even now.  +
  • A frequent face around the Bank of Arx, He
    A frequent face around the Bank of Arx, Herbert Gavius is one of the type of men there that would live his entire life surrounded by other people and could disappear without a trace without any notice at all. With no friends or social ties whatsoever, he is many ways a perfect banker- he goes in, does work with the Bank of Arx, leaves, and it is as if he ceases to exist outside the confines of the Bank. Bland, reliable, and utterly forgettable.
    Bland, reliable, and utterly forgettable.  +
  • A heedless but handsome fellow. Was having
    A heedless but handsome fellow. Was having a stroll when suddenly all went black. The next thing he came to feel, was the intensive throbbing pain and the crusty rinlet of blood coming from the back of his head. Without having a clue as to where he is, nor where he came from, he's seeking out for someone who might be able to give him some guidance. He has a thing for good literature and some talent for finding lost stuff. He's also a goodhearted fellow and usually honest. Even though he might not be able to remember much as to who he was, before he woke up bleeding and in pain, at least he still knew his name. Not knowing where to go, he sets out to find civilization and get at least some basic wound treatment.
    d get at least some basic wound treatment.  +
  • A humble family whose matriarch is a seams
    A humble family whose matriarch is a seamstress in a barony outside of Bastion, the Rosens are no strangers to hardship. Jay was born a middle child in a household of four other children while his mother did her very best to keep them all sustained with her occupation. She is credited for keeping her family together after her husband died unexpectedly while on a winter trip to the Northland. Jay's sisters found jobs as soon as they were old enough and he did most of the manual labor whenever a repair around the house needed to be done. He was no stranger to gardening, building fences, stable duty, or cooking while his mother worked. In his youth, Jay discovered a talent for mending his own clothes whenever he found a tear in his pants or shirt from outdoor work he had been doing. Needlework brought a sense of deep satisfaction whenever he could repair a garment and save it from being tossed out. When he was of proper age he acquired an apprenticeship at a local tailor's shop where he learned the basics of running a business. In addition, the proprietor introduced him to the art of fashion and that's when he found his one true love: making clothes. He began to design and sew his own clothing, only to branch out and tailor for others when his confidence and experience grew. The more clothes he made, the clearer his vision became: he knew he was meant to become a Disciple of Jayus, join the Crafters Guild, open his own shop, and create clothes for all in the city of Arx.
    create clothes for all in the city of Arx.  +
  • A humble family whose matriarch is a seams
    A humble family whose matriarch is a seamstress in a barony outside of Bastion, the Rosens are no strangers to hardship. Joel was born a middle child in a household of four other children while his mother did her very best to keep them all sustained with her occupation. She is credited for keeping her family together after her husband died unexpectedly while on a winter trip to the Northland when her children were young. Joel's sisters found jobs as soon as they were old enough and he did most of the manual labor whenever a repair around the house needed to be done. He was no stranger to gardening, building fences, stable duty, or cooking while his mother worked. During that time, Joel discovered a talent for mending his own clothes whenever he found a tear in his pants or shirt from outdoor work he had been doing. It was by pure happenstance when he began to barter with local shopkeepers for yards of fabric to bring home that it all made perfect sense to him. Rather than save something old, why not obtain something new through trade? Bartering was a skill that he sharpened over the years and his path eventually led him to the city of Arx where the opportunity to open his own shop as a clothier beckoned to him.
    is own shop as a clothier beckoned to him.  +
  • A lawyer and dabbling-merchant specializin
    A lawyer and dabbling-merchant specializing in maritime affairs, Lord Alecto Threerivers served as Voice to the late Count Trevor Threerivers and momentarily as Count-Regent in the days immediately following that man's death and prior to the new Countess of Highrock announcing herself. That Alecto sided with Magaen's succession claim over that of her sister in what he charmingly refers to as 'the trouble with having twins' was considered a big coup for her by outside observers, but privately the pair had been quietly allied for quite some time. Much of the influence Highrock enjoys on the system of nearby riverways crisscrossing the Northern-Oathlands border can be attributed to Alecto's efforts on behalf of his former house. It gives him no satisfaction to see that influence wane in the absence of his nuanced stewardship. Now, Alecto has the prosperity of Glacial Grove to concern himself over. With House Charon inheriting a virtually uninhabitable tower castle, decrepit defensive walls, a crumbling infrastructure, and a withering Prodigal population, the newly conquered holding is bound to keep this consummate worrier up at night.
    keep this consummate worrier up at night.  +
  • A love match, rather than a strictly polit
    A love match, rather than a strictly political marriage, brought a Blackram woman to take the name Sanna and move into the Redrain fealty. On paper, Peyton Blackram secured the use of some minor mountain causeway for trade that would extend Sanna's reach through the winter, but outside of the official story everyone knew that the marriage was going to happen or a bastard was going to a stain. So it was that just a week after the vows had been said, Peyton and Benedikt welcomed their baby boy, Corwin, into the world. They said from the start he could scream loud enough to start an avalanche. When it came to his lessons, things involving reading were not high on Corwin's list. Once he learned how to get out of those lessons, usually by sneaking or just not showing up, he tended to go missing at least four times out of ten. He hated being indoors, and the tutors never wanted to be out of doors. It was, really, just a match asking to fail. When it came to going with Benedikt on a hunt, or working with a weaponsmaster, or learning to stalk a beast, that's when Corwin paid attention. The outdoors, the thrill of tracking something, of catching it, gavae him something that made his blood stir. And on the days when he was really on his game, the wind seemed to always be at his front, keeping his scent away from the prey and making his cloak billow dramatically. As he grew, it became clear that Corwin was not going to be learned, merely adeequate. He was, instead, destined for the life of a ranger. He'd spend his days out of doors, leading hunting parties, skirmishing with shavs, tracking warbands to relay back to the armies. And as long as he was outside, he was perfectly fine. Now he's been summoned to Arx and he's about to find out just host much outdoor camping one can do in a city.
    much outdoor camping one can do in a city.  +
  • A man of humble birth and family. He alway
    A man of humble birth and family. He always had a fine curiosity in the natural and unnatural around. How the most simple and complex things growing around us all can be used to aid and for intrigue. Much of his craft was learned from his own personal reading along with lengthy testing. His family was encouraging in Terno's studies but they did know know all of his mischievous pondering.
    now know all of his mischievous pondering.  +
  • A man who grew up in dire straits, Kador.
    A man who grew up in dire straits, Kador. He did whatever it took to survive, as he did not have much family growing up. All he had was his size to help him. It didn't take long before a band of mercenaries picked him up, helping him on his way to become a warrior for pay. He grew into a very large, strong man, who knew how to hold his own in a fight. For years, he stayed on this path of his, never straying for long.
    this path of his, never straying for long.  +
  • A member of a lesser known barony in the M
    A member of a lesser known barony in the Mourning Isles, the barony of House Morewind, it was a surprise for many among the peerage when Duke Trevor Helianthus took the enigmatic noble woman as his wife. The domain seems to have thrived since she joined Helianthus and she -is- a noble woman right? so there's little reason for any concern. Of course, there are whispers that she was never seen in the domain of House Morewind in the decades prior to her marriage. Even if the family do claim her as their own.
    n if the family do claim her as their own.  +
  • A member of one of the lesser houses of th
    A member of one of the lesser houses of the Lyceum, Leonora was a sickly young woman. Often bed-ridden and secluded, the noblewoman lived predominantly through books and the vicarious tales of her friends who came to visit on occasion. Yearning for a chance to be a part of the society she so often heard of, she saved all her allowance and paid an old woman -- a traveling alchemist -- in hopes of a miracle cure. The alchemist provided a potion for her, and soon Leonora found her strength increasing. While she never will be fully hale and hearty, the potion she was given gave her a new lease on life. And so Micaela decided to join the lands with those of House Malespero, Leonora came along as well, hoping to make a new life within the capital city of Arx. As for the alchemist who had so helped her? Though she's searched, Leonora has found no sign of the woman.
    d, Leonora has found no sign of the woman.  +
  • A member of one of the lesser lines, Vega
    A member of one of the lesser lines, Vega was shown from a young age that if she wanted something better than to be just another princess, she would have to find a way to make it happen. So she went into the study of people. She practiced through trial and error in her younger years, found older girls who knew more and begged, blackmailed, or pulled rank on them to get them to teach her what they knew. As she grew, matured, and learned, she realized the mistakes she was making and starting correcting them. With a sister and two younger brothers, she had plenty of subjects to test her wiles out on. As she got older and her skills refined further, she started putting them to use for her family. Helping negotiate deals, brokering treaties, keeping hard-won peaces... her delicate hand was there, her patient smile suggesting she has all the time in the world. When she reached the age of marriage, Vega began looking for a suitable match. The right House, the right man, the right contract. She went through three courtships early on, none of them ending in marriage. By the time she turned twenty-five, her parents stopped pushing young men at her. But she didn't stop looking. Vega Thrax found her match in Raimon Fidante, just months after her 30th birthday, long after her family had given up hope. While visiting Tor, she met Raimon, sized him up, then requested a courtship period. At the end of three months, a contract was drawn up, and the pair were quietly married in Tor. Newlywed to a man that seems her opposite in every way, Vega and her new husband head for Arx to join the family once more.
    head for Arx to join the family once more.  +
  • A middle child among a gang of six sibling
    A middle child among a gang of six siblings, Delfina grew up half-wild, learning stubborn resistance to bullying and bossiness as well as how to charm gifts from adults even before younger, cuter children. The siblings were raised in an environment of benevolent neglect in a small but firmly established noble House in the Lyceum, with a father who attended to the business of the vineyards under the family's control and a mother often abed with a chronic illness. Extended family taught the children as it amused them, some with lessons far too mature for their tender years. Delfina learned discipline only as a teen when an uncle took her under his wing to teach her swordsmanship, finally managing to harness her drive and intensity. She seemed clever enough that he first thought she might make a good military commander, but it was one-on-one where she really came to shine. Under his guidance, she began to learn when to shove and when to smile, when the point of a pen might be more useful than the point of a sword. She came to love puzzles and secrets, in the way information might sometimes be used as a weapon to greater effect than force. She was on the cusp of departing the family villa for a grand adventure, perhaps going to Arx itself, when her great uncle the Count informed her of a political match to be made with a House in the Mourning Isles. No tears or wheedling would change his mind, so it was a stubborn and resentful woman who showed up on the docks of Darkwater Watch, loudly complaining of the damp and the chill. Was she disappointed when she first laid eyes on the lean, tumble-haired antiquarian who was to become her husband? For a few years, they managed to develop what seemed to be a companionable relationship. Delfina spent her free time honing her skill with the sword, becoming a knight sworn to House Darkwater. She took the opportunity to travel on House business, seeking the adventure she had wanted since childhood. Until, that is, the journey she took made her seem to vanish from Arvum entirely. It was years later that she returned to Darkwater Watch, unwilling to speak much about where she had been, but quick to rededicate herself to rebuilding what was destroyed in the Pirate War.
    ding what was destroyed in the Pirate War.  +
  • A native of a hamlet outside of Tor, Cato'
    A native of a hamlet outside of Tor, Cato's early life was identical to that of his forefathers for generations: The halcyon existence of a goatherd. A poor but idyllic life was his for some time, until his father perished in a riding accident when he was 16, and his mother died five years later to a pox. With no family and few prospects, Cato sold off the last of the family's assets set off for the city to find work. At 22, he found work as a drover; at 24, he found love, and a wife in the Corsetina family. A few short years later, war found him. The Tor-Southport conflict kicked into high gear, and Cato was among many of the eligible young commoners levied for the troops of the Fidante. The mud on his hands was traded for blood, and Cato found no glory or happiness in combat. Fortunately, he discovered something else: An uncanny knack for gambling and reading eyes at the card table. This skill would stay with him for life; gambling remained a side hustle for him throughout the campaign and after it. At the conclusion of the war, Cato ended his service at the earliest possible opportunity, eager to return home, only to find that his wife had perished in childbirth, along with their unborn child. Widowed, childless, and now out of a job, Cato's fortunes were only improved by profits from war spoils, and his veteran's dispensation. These, he used to return to a life familiar to his old one; at 31, he purchased the beginnings of a goatherd, and worked a spit of land just outside the city. Time and patience brought rewards; for the past two decades, he has tended and expanded his goatherd, and brought up small pools of other livestock as well. The wheels of his progression have been greased considerably, however, by the card table. Huddled over eights and aces, Cato came to rub shoulders with the jacks, queens, and kings of Tor's lower elements, and in place of a second marriage, he became wedded to complex trade networks which shy away from prying eyes, from Arx to Tor and back. It was here that Cato began to shine. After all, when the guards were searching for smugglers, why would they suspect the old guy who sold them their evening mutton? All the better for him; at 53, Cato has already outlived both of his parents, and for all the connections and satisfaction his day and night jobs bring him, he still has no legacy to show for it. Who shall tend to his goats when he passes? Who shall manage his complex finances? To whom shall he teach which guards to bribe and which to blackmail? And most of all, who's gonna look after his dang horse? Cato's made his life by reading eyes at the card table, but the glassy gaze of Arvum is, so far, opaque. And worst of all, the gambler's temptation never fades. There is always more to be won. Perhaps, in his twilight years, it's finally time to double down...?
    ears, it's finally time to double down...?  +
  • A near-brother (cousin) to the king of Esw
    A near-brother (cousin) to the king of Eswynd, Haakon grew up on the sea. Being of noble blood among the Abandoned meant being a warrior, and he was raised with callouses on his hands from oars, rigging ropes, and spear hafts. Never able to openly challenge the Thraxian navy, his people were raiders of the reavers, striking any merchant ships or fishermen who fell within their reach, and fleeing from any war fleet. Twice he was part of a battle against Thrax warships; neither could be called a victory. The Darkness in the Deep was known to the Eswynds for many years. At first, Haakon and his kin had been all too willing to accept bloody silver to hunt the Arvani (they did that, anyway) but as the shadows spread and tales of the blood madness trickled out, Eswynd's old allegiance to Marin grew dangerous. When Margot Tyde and her diplomats came to them, offering alliance and protection, backed by the threat of destruction before a united Thraxian fleet, the Eswynds accepted There were noises made about honor and their ancestors in protest, but for such things "the wind does not care." All that mattered was surviving the coming storm. His near-brother the king (now Marquis) married an Arvani woman to seal the alliance and remained in their home island, making heirs. Haakon and his people took their small fighting ships to sea for battle among the Tyde fleet, and did their duty against the Gyre. After the war, Haakon was sent to Arx on Eswynd's behalf, to represent his people in the court of their ancient enemies, now overlords. What could possibly go wrong?
    w overlords. What could possibly go wrong?  +
  • A nephew of Duke Vercyn Halfshav through h
    A nephew of Duke Vercyn Halfshav through his mother, Celina, and father from House Redrain, it was fully expected that Otakar's upbringing would be a martial one, battling the tribes of the Shav'arvani under his uncle. And indeed, he fulfilled that expectation with the grim resolve demanded of him, although he took time between his military training to learn much from books both his uncle and mother had sent up to Whitehold. Once he could patrol, he spent time making sorties against the Abandoned on the outskirts of the Everwinter - and then came the battle of Stormwall. Taking to the field with his uncle's forces, the Northern knight acquitted himself bravery, if what he saw there changed his life dramatically. Now, in Arx, he has come to join the Duke's retinue and help battle future enemies to come.
    ue and help battle future enemies to come.  +
  • A nephew of the Duke of Telmar, Percephon
    A nephew of the Duke of Telmar, Percephon began his life as a disappointment. As a baby, he was ill often, collicky and hollering. He wasn't expected to survive, but did so anyway, to become a child that was sickly and lacked the bulwark's strength common for the bloodline of the Telmarch. Yet for all his weak lungs and constant sneezing in certain seasons of the Oathlands, he proved an able student to his tutors, and plunged deep into fact hunting. Even as he grew a little older and stronger, he created problems by not being the kind of son his father would want -- or more importantly, the kind of nephew his uncle would find convenient. It wasn't that duty didn't interest him; he felt a strong, strong pull of duty to the realm and to his family. But the fact is, he was a reed in a family of oaks, a willow in a family of mountains. Even when he reached adulthood, he was ill often. When he traveled to the capital, he was sick for a week on arrival, which actually put the kibosh on a potential marriage alliance that had been treated for him, as his family had thought they might be able to marry him out to a Velenosa vassal -- why not, the warmer, lusher climes of the south might be good for him, and it would get him out of their hair, and there are worse houses in the Lyceum than the Fidantes -- but what it left him with was the life of a square peg in a round hole. A noble in the capital, of good bloodline, but still, a fish out of water.
    bloodline, but still, a fish out of water.  +
  • A no one born to nobody, that's Verity. Sh
    A no one born to nobody, that's Verity. She was one of many, many children had by farmers who raised feed for the horses bred for noble use in Chevalle. It was a rough and tumble childhood full of hard labor and much mischief, and Verity emerged from it a scrapper with dreams just a little too large to be contained by such humble surroundings. The way to rise was to impress those higher up and so she set out to do just that, through a string of odd jobs that left her with a curious and diverse range of skills that eventually landed her on the career path of Most Eclectic Courtesan in All of Arvum. But once again, her environment proved too stifling. She might be as steadfast and driven as any Valardin-born, and as much a stickler about keeping true to her word and her honor, but she and the stuffiness of better society in the Oathlands parted ways. To Arx she came, expecting to make her fortune. That it seems to be in the midst of deadly crisis is just a bonus, really.
    of deadly crisis is just a bonus, really.  +
  • A noble family member of the Ravenseye tri
    A noble family member of the Ravenseye tribe, Anwen was born in the Redrain holdings. She has never forgotten this, nor has she forgotten the Shamanistic origins of her people. Her first love is the sea, and while she prays to Mangata, she respects the ancient traditions of the Path of the Elders as well. Anwen has spent her life near the sea, on the sea, and in it. When spending too much time on land, she grows restless.
    too much time on land, she grows restless.  +
  • A noble of a lesser branch of the Igniseri
    A noble of a lesser branch of the Igniseri family, Amieli is the only child begot from the tragic story of Lisa Igniseri, younger sister to Emilisia Igniseri by several minutes. As an adult, Lisa wanted nothing more than to raise a family. Infertility would have been tame--instead, after three consecutive miscarriages, it became clear something was very wrong. Most of the Lyceum simply sighed with relief Lisa was not ruling head and went about their lives. But the lady herself, grief stricken and determined, was nowhere near as content. She turned to midwives, physickers, even alchemists in search of help. Despite reassurances and postulated solutions, the results were far from satisfying. Amieli should have been the youngest of seven; she was the first of one. IN a final twist of pitch irony, Lisa's only successful birth was also the cause of her death. The fate of her father is even less certain. From childhood to young adulthood, Amieli lived an almost nomadic life in the Lyceum, her upbringing distributed across branches of the Igniseri family and close relatives or friends, sometimes even in other houses. She learned to own little, travel light, and learn everything she could while the opportunity was at hand. Connections were many but shallow, and her solace was in those fragments which became permanent: appreciation for proper etiquette; her study of the sword; and even the difference from one place to the next, finding a story here, a poem there, and piecing the world together as best she could. For the displaced lady, the turn to Arx was only natural; yet another patch in her patchwork of homes. Except this time, she could choose where to go--and what better place than the heart, jewel, and crossroads of the Compact?
    art, jewel, and crossroads of the Compact?  +
  • A noble of the Deepwood family Zoriah has
    A noble of the Deepwood family Zoriah has a reputation as a young brat, that can back up her threats in an instant. Prone to bitterness and spitting venomous words has made her many rivals and as many friends as well as a few that simply enjoy her hijinks. To gain Zoriah's attention is a double edged sword that often is as much a blessing as a curse.
    at often is as much a blessing as a curse.  +
  • A noble son to Elnora Malvici and half-bro
    A noble son to Elnora Malvici and half-brother to Pepper, Santi has not pursued his half-sister's path and has earned himself a name throughout the House as someone to watch. He is a tall, broadshouldered man who had already towered over his friends before he turned nine. Like all Malvici's, he was brought up to fight and do-so with the intent to win. His skill was hard to match and many of the people that trained with him as a boy would follow him everywhere like a small, well-mannered gang. As he got older and it became clear that the family intended to make him an officer, he fought tooth and nail to stay with his fellow soldiers rather than lead them. Reluctantly, the family allowed it and he quickly rose to that of a highly respected Sergeant and instructor. He is both loved and feared for his brazen equality treatment given to new Prodigals and willingness to provide outreach for them - few dare challenge him on it. He has come to Arx to see how the government works and learn, not just from the politics and people, but to gain experience and perhaps find a new way that may interest him. Officially he is here to help advise on the nature of Prodigals, assist in cavalry training, and explore service in the Guards. The latter of these is hoped to potentially break him of his attachment to the commoner soldiers.
    f his attachment to the commoner soldiers.  +
  • A once proud and strong leader hailing fro
    A once proud and strong leader hailing from the Everwinter. Bearing the banner of the wolf and broken down by the harsh realities of war. Repeated battles of attrition have taken their toll. The men who fought beside him now long dead. He blames himself for every man lost, though the odds were never in his favour. After his tribe swore allegiance to the crown, he traveled south hoping to open a store in the more populated lands of Arvum in order to get more customers for his small smithing business. His wares aren't great but he charges a fair price for fair work. He now tries to make a living for himself as a simple blacksmith in Whitehold, praying that he never has to fight again. Though in public he claims to be religious, he often doubts that the gods really exist.
    e often doubts that the gods really exist.  +
  • A product of Oathlands custom, Adelphie's
    A product of Oathlands custom, Adelphie's story does not deviate far from the ideals held high there. While a penchant for trade and commerce might have just as likely pleased her kin, her appetite for combat proved too great to overlook. There are few memories of her youth beyond the backdrop of the training yards or dining hall, fueling up to get right back out there. Amidst troubles associated with the Great Road, the Adelphie crossed paths with some Knights of Solace and felt compelled by duty and faith to help them in their task. This is how she found herself in Arx, having chaperoned a group of travelers to safety. Well, let's be honest... relative safety.
    Well, let's be honest... relative safety.  +
  • A recent arrival to the glittering city of
    A recent arrival to the glittering city of Arx, Brace is but a pebble lost in a quarry filled with gems. Minute details are known of the woman and her origination, the ocher tan of her skin giving clue to a life that began in the desert, unrelenting inked imagery along her body revealing time upon the sea.
    long her body revealing time upon the sea.  +
  • A second cousin to Kael Keaton, Rane has e
    A second cousin to Kael Keaton, Rane has ever been focused on his family and fealty. As a young boy, he fought with wooden weapons among friends for fun and instructors for practice. There was only ever a singular focus driven into him by family and instructors: duty. Duty to the Oathlands, his family, and those unable to defend themselves. Idealistic were the teachings to the point that there was room for little else but perfection in training and pure obedience to the tenets of Gloria. Rane married a lovely young woman at the age of eighteen, Lilliana. She carried their first born when a band of shavs captured them in the night and assassinated her in front of him. It was only by luck that the knife found in his own chest did not kill him. Some would call that good luck. For many years, it was the darkest thought in the Keaton's mind. He courted death for some time afterwards, longing for an end to his torment. But it's only recently that someone else had come into his life to lift that grim veil from his eyes.
    life to lift that grim veil from his eyes.  +
  • A second son, Cassius was never destined t
    A second son, Cassius was never destined to rule, so his lessons on leadership were taken less seriously than his training to become a Knight. Long hours were spent with the seraph appointed to Stonedeep, arguing the finer points of the Pantheon versus Shamanism. Torn between an ingrained Northern pride and a calling toward the Faith, Cassius looked for signs of what he was meant to do, and he found one in the Knights of Solace. Spending time with the pilgrims being escorted toward Arx, many of them recent converts from shamanism, Cassius found his calling. With his family's blessing, if not their full understanding, Cassius set out for Arx where he could begin his training in earnest. Slow to master the blade but quick to pick up on the nuances of the Faith, Cassius worked hard to overcome prejudice against his Northern roots, the way paved for him somewhat due to his noble origins. Well-versed in navigating the mountainous region of his birth, Cassius was often sent along with more experienced Knights on treks that involved fetching pilgrims from areas closer to the Everwinter. It was one such trek Cassius was on when his group was set upon by a band of Abandoned. On the defensive due to the unarmed faithful accompanying them, several Knights were slain. Leading those remaining alive and injured toward Stonedeep to rest and resupply, Cassius was greeted with the news that his father had disappeared, and that just days prior, the severed fingers of his brother and other relatives had been delivered to the Stonedeep gates. Furious with his father for leaving and with himself for not being at Stonedeep when he could have been of use, Cassius lost himself for a time to alcohol, abandoning the Knights of Solace and leaving his sisters to maintain order in Stonedeep on their own. Weeks passed like this, with Cassius getting into drunken brawls, having blackouts, and waking up with chunks of time missing. Things came to a head when one night in a fit of rage over a Poker game, Cassius wrapped his hands around a man's throat without any true intent, but without his wits about him all the same. When he came to from this particular blackout, he was in the company of the Knights Solace once more. No one offered any information about the night prior and he didn't ask any questions, instead packing his things and getting back to the trail, redoubling his focus on bringing those who desire the comfort of the true Faith to Arx.
    sire the comfort of the true Faith to Arx.  +
  • A sharp wit and a tactful tongue can carry
    A sharp wit and a tactful tongue can carry a young man far in this world, given the right encouragement and resources. Atreyan was blessed to find both from birth. While not of the finest blood, his parents had means and desire to see themselves elevated in time. His father was an able-bodied man of the Iron Guard, and his mother put hand to gem, selling fine jewelry to nobility. Through their professions, they saw the privileges of the nobility in all things, and wished for their son to be better positioned to move within greater circles. To that end, they put their resources to education and betterment of the boy. He took to words, etiquette, and new knowledge with vigor- taking great joy in every sentence he constructed. Words yielded to him in a way that nothing else ever would, and before long he was surpassing his tutors. From there, it was a matter of what paths would offer him the greatest opportunities- and to further his abilities he was sent forth to the City-States of the Lyceum in the midst of his adolescence. Where a more militant boy might squire and aide to a warring man, he worked briskly in the trades of courtly stewardship, learning the proper way to guide a book and to assist lowly Lords with their correspondences. Many a letter was written in his hand, and by his mind, with another name attached. The intrigues of the Lyceum also bred in him a healthy paranoia for unsigned gifts, and a respect for the viciousness of the nobility. He was ever the respectful servant, and worked as honorably as anyone within the Lyceum may. By the time of his return to Arx, his sharply-educated mind had been honed by the practical rigors of his vocation. Within Arx, Atreyan found his greatest challenges being the de jure colliding with the de facto. Outside of the Compact, the laws of the realm are as varied as its people, and exceptions grow like weeds to every writ. Over the last few years, he's worked as a steward for a variety of well-off merchant families- ensuring that their trades adhered to the laws of the land, and doing what he could to give them an edge over their competition.
    give them an edge over their competition.  +
  • A shav born into the cruelty tribal warfar
    A shav born into the cruelty tribal warfare. When his tribe came under attack Lothair's family attempted to escape but they were captured and turned into slaves. Spending his childhood as a slave doing manual labor. Lothair was given the chance at freedom by fleeing after Brand had attacked the tribe that was enslaving him. Running as fast as he could away from the conflict, Lothair came in contact with some travelling merchants and pleaded with that he would pledge himself to the Compact if they allowed him to live. When the merchants returned to Arx, Lothair pledged himself to the compact and did away with his past, giving up on shamanism and embracing the Pantheon. Lothair was gifted with clothes and weapons, left to be a free man.
    lothes and weapons, left to be a free man.  +
  • A shav scout discovered baby Ilira abandon
    A shav scout discovered baby Ilira abandoned, well-swaddled and tucked against the base of a tree. She was carried home with him, to a small tribal village by the coast. Situated within a forestal patch on the southernmost island of the Saffron Chain, the people thrived through nature, their structures built from and on the boughs. At campfire that night, the infant was presented, and elders agreed to adopt her as the tribe's own, if a search for parentage came to nothing. In the next days, speculation on her origins buzzed: the product of a broken fidelity contract? A change of mind? Perhaps she was lost, or stolen? Meanwhile, word of her was spread without answer; none knew of or claimed the child. Thus, at one of their nightly fires, a call was made to name her as their own. Ilira bloomed into an absolute ball of energy, under the care of Healers Lilia and Ahria Starling. She learned quick, became a deft hand at the bedside of the sick, and developed repute for her wit and sweetness. Her affinity for animals drew rebuke when once, in the village's makeshift library, she gathered a menagerie of bunny, mouse, and chipmunk to read with her. It baffled grownups how she managed to catch them, and more so when she began to teach other children. Her other keen talent, as evinced at each campfire, was her musical inclination. She had babbled along to the villagers songs before she could speak, and at four-years-old, stole a lute from an elder to strum. Her voice always carried a force and soul, powerful beyond her age, and her way with words translated to clever lyricism. She picked up a myriad of instruments--flute, lyre, fiddle--but lute became her favored. That fire in her music reflected throughout her personality, in her vivacious demeanor, the quirk and whimsy of her manner, and her propensity for goofy shenanigans. Throughout her childhood, Ilira grew curiouser of references to the world beyond the forest, to a silken city, to the Pravus, the Thrax. Upon request, she was told of the Thrax Dynasty and their sovereignty over the Saffron, of Pravus wiles and custom, of a luxurious city called Setarco that dripped with silk and scandal. She wanted to go. Thus, when a pair of traders mentioned a trip to Setarco that would fall close to her tenth name-day, she requested that she might accompany them and potentially linger there for a while. When she arrived, the city intoxicated her in color, fragrance, chic, and culture alien to her. At a garden party, her mischief drew the attention of the Radiant of the Whispers. Ilira expressed her love of art, music, and described her roots, which endeared the Whisper, who offered to take her in as a protege. Interspersed with visits to her village, the following three years refined Ilira's every grace and talent. Her Radiant mentor trained her to weave and sew fine materials, set her hands on new instruments, and supplied her with a range of books, as well as lessons in etiquette and finesse. On spare days, also, Ilira would join the sailors on the docks and learn of the boats and the sea. It all mesmerized her. After a while, she began to catch eyes and attentions with her ability, and as she grew, her budding beauty. She contrasted those around her with her delicately pale skin and wild dark hair, but worth more remark was the way her ears curved to fine points, the tilt of her eyes and gold within the blue. Her beauty struck, strange and increasingly luminous. On her thirteenth name-day, she returned to her village in the forest and remained for the next few years, though a restlessness built in her. She would go on explorations by herself, often for days at a time. While as spirited as before, she developed a reserve, and many suspected there to be a paramour she kept to herself. At 16, she decided to act upon her desires, and obtained her own sailboat. She said she would return after a few months, and wished warm farewells to her tribe with one last song around the campfire. She never did. Until now, Ilira has been away and seems somewhat reticent to speak on all those years. She is different, keened and refined by her experiences, with a competence in combat unafforded by her upbringing. Despite this, there is a warmth and deep joy evident in her return, and she faces Arx with fresh intentions and two swords at her back.
    esh intentions and two swords at her back.  +
  • A sickly child from the Lowers who nobody
    A sickly child from the Lowers who nobody much noticed for his first ten or twelve years. Parents dead, or dusted? Fostered into a family? Something like that. Too week to grow into a proper earner, but a disgraced clerk, charlatan, or addict--or all of the above--took pity on the clever, often-bedridden boy and taught him. Maybe from kindness--maybe hoping for a better income from an educated Elisha. In any case, the boy took refuge in the written word more than the spoken one. Though when he does talk, he talks fancy, as educated as a silk--'uppity little shit,' the neighbors mutter, with more than a hint of pride. He makes the odd coin working as an unofficial scribe in the rare case that someone nearby needs reading or writing done, as he is extremely literate. Elisha is known to tell fantastical stories to his neighbors, sometimes in exchange for a bite to eat, tales which the kids occasionally spread throughout the Lowers. He's also known to beg from the silks if he gets hungry enough.
    g from the silks if he gets hungry enough.  +
  • A strong sense of pride and honor was inst
    A strong sense of pride and honor was instilled into Konstantine from a young age, coming from the Harrow family. The once-noble families fall has not weakened the wills of its future generations, however, as Konstantine inspired to achieve great things from a young age, constantly pushing himself to new heights. His strong sense of morales naturally lead him to the Templars. This new life came with many obstacles, though Konstantine met each one with stubborn dedication.
    ine met each one with stubborn dedication.  +
  • A sunny and precocious young woman of a Le
    A sunny and precocious young woman of a Leary branch, Asphodel could be found wherever there was merriment. A roadside inn at harvest-time was such a place one evening, with Asphodel laughing among and enjoying the company of common folk. All shared song, drink and warm jests. Asphodel, always sharp-tongued but kind enough with it, made a jape about a man's fashion, setting the room to laughter. Most would laugh it off. But some innocent mockeries cut more deeply than the dealer could ever expect, and the hearts of men can be both bitterly vengeful and shockingly explosive. Asphodel had visited the inn without a guard. Foolish. Outside, as the night's festivities waned, the mocked man pulled Asphodel from the palfrey she'd mounted to depart, threw her to the dirt, and buried a hand-axe in her face with a choice word shouted. He would have struck again, had a wayfaring Knight of Solace not been stepping from the inn just then. The knight arrested a second axe stroke and saved Asphodel from death, but not from a lightning bolt of shattering pain, her darkest year to come, and a life forever changed. All due to a thoughtless joke. She awoke days later. Medicine cured the infection, but could not make her whole. Ahead lay a year of shadows in a shut room, each day a series of objects thrown in anger, curses, desperate prayers, wailing and sobs with enough pain to drive the servants from hearing. But after months of anguish came an equilibrium of silence. Books and a quill saved her from worse. In solitude, she exhausted the library, as servants pleased to see her occupied brought tomes to her room on request. She devoured history, legend, poetry, philosophy and fiction. Unsatisfied, she began to add her own work, but given her limited experience, mustered only critiques of certain dated historians and poets. Foremost of her learning was that she had so much more to learn, and that one library could not satisfy. She needed more to read, and more to write. Where to find it? She'd read of Arx. With a year passed, she at last left her room, more pale than before, more inquisitive, and altogether changed, for the city.
    ive, and altogether changed, for the city.  +
  • A true child of the north, Brianna has alw
    A true child of the north, Brianna has always wanted more. She's proud of everything about her heritage, taking particular pride in her family House Halfshav winning glory for House Redrain and laying low the worst elements of the Abandoned in the North. Despite that pride, she yearns to see more, and she grew up of tales among northern nobility about the wild customs and fashions of the south and the pageantry of the court of Arx. When she was finally old enough to accompany her father south to court, it seemed to be all she had ever dreamed, delighting in all she found and even meeting the king, becoming King Alaric IV's frequent companion. Shortly after the king's marriage, she was forced to return to the north, but has since returned after the tragedy of the King's Rest. Still bright and vivacious, she also has a newfound determination and intensity about her, the tragedy of recent events with the coma of the king and deaths of so many others weighing heavily upon her mind.
    any others weighing heavily upon her mind.  +
  • A wanderer, Farmhand, Traveling companion of a minstrel, and village midwife for a time. Can ride well and is a decent shot with a bow and arrow, oddly enough, but her main talent is in persuasion and a knack for planning.  +
  • A woman between worlds, Khalana dances the
    A woman between worlds, Khalana dances the fine line between House Crovane's wild Abadoned roots and the 'social refinement' she was taught when sent off to Farhaven as a child to learn a thing or two. Spending those few years along Freja Redrain left an impression and the pair were always off in the wilds, causing trouble, or getting into anything and everything they shouldn't just for the thrill of it. The childhood pasttime grew into something of an obsession for Khalana; even after she traveled back to her own ancestral home she found herself always seized by the need to go looking, searching for answers when others had given up ages ago. Now something of an 'Investigator Extraordinaire', the young woman finds her calling in Arx and while she is far more comfortable in the wilds of her home, she'll laugh in the face of any of the court's challenges with that infamous, untamed Crovane pride.
    with that infamous, untamed Crovane pride.  +
  • A woman not made for courtly graces, Princ
    A woman not made for courtly graces, Princess Freja Redrain has always felt at home in the wilds past Farhaven, prowling the wilds with a talent few can match. While many in House Redrain train for martial prowess, most of those soldiers become knights or commanders, as those of royal blood stand for the leadership for the House and rally all the northlands among them. Princess Freja pursued an entirely different calling. Something about Aunt Drea's teachings on shamanism and the old ways of the Northlands resonated deeply with the young woman, as she was raised on stories of Valeria and other women of cunning and strength and how they survived in the deep wilds. She started to train as a scout, an occupation far more frequent with commoners due to its immense dangers, and the bold and utterly fearless woman has showed little regrets of her choice. On more than once, she's led small, highly capable teams of Redrain soldiers patrolling the deep places where the shav forces hide, and leading nimble forces in dangerous games of cat and mouse agaisnt other stalkers in the wilds. As the daughter of Torrud Redrain, the former Sword of Farhaven and champion of the house, and sister to the current one, a degree of courage is expected from her. But the wild woman takes the fearlessness to a degree that catches enemies of House Redrain offguard, and is utterly relentless in seeing the North is safe and respected.
    in seeing the North is safe and respected.  +
  • A young Grayson Prince who has come from B
    A young Grayson Prince who has come from Bastion. While he has spent most of his time in Bastion, that doesn't mean he is not aware of the changes happening all around Arvum. He is. Or at least as far as the recent news. It took a while for him to convince his Bastion bound family that he was better off helping the Compact. Specifically since he has dedicated most of his life being a dedicated scout, tracker... A ranger if you will. He figured he could lend his aid, whatever aid that was, to the main family. Lucky for him, his family approved. With their blessing he has come to Arx, intent on defending it after news had spread about the compact's wars and struggles. John has always respected his family and as such he is a proud man of what his family name means. It is this pride that has led him to believe that, just as the Grayson claims none other greater then, he must do everything in his power to make sure House Grayson remains being the greatest of all. And he will protect it from any threats. Even if those come from within Arx itself.
    Even if those come from within Arx itself.  +
  • A young princess flowering in a well-tende
    A young princess flowering in a well-tended garden, Keely is cursed by little more dire than a preponderance of sisters. Well-educated in the palatial family estate at Bastion, Keely grew up a wistful child, dreaming of a different kind of _more_ than the kind that might populate the dreams of those without her advantages. A quiet life is not a Grayson direction, and Keely always found some of her more adventuresome siblings honestly more worrying than not. When her older sisters removed to Arx to make their way in a world that embraced their heritage, Keely stayed home, studying with the seraph of Bastion and learning about different dances and the history of her House, all the while her elder sister, Liara, rose to the challenge that House Grayson had to offer her and accepted the mantle of High Lady from His Majesty. When Keely set forth for Arx, it was as a sheltered, privileged girl, hoping to reach for womanhood in a capital city full of the shades of reality that she never really saw before beyond her garden walls. She wishes to grow into the kind of powerful woman who dominates a dance floor, a courtier of Renown and Poise. Up until now, she has not been great at Poise. A young girl with powerful and diverse sisters, she has always been shadowed by their accomplishments, but one day, perhaps she shall grow into something fantastic in her own right.
    into something fantastic in her own right.  +
  • A young princess flowering in a well-tende
    A young princess flowering in a well-tended garden, Keely's childhood was cursed by little more dire than a preponderance of sisters. Well-educated in the palatial family estate at Bastion, Keely grew up a wistful child, dreaming of a different kind of -more- than the kind that might populate the dreams of those without her advantages. A quiet life is not a Grayson direction, and Keely always found her more adventuresome siblings honestly more worrying than not. When her older sisters removed to Arx to make their way in a world that embraced their heritage, Keely stayed home, studying with the seraph of Bastion and learning about different dances and the history of her House, all the while her elder sister, Liara, rose to the challenge that House Grayson had to offer her and accepted the mantle of High Lady from His Majesty. When Keely set forth for Arx, it was as a sheltered, privileged girl, hoping to reach for womanhood in a capital city full of the shades of reality that she never really saw before beyond her garden walls. She wished to grow into the kind of powerful woman who dominates a dance floor, a courtier of Renown and Poise. A young woman with powerful and diverse sisters, she had always felt shadowed by their prolific and profound accomplishments. However, since her arrival to the capital, Keely has undergone remarkable growth, embracing the tapestry of the city and its inhabitants. Deep wells of empathy have been unearthed within her, allowing her to forge unbreakable bonds with the diverse souls she encounters, and her unwavering compassion has become her trademark. Now, united in matrimony with Oathlander Marquis Kael Keaton, Keely stands as the Marquessa-Consort of Oakhaven, embarking on a new adventure by her husband's side. Together, they lead and protect their people, embracing the challenges and joys that come with their noble duty. Keely's journey of growth and self-discovery is far from over, as she continues to learn, evolve, and unravel the depths of her own potential in the ever-unfolding world at her feet.
    l in the ever-unfolding world at her feet.  +
  • A young woman of new Imperial province Ton
    A young woman of new Imperial province Tongdjiyi, purportedly half-elven, if not, in fact, a byblow of the Horned Traitor. Haunted by abyssal whispers encouraging her to let go of her name and her loyalties to her people, she accepted a writ of the Undying Empire. She is grateful for the protection, and the silence in her mind. She travels the province and beyond, searching for other of half-elven blood who might be vulnerable to the influence of the Abyss. She's also training to be an adept. Word is.
    e's also training to be an adept. Word is.  +
  • A younger daughter of a lesser line out of
    A younger daughter of a lesser line out of Giant's Reach, Flora was called, young, to the Pantheon, in a holding that where shamanism was predominant. It wasn't that Flora felt any need to neglect the spirits particularly, but somehow she knew, Knew, with a whole heart, very young, that the gods were real, were necessary, were critical to her existence. Of course-- especially young children in an area of the North that could be scrappy, well, she ended up in a lot of ... scrappy little fights. Young and fierce, she drew the attention of a knight who was there with an entourage of Oathlanders who were seeking to potentially court one of the Marquis's family for a marriage alliance, and somehow, what with one thing and another, it was agreed that she would squire for him. Flora worked very hard as a squire, in service to Gloria and the Sentinel. It was the culmination of her life's work and her life's faith when she finally was sworn a knight before the Grandmaster of the Templars. She is still young and new to this career, but loves it with the fullness of her heart.
    t loves it with the fullness of her heart.  +
  • A younger son of a branch off the main lin
    A younger son of a branch off the main line of the Grayhope family, Aureth was an odd child: quickfingered and resourceful, the middle class child of an artisan with questionable ties, his most frequent punishments were from wandering away from the family and being a focused observer of the human animal. Apprenticed early to an older woman who decided his powers of observation might be useful, she taught him to tell fortunes. When she grew too old to patter convincingly, he eventually inherited some of her customers and made a name for himself as a predictor, a card player and a source of sensible advice to those who knew to ask the right question. Unlucky in love (or resistant to social pressure), he claims he just hasn't met the right girl.
    claims he just hasn't met the right girl.  +
  • Aahana is the youngest sibling of Ruslan V
    Aahana is the youngest sibling of Ruslan Volkov which gives her the title of baby sister. Perhaps her being the youngest out of so many is what makes her shy to new people at first, tending to always prefer familiarity to something new or unusual. She has really been like that since she was old enough to crawl. Most consider her shy but in truth she likes to observe before acting upon things. As she grew up one of only two woman in the family she tended to be fiercely protected by her brothers and elder sister. This just aided in her quiet observing all the time. Even when they would occasionally go into town she was study over the nobles and watch their interactions more than anything else. And as she aged, she would eavesdrop upon lessons in economics and diplomacy. Often she would masquerade as a noble to learn what little etiquette she could before she would be found out and having to vanish. When Ruslan bent the knee, there was a lot of unrest among the tribe. Some of the family liked it, some didn't. Aahana was more excited than the others in truth though she did her best to hide it. And now that her eldest brother has sworn their family to the fealty of Fidante and in turn Velenosa, she is determined to try and keep her family out of trouble while they all adjust to the new ways of Arx. No more needing to pretend.
    w ways of Arx. No more needing to pretend.  +
  • Aahana is the youngest sibling of Ruslan V
    Aahana is the youngest sibling of Ruslan Volkov which gives her the title of baby sister. Perhaps her being the youngest out of so many is what makes her shy to new people at first, tending to always prefer familiarity to something new or unusual. She has really been like that since she was old enough to crawl. Most consider her shy but in truth she likes to observe before acting upon things. As she grew up one of only two woman in the family she tended to be fiercely protected by her brothers and elder sister. This just aided in her quiet observing all the time. Even when they would occasionally go into town she was study over the nobles and watch their interactions more than anything else. And as she aged, she would eavesdrop upon lessons in economics and diplomacy. Often she would masquerade as a noble to learn what little etiquette she could before she would be found out and having to vanish. When Ruslan bent the knee, there was a lot of unrest among the tribe. Some of the family liked it, some didn't. Aahana was more excited than the others in truth though she did her best to hide it. And now that her eldest brother has sworn their family to the fealty of Fidante and in turn Velenosa, she is determined to try and keep her family out of trouble while they all adjust to the new ways of Arx. No more needing to pretend. During her time within Arx she made many a friend and ally. Then there was Domonico, there was something about him that caused her to become smitten, so smitten she sworn off shamanism and worked diligently to become a token prodigal. Her work paid off as when she married him to become Lady Aahana Malvici, it was deemed true. There the birth of their precious daughter Palania on the tenth of April in 1011. Then the unthinkable happened when she was travelling to visit her family with the baby. They disppeared just has the massacare of Volkov Woods happened. For those two years, it was though that both were dead. However the unthinkable happened. Aahana and baby Palania returned to arx unsathed and unaged on the sixteenth of March 1014 AR. She is still playing catch up but intends to help the now Count Domonico and the isles of Cyrto Major with all her being.
    e isles of Cyrto Major with all her being.  +
  • Abbas's mother, Princess Marjory Thrax, wa
    Abbas's mother, Princess Marjory Thrax, was no proper Thraxian woman in the eyes of Donrai Thrax. With far too much interest in sailing, Princess Marjory defied her father by accompanying a daring expedition to sail east to the rarely contacted continent of Eurus on a perilous voyage. Worse in the eyes of his grandfather, not only did Marjory have the temerity to succeed, but she returned with a husband, married without permission of her family, to the exiled Prince Asad of Petrioch, a royal fleeing a lost war of one of the distant Dune Kingdoms of Eurus. Prince Donrai Thrax had little choice but to recognize the marriage of the royals as Marjory was already with child, but it proved short lived- Prince Asad was found complicit in the plotting of the Tyde Rebellion and was executed by House Thrax, and Princess Marjory Thrax was all but exiled, married off to a Lord of House Pravus and unwelcome to the family. This provided the Thraxian child with a difficult life ahead where his mother and father were considered traitors to Thrax. Abbas Thrax dreamed of a life of reaving to prove himself true to Thrax and at a young age the man took to battles and studies. His focus was complete and nothing else even remotely entertained him as a child that was not anointed in violence and his grandfather (Donrai Thrax) encouraged and aided in molding the man into a callous butcher. Abbas barely related to other young children nor did he possess friends. His was a singular desire to rise and lead the Thraxian fleet into glory and to earn a proper Thraxian heroes death. Individual fights quickly bored the mind of Abbas. And he began to listen and put himself in a position to learn of fighting at a higher level. There was not enough glory in hand-to-hand slaughter; tactics and strategy became his religion. Abbas lied about becoming a man in order to fill his urge to oar and sail upon the endless Salt. This led to his early years as a reaver being rough and he danced with death being overpowered, outmatched, yet he rapidly became addicted to the spilling of life and the riches of taking from the sea what you wanted. The young man was ruthless and fate saw him survive his first few overmatched raids; where the physically weaker Abyss was forced to kill against the odds. Abbas was hardened to the "Salt Life" early to the life of taking captives and using them as thralls. He possessed a strange affinity for understanding currents and sailing in an uncanny way. The Thraxian quickly distinguished himself and became a very young (perhaps one of the youngest) captain as a teenager. Abbas began to build a reputation early on. He would systematically target islands and begin to kill the elderly and snuff out the wisdom to make future raids easier. As the younger generations aged absent the wisdom of their more wise leaders he began to wear down the defenses. His brutality earned him a fierce reputation and soon after a couple of years many village and settlements would simply pay tribute to avoid the Thraxian wrath. Abbas fame and renown began to grow and the Thraxian was afforded more authority and allowed to operate autonomously. When Abbas was called to Arx two years ago he arrived with little experience but that of reaving and killing. It was a rough adjustment for the Prince but soon circumstances found him rising quickly in the ranks of the military. Abbas found himself upon the death of Donrai in a position to support the new Thraxian High Lord; Victus. Victus anointed Abbas as Warlord and gave him control of the Thraxian military. Abbas at the age of twenty-four is likely the youngest Warlord in living memory to lead the Thraxian war machine. Abbas ruthlessly secured Victus' power and was brutal in his tactics once more. Those who spoke against the new High Lord or loyal to Donrai were flayed alive. The military was used to brutally stop any insurrection and Abbas earned the title of the Bastard's Butcher. A campaign against the abandoned tribes on the periphery of the Gyre that threatens Thrax and the compact has thrust Abbas into heavy controversy. Abbas purposefully spread disease and plague amongst the abandoned populace to quickly end the fighting to those who did not bend the knee. The body count was unheard of as he systematically depopulated the islands of abandoned and quickly put an end to a prolonged war. This met with outcry and the hatred of many in Arvum, as the genocidal tactics were seen by the vast majority of the Compact as dishonorable and an offense to the goddess Gloria. During the siege of Arx Abbas was able to return the fleet to join the war due to his questionable strategy. He led the fleet from shore to rush through; relieving the Seawatch Gate and filling a hole blown in the wall of Arx where the Bringers sought to put an end to the Compact. With the help of the Redrain the Warlord was able to hold the wall at a great cost of life, winning that part of the battle. Though he distinguished himself well, he remains an extremely controversial figure- respected in the Isles, admired by many who hate shavs with geonocidal fury, but viewed as murderous and dangerous by most.
    viewed as murderous and dangerous by most.  +
  • Abigail's family is well known to some, at
    Abigail's family is well known to some, at least the name. Her father, Treveus, is Uncle to Marquessa Demura Lyonesse, and his wife Isabella married into the family. While she may have not be so called 'noble' before her marriage her family was not the normal or complete commoner either, just a lower rank. Abigail's father was and still is a most trusted and well known Knight for his family name, though age has started to catch up to him and that is the only thing possibly slowing him down. Her mother was a archer of high skill and quality, her knowledge with herbs was also high as her family was well know in the art of herbal healing. Isabella trained and taught her daughters to carry on the skills she had taught and to never forget them. Abigail has four siblings all sisters, she being the youngest of the bunch. Sundari and Idrissa are her elder twins sisters, and then there is Roselin and Jaelynn. When it comes to handling a bow Abigail is on par with her mother having picked up the skill rather easy. During a hunting trip, Abigail's mother was killed and many felt it was staged but others have said the woman took on too much, thus being cut down by the prey she was tracking. Abigail and Roselin were with her at the time and while her daughters have called for something to be done it is still being overlooked. Since this has happened Abigail was sent to stay with her cousin Demura Lyonesse by her father and Roselin is set to join her in the coming months. Abigail is attempting to keep an open mind and move on but it is hard with she knows something has happened to her family and she wants answers.
    pened to her family and she wants answers.  +
  • Adalbern was born in the hills surrounding
    Adalbern was born in the hills surrounding Bonespire, just south of the Everwinter to a warrior of the Stahlben clan, and a woman he'd taken to wife from the Everwinter Shav. Sadly, he never knew his mother as she died shortly after, his birth a difficult one. His father raised the boy as best he could, but he was often away and unable give the proper attention necessary for a young troublemaker. The boy spent much of his youth exploring the crags and tundra near his home, learning the ways of the mountains and the frozen north; largely unsupervised and turning into quite the little savage until his father decided he was an of an age to start training with the other young warriors-to-be of the clan. As he started spending more time amongst the others of his people, he met the girl who would grow to be his wife, Skada. Once the two were of age, they soon married and it wasn't long before a little one was on the way. It wasn't meant to last, however. Shortly after the birth of their daughter, Vigga, the Undying and their servants spilled forth from the Everwinter. Skada was lost during the first rush of the horde, though Vigga managed to escape into the mountain stronghold that her father would help to defend. A part of Adalbern seemed lost, and he flung himself into the battles of his clan even more fervently than before, leaving Vigga to his wife's parents at the time. When Magnus bent the knee to Sanna, Adalbern decided to uproot himself and Vigga from the Bonespire and the memories it held, and now they seek a new life in Arx and the Compact.
    ey seek a new life in Arx and the Compact.  +
  • Adalyn was the one child born of the marri
    Adalyn was the one child born of the marriage between Sir Norwood Clement and his late wife. She was treasured and adored by her father and didn't lack for love in the slightest in those regards. An argument could be made that he shouldn't have gone carting her around to /quite/ so many of his knightly duties however. She spent hours watching him train Jael and Klaus Laurent, picking up bits and pieces of swordsmanship from observation alone. Yet he was reluctant to give his own daughter the same instruction, despite her pleas. She was too young! It was too soon! He didn't want her learning the blade .But Adalyn would have her own way about this. Because all that adoration and time spent indulging her, it had made her a little spoiled and all too stubborn. So at ten years old, she began 'training' on her own. With a heavy stick and some pots worn for helmets she sparred against one of the other children in Artshall. It was all going fine until she brained him nice and good and knocked him unconscious. Thankfully, he was fine. But poor Norwood was forced to admit that wasn't going to be able to deter her from her wishes, so he might as well train her. Before someone /really/ got hurt. Over time, she has grown into quite the talented warrior. She has more swish and swagger than her father might care for and her showmanship truly grates on his nerves sometimes. She often makes grandiose remarks of how she'll take that sword from him someday! Before laughing brightly and jumping into a tale of her latest escapade. And there are many, many escapades. Her current plot to cause her family distress has been to runaway from the Oathlands and appear in Arx, unprompted. She's decided she wants to join the Champions Guild! And that mercenary group, but no, not the one run by Duke Telmar's son! The one by that Lycene Baron! The Valorous Few! He seems like fun.
    aron! The Valorous Few! He seems like fun.  +
  • Adelais was born out of wedlock, the produ
    Adelais was born out of wedlock, the product of a young dalliance between a merchant-prince and a middling serving girl. Fortunately for her, she (and her mother) were set up by her father's family in a town near the family's sprawling estate once they realized what their reckless son had done. The family resisted the pressure for marriage, but they did their best to accept her and her mother into their family - albeit still beyond that inner ring. Still, she had a decent education and a decent life growing up, living in relative comfort with her mother and provided for by an extended family that she didn't quite understand until she grew older. As she grew, she felt awkward and a touch out of place, especially when her father married and had another child: a younger half-sister named Mateline, who stood to inherit. Their relationship wasn't always good, but Adelais did her best to be a decent elder sister. However, determined that she wasn't going to rely solely on the largesse of her extended family, she left home once she came of age to seek her fortune as a soldier. She spent five or six years of her life training with the blade and working as a sellsword, despite her mother's worries over her new station in life.In a way, it helped her purge her private demons and she learned a great deal about the uglier side of the world and the power of violence. Adelais eventually returned to her extended family when she heard that her father was dying of a wasting disease and despite her misgivings, found that she couldn't simply leave her younger half-sister to pick up the pieces by herself. Since then, she's essentially bulled her way back into the family business ,serving as a bodyguard and the right-hand woman for Mateline, dealing with some of the more unsavory aspects of the business and arranging protection for their business interests whenever necessary. If she has anything to say about it, they'll prosper.
    anything to say about it, they'll prosper.  +
  • Adelie Pravus, second wife of Ahern Halfsh
    Adelie Pravus, second wife of Ahern Halfshav, was unhappy in Whitehold from the moment she arrived following her marriage to the widowed lord. Khanne and Arik were never really hers and this world was cold and miserable. It was likely that there would have been a divorce, but then Aine arrived in a screaming bundle on one rare, gloriously warm day in the far north reaches. And Adelie had something of her own, which Aine was raised to be. She was not raised with or like her half-siblings, allowed to form their own paths in the wilds, especially after Ahern's death. She was raised as a Southern lady, her mother's own little audience just as trapped as Adelie felt but in a different way. The call of her Northern blood was a thing to be ignored as she studied and worked on her wits and charm. It's only as Khanne rises that Aine has found an escape. She has been allowed to come to Arx, to see the city for the first time, and notable without her mother in attendance. There's hardly a party, or event in the bustling capital that Aine isn't attending. If she wants to make it somewhere in this world, she knows that she's going to make the right connections. Sister of a Duchess is not all that she wishes to be.
    Duchess is not all that she wishes to be.  +
  • Adrian avoided influence of his avid famil
    Adrian avoided influence of his avid family. His father worked as a carpenter and was widely social and his mother worked in an inn and had the same effect. He himself, however, avoided such and focused on a sort of self study, whatever he could get with what little he had from both of his parents. This sort of thing continued on until he decided to stay on his own.
    ed on until he decided to stay on his own.  +
  • Adriel was raised, along with his twin sis
    Adriel was raised, along with his twin sister and best friend, Korka, by parents whose first loyalty was to the Telmars, and that loyalty is generational. But while his twin sister was constantly sticking her nose in things and getting into trouble, Adriel toed the line: a conscientious, well-behaved child, who was only very rarely drawn into hijinx past Korka’s ability to talk them both out of it. An able and attentive listener, he learned quickly at his lessons and served as soon as he was old enough in the forces of his lords’ retainers, learning a spear and shield along with the rules and laws of the regiment.
    g with the rules and laws of the regiment.  +
  • Adventure, of one sort or another, has alw
    Adventure, of one sort or another, has always been in Neilda's blood. Though humble for nobility, her family comes from a long line of warriors and knights, and she grew up on stories of their grand adventures and courageous deeds. She also grew up on stories of those from her family who strayed from the warrior path, and got into exploration. Her uncle Carmello told her about how he got stuck in a cave on an island for several months, surviving only on the edible mosses and mushrooms inside, and then before he fuond his way out he found the buried treasure of a pirate. Inside that treasure he found an tiny stone that glowed that made him feel stronger for touching it, along with a journal that suggested the stone might have other unusual properties. He's long since lost the stone and the journal, and often grumbles about having his ship boarded by pirates and how they stole it back from him. What was the stone? Why did it glow? And, more importantly, why was it stolen back from him? Of course, the family passed his stories about the stone and the theft of it off as tall tales and superstition. Stones don't just glow. But, her uncle hasn't stopped thinking about it, and neither has Neilda. So no one was really surprised when a 10 year old Neilda one day declared that she was going to be an explorer herself, obsessed with the story of the stone, and other stories like it she's discovered since the tale her uncle told her. She put everything she had into learning how to be the best and brightest adventurer she could be, and while this may have dismayed some, hoping for another fighter in the family, no one ever tried to quell her adventurous spirit. She would often bug her brother Estaban, or her cousin Kima, begging them until they'd give in and teach her the skills she needed to survive. She thrived under their training, and as soon as she was old enough and able, she set off on the first boat she could to Arx where she heard about the Society of Explorers in Arx. She's been busy doing expeditions and missions for them for the last year and a half, and has finally decided to stop and take a bit of a break and check on how her family is doing.
    reak and check on how her family is doing.  +
  • Aela grew up invisible as the youngest of
    Aela grew up invisible as the youngest of 3 children. Her sister was adored by all for her other-worldly beauty while her brother was praised as a scholarly genius from a young age. Aela was, indeed, smart and beautiful, but in the eyes of her parents, she paled greatly to her siblings. Neither a disappoint or a child to pay attention to, Aela grew up mostly isolated from her busy siblings and with generally anything she needed, except the love from her parents. During her lonely childhood, she would often sneak out and explore the city and make friends with the unknowing commoner children. From them, she learned the cunning ways of the streets, the beauty of music, and the fun of adventures.
    eauty of music, and the fun of adventures.  +
  • Aelius was born into a minor branch of the
    Aelius was born into a minor branch of the Mercier family, to traditional scions who were interested in keeping the family business on wedding wines alive and well. His father, Vibius, was a dedicated merchant, often assisting to the former head of household in meetings and contacting relevant people to the trade deals. However, a young Aelius wasn't meeting up to the expectations of his father, preferring to spend his time studying scholary matters and painting, instead of learning the family business. Naive as he was, Aelius spent most of his time daydreaming of buildings he would create, tall creations that would impress The Pantheon themselves and he planned to dedicate such buildings to them. It was only when his father suffered a severe disease that Aelius realised his role in the family, he would spend his days trying to learn as much as he could from his dying father, working to fill up his boots and setting his dreams aside, at least for now, so he could help the cause of the family. Vibius passed away around Aelius' 27th Summer and Aelius decided it was time to put his ideas forward and advance the family business to a next level.
    vance the family business to a next level.  +
  • Aery's been an orphan from a young age and has as such never been able to learn many good skills. Despite all of this, she's remained a positive outlook on life, somehow managing to stick to living through odd ends here and there.  +
  • Aethan, the oldest of three brothers, has
    Aethan, the oldest of three brothers, has always felt the oldest child's weight of responsibility, and it only got heavier with time. He went to sea at sixteen, followed soon by his brother Porter, and then by nine year old Ian. Not yet twenty, he found himself wearing the hats of brother, of father, teacher, and guardian. He drove himself hard, taught his brothers to do the same, and by the time they'd graduated from escorting merchant ships to hunting pirates on a ship that Aethan himself captained, the brothers Kennex were a force to be reckoned with, a force forged from the strength of the oldest brother's will. Aethan got so much respect for how well he taught his brothers that he was the one tasked with teaching the ungovernable Washburn Grayson to sail, more responsibility that he bore without breaking. These few years, riding high on the waves with his brothers by his side, were the happiest of Aethan's life, and they ended too soon when Ian, while trying to sail a prize ship through a storm, fell from the rigging and nearly died. The fall left Ian paralyzed -- and Aethan knew that it was his fault. He should have seen the signs that the storm was coming. He should have checked the prize ship's rigging. Unable to stomach the guilt, unable even to look at his broken little brother, Aethan lost himself in the bottle. He also lost himself in the comfort of a woman. Invierna Winter, the daughter of a wealthy Thrax-sworn merchant, came to him in that darkest night and soothed him. Only weeks after meeting her, they were married. Aethan loved her ardently enough that, at least for a couple of years, he was able to drown out his own self-loathing. But this moment of peace was ephemeral. Aethan lost his father, his mother, and his wife all in quick succession -- his father died of a lingering illness that had plagued him for months, and then a few weeks later, his mother and wife died suddenly during the same night. The Aethan who turned up in Arx weeks later was a shadow of the man he had once been, held together by copious amounts of alcohol and little else. He was reunited with his brothers, and as they gradually healed their relationship, he began to heal, as well. He became admiral of Stormward's fleet and served with distinction, spearheading the House's efforts to rebuild into something even stronger than it had been before the freeing of the thralls had driven it to the edge of ruin. Then he was needed for a greater and weightier calling -- Duke-Regent. It wasn't a responsibility that he was comfortable with shouldering, but he did it anyway, just like he always has done. If he's not equal to the task, he'll just have to force himself to rise to it.
    just have to force himself to rise to it.  +
  • After Prince Argus Thrax's affair that led
    After Prince Argus Thrax's affair that led to the birth of a bastard, Prince Drake Thrax gave his brother an ultimatum. Marry politically or be cast from the house. Argus obeyed and a match was secured. Princess Natasha was born years later from the connection, the younger half-sister to Victus Baseborn. Her youth was often spent being tutored in matters of law, stewardship and scholarly pursuits, as is tradition for Thraxian women. Natasha took to her studies naturally, soon becoming the honor student for her teachers and a shining example of Mourning Isles discipline. Prince Donrai soon ascended to High Lord of the Mourning Isles, he ensured Princess Natasha would be set on the path of law and order. Into her teenage years and onward, she was groomed to act as a magistrate for Maelstrom's needs. Natasha took to the role with frightening efficiency. Solutions were devised of a purely pragmatic approach, earning her praise and ire from those effected by her contributions. Her desire for the perfection of justice eventually led her to taking up a discipleship with the Faith, after meeting the Palace Seraph Ailith by chance. She came to venerate the Sentinel. The Faceless God was fairness in its purest form, something she aspired to in all of her responsibilities. Through the years, she has been a constant creator of order for the Mourning Isles. Lawlessness and chaos were the two things she abhorred the most and she sought to make it right wherever she went. Several Islander peers have had her assistance in managing their domains. Surprisingly for one so driven to constant improvement of one's House, she even eschewed taking a political match as to not interfere with her duties. Instead of searching for alliance, Natasha took up a role with the Inquisition. Dedicated to rooting out trouble and madness through her individual merit. The death of Donrai and the raise of a usurper was a frightening prospect. To her, it was perhaps the worst crisis that could've befallen her home. Natasha sought to maintain cohesion and stability as best she could through a turbulent time, a role she played well into the wars of Tolmar Brand and the Gyre. Ensuring that the institutions that protected her people would be safe, through and through. The Princess was a bedrock of tradition and a force of consistency through hardship. In recent times, Natasha finds herself growing too sedentary. Rumors and tales of myth and legend have begun to circulate back to her ears. People who speak of demons, of Abyss, of apocalypse and ruin. What were once simple stories are taking shape as real, physical concepts among the populace. What's more, reformation and change has begun sweeping through the Isles to a tune of uncertainty. The world she'd known for so long has begun to quake and shadows fall in its wake. Unsatisfied with remaining on the Isles with such growing tension in the back of her mind, Princess Natasha has sailed to Arx to join the rest of the world. In search of answers and devising a solution.
    search of answers and devising a solution.  +
  • After being sent off to become a scholar o
    After being sent off to become a scholar on a far-flung island as an extra lady who was too rebellious for the Argento family, Carissa heard what happened to the nobles of Arx and returned in a panic a few years too late, after the Gyre had been defeated. Her family mostly dead, and her March given to Lianne, she yearned for something to do to gain back some measure of trust for herself and the name Argento. However, after learning some hard truths about that name, Carissa is humbled, thankful, and even grateful to Lianne for welcoming her home with open arms and kindness. She is working hard to regain herself, after so many years of anger. She's always been rebellious, it's true, but now she's trying to live up to the new family name she proudly wears.
    to the new family name she proudly wears.  +
  • After the sudden and tragic passing of his
    After the sudden and tragic passing of his father, Ruslan Volkov rose to power, claiming the title of Horselord. He had spent his entire life preparing for the position and now a wicked fire burnt in his ice blue eyes. His first year of rule was tumultuous. The Horselord bent the knee, becoming a vassal underneath the Compact and sending waves through the tribe. To this day, he deals with the aftermath of his decision. Yet, Ruslan doesn't see it as an act of weakness. Rather, the way forward into a brighter future.
    r, the way forward into a brighter future.  +
  • After twenty-six years of marriage, her pa
    After twenty-six years of marriage, her parents hadn't expected a sudden conception of a daughter. Neither did their House, but everyone was thrilled for the marriage of the retired general Cristofer Lyonesse, then 53, and his wife Merylda (nee Bisland), 44, to finally bear fruit. While doting parents (they had waited a very long time for her) it's hard to be the only daughter of a general as anyone can guess but it's probably harder to be the only daughter of a retired general, who has nothing better to do but to turn his beloved daughter into a miniature version of himself. As she grew older, and especially after her mother died when she was 10, the two were inseparable, realizing that her father's days were likely numbered as well. Seeing to her education himself, even their time marked for recreation had an educational bent to it. Camping trips were focused on hunting and survival and visits to ally lands were always accompanied by drills. From the ages of 13 to 17, her summers were spent with the Bislands as a foster though her overprotective and widower father was known to accompany her on these trips. Most of his time, however, was preoccupied with catching up with Duke Gabriel Bisland - a man he had worked and served with off and on throughout his youth and respected and admired greatly - leaving the Bislands to do their job fostering her. When she finally came of age, she began to serve House Lyonesse proudly and had only begun to find her feet when her father passed on and left a hole in her life. Somewhat lost, her attempt at forging her own path manifested in the first step of heading to Arx to be with the family in a time of crisis as the Compact braces for war with Apostates and foriegn forces. It seemed like the job she was meant to do.
    t seemed like the job she was meant to do.  +
  • Agostino was born to one of the barmaids a
    Agostino was born to one of the barmaids at the Black Fox tavern, a lively woman named Marina Alonso, some time ago. Her family had lived in the Ward of the Lyceum for two generations, tracing their blood back to servants who accompanied members of house Argento to Arx as servants from Nilanza. An only child, he fell in easily with some of the troublemakers in the Ward as he grew older, running the streets with them and getting into all manner of mischief. Though he never missed any of the lessons with the Scholars that his mother insisted on, otherwise he could be found all over the city by the time he had reached his teen years. His knowledge of the streets of the city became increasingly valuable as he approached adulthood, beginning with working in the same tavern as his mother, carrying messages for the customers. This quickly translated into more silver for him when he realized that the value of the content of some of those messages, to the right sort of people, was quite high. Along with what he learned from the Scholars, he developed a strong appreciation for knowledge of all sorts, particularly the sort that was risky or difficult to obtain. Over time, he developed a reputation for having access, or gaining it, to all sorts of interesting tidbits, and for years, he did so freelance, selling what he found to the highest bidders. Most of his customers were Lycene, though, given where he grew up, and many considered it merely a matter of time before he was hired by one of them. This happened only recently, however, with the formation of house Malespero, in a way bringing him full circle, since they now have control of the city his own family originated in. It took him some time to get used to the idea of having an employer, but now he has settled into his role within the household comfortably.
    his role within the household comfortably.  +
  • Ahmar grew up in Stonedeep and was closest
    Ahmar grew up in Stonedeep and was closest to his sister Azolla. Because of her illness as a child, and his lack of social skills and book smarts, he took to training, telling himself that at the very least he could keep his little sister safe. Once he became older and Azolla began to flourish more he began branching out a bit, offering his spear, sword, or axe to any who needed it. He see's it as his duty to keep the people of the north safe. He saw many battles in his time up north. Most of which ending in him being injured so bad that most people wouldn't think a human could survive, but be it luck, the spirits, the gods or /something/, he always managed to make it out the other side without permanent damage, some of course requiring more recovery time than ever. Despite this, it never stopped him from picking his weapons and armor back up and going back at it. More recently his sister came to Arx, and being distrustful of people he doesn't know, he decided to follow, just in case.
    know, he decided to follow, just in case.  +
  • Ahriman Pravus (married Grayson) was born
    Ahriman Pravus (married Grayson) was born the fourth sibling and he was a long way from inheritance of the Pravus leadership which meant outside of treachery he was never going to sniff much significance with Setarco and it seemed he was destined to be marriage fodder. Ahriman was left to find his way through military conquest and focused on the sea. A cunning man he was seen as ambitious om his pursuit of sailing; yet perhaps lacking in the Lyceum manner of doing whatever it takes to move upwards within the ranks. He quickly found himself captain upon the High Seas and earned a small measure of prominence through his exploits and leadership. By his siblings and family he was seen as a distant threat due to his familial loyalty and nature. He was never seen as possessing the cunning treacherous aspirations stereotyped within the Lyceum. When Ahriman was married off (sight unseen) to Princess Alarys Grayson the marriage was a suitable match for him. Ahriman married up due to the need of the Grayson fleet of capable commanders. Secondarily the marriage would help tie and improve relations between the Lyceum (and their massive fleets) and the Grayson family. And when viewed through the lenses of Thraxian instability and rebellion that left the seas volatile and unruly; the marriage was a perfect opportunistic match of the time. And so he was content to marry up and the man found himself enjoying his newfound family and position. Ahriman showed his prowess at sea and as he sailed and led Grayson ships to war the man earned notoriety and was seen as a great rising commander whose sights were set upon command and control of the Grayson fleet. At home his marriage blossomed and the birth of his first daughter (Lou Grayson) and concluding with his third and youngest daughter (Reese Grayson). All of whom favored their mother's lighter complexion. He was a firm yet caring father full of energy and warmth to his children and his family. He grew to love his wife very deeply. Ahriman was far more reserved outside of this circle behind closed doors and was perceived at times to be a bit cold and firm in his person outside of his closed circle. He was very much a firm authoritarian in his personality when removed from the presence of the joys in his life. Ahriman was next in line to inherit the Grayson fleet when he sailed out with a small number of ships on a searcg mission into Abandoned waters in 994 AR in search of the lost Alaric III. The small contingent of vessels never returned and many considered Prince Ahriman Grayson a casualty caught up in either a victim of piracy or having been lost to violent storms that were reported in the area. No word of the presumed dead Prince surfaced for many years until recently. Rumors began in late 1009 AR of a man found many leagues into Abandoned and Gyre waters that capture a barely sailable skiff and found refuge in Lyceum waters near Setarco. Weak, gaunt, and barely alive he was taken to the Mercy's where he was nourished back to health until only recently did he regain consciousness. That man has identified himself as Prince Ahriman Grayson. He remembers little or nothing of what happened seventeen years ago on his voyage. His life the last seventeen years was spent as a slave in Abandoned lands he recalls well. It was not until disease wiped out his captors (one his Arx immunities saved him from) that he found and eventually won his freedom. The layers of scars and whip marks upon his flesh validate much of his claim along with the clear aged deformation around his throat due to his slave collar. Now Prince Ahriman has returned to Arx to see what became of his daughters, his wife, and his Grayson family. He has been reported to be distant and if not a little troubled from his ordeal but mostly of sound mind and body. His physical prowess though has waned given his captivity and torment.
    has waned given his captivity and torment.  +
  • Ahrsen was born on a tiny island to the so
    Ahrsen was born on a tiny island to the south. Expansion pushed larger houses outwards, and those, in turn, pushed smaller houses even further out. Soon the tiny island was usurped by a greater house and made into a barony after a terrible battle that saw most fighting men dead. The boy's mother would sing to him at night and tell him stories of the old kingdom and what it was like to be a part of his people. Having fled their little island the boy and his mother grew up in relative peace until he came of age. It was around the age of 14 or 15 that Ahrsen begins to show an interest in a sailors life. He threw in with mercenaries early on and soon was sailing the clear blue waters of the south seas and raiding. Within a matter of years, he soon had a ship of his own and a loyal crew. His silent, brooding nature and short way of speaking garnered a fair amount of loyalty and respect from his crew, and they were feared in those waters. The captain was in it for the money and glory, nothing more. As a captain, Ahrsen learned more things than the art of sailing and combat. He learned things like music and poetry, things he had no skill at but grew on him. A love of animals, wildlife, and art also entertained his thoughts. All these things were as much a part of his adventures as they were the upbringing by his mother, a lady who had once had great influence on the little island where he was born. His mother passed shortly after his 20th year but not before giving a ring that belonged to his father. The mercenary group had turned into a sizeable fleet after some time, and they begin to run into trouble as they gained a little too much attention. Rather than fight to the bitter end or be captured and imprisoned, Ahrsen and his crew sold their ship, disbanded most of the crew and then purchased a new one. In that vessel, they sailed to Arx with plans to do business closer to the capital. For now, they have been raiding Abandoned and doing mercenary jobs, the Captain waiting for the right time to take in a big haul.
    for the right time to take in a big haul.  +
  • Aibek Grayson is the youngest child of Rod
    Aibek Grayson is the youngest child of Roderick Grayson and Daniela Grayson nee Bisland. A scion of both House Grayson and House Bisland. He studied combat under his uncle duke Gabriel Bisland along with his older brother Ainsley. But he leaned more toward smaller, faster blades than his older brother. His parents had all but given up on getting one of their children to be a politician by the time that Aibek was old enough to start being guided in life, so while he was given tutelage and taught how to be a noble as all members of his family-- he was also somewhat spoilt by his parents. He was allowed to put his attention more toward the physical, becoming quite acrobatic. But he also had a wanderlust, and he ended up travelling for some time with a relative, and then joining the Knights of Solace as a disciple. Squaring with a knight for a time to help protect travelers.
    ight for a time to help protect travelers.  +
  • Aindre Grayson was a bold and capable soul
    Aindre Grayson was a bold and capable soul from his youngest years, always a strong-willed handful and into everything. His parents and teachers realized early on that his liveliness of spirit would need to be channeled into something productive. The sword was a natural fit and he was allowed to pursue it so long as he gave an equal amount of dedication to his lessons in strong leadership, sound diplomacy and whatever else his parents thought to be the hallmarks of a great political figure. This left him with the well-rounded education a prince should have, but anyone could see that while it was duty which drove him to learn the importance of maneuvering through the political machinations of the realm, his training in arms was where his passion was allowed to blossom. Between the excessive number of exceptionally talented members belonging to both halves of his Grayson and Bisland lineage, Aindre was never at a loss for older role models nor was he ever lacking in extraordinary cousins to test himself against in matters of the sword or the silver tongue. A veteran of two wars - the Silence and the Gyre - it was only a matter of time before his duties carried him to Arx on a more long-term basis in the Spring of 1012 AR at a point when tensions were high, the last of his siblings to do so. How his story unfolds from there is anyone's guess, but Aindre Grayson cut his teeth on tales of his family's storied history and the words of his House might as well be etched into his soul, so many in Bastion expect even greater things from him. No pressure, right?
    eater things from him. No pressure, right?  +
  • Aisha was one of several siblings and a m
    Aisha was one of several siblings and a member of the Inverno family. She was expected to uphold the traditions of her family as well as be a proper woman of the Velenosa fealty. Duty was hammered into Aisha since birth. This sense of duty never escaped her even as it became clear as she grew that she was a person who got lost in her own thoughts far too much. However, she never failed to take up her duties. One is not noble, according to Aisha, and forgets their duties towards their family, their fealty, and their Gods. That is the way of things. At one point in her life Aisha realized she, like many of her family seemed to be inclined, wished to become a Mirrormask. She realized her more notable personality traits were at odds with each other, just as a reflection typical is.
    ch other, just as a reflection typical is.  +
  • Aksel hails from a commoner family Nygard
    Aksel hails from a commoner family Nygard that has been loyal to the Nightgolds for as long as anyone can remember. Like the clan of enterprising shavs so many generations ago, they too bent the knee to Arx and its rulers. The Nygard clan ended up being small, but proud family of miners, which they had done for generations before being brought into the fold of Nightgold. Good work, hard work, but fulfilling work. They worked the mines, were paid decently for their services and really couldn't be asked for much else. They were neither popular or disliked, the Nygards were seem more as a staple and anchor in Stonedeep. So long as a Nygard worked the mines, all would be well. Aksel, in the beginning, barely entering his teen, joined in the family work, taking up the pickaxe like his father, brothers, and ancestors before. In his clan, it was something as priviledge, grateful to the mountain that allowed them to take their bounty from it. Aksel's life took a turn for the different, the day a tribe of shavs, still unwilling to bend knee and finding the hold of Stonedeep and affront to their way of life, attacked one of the mines worked by the Nightgold. Aksel's father older brothers were there that day, and were killed in the resulting cave-in that ensued, created by the attacking shavs. For all his life, Aksel had intended on just being another miner, an everyman, a common man, and was content with this. But now being the eldest of the family and burning with anger at the family taken from him, he enlisted in the duchy's armies to serve his cause and get his revenge after the tribe led to the collapse of a mine tunnel, entombing his father and eldestborn brothers with in it. Come to his surprise, his more than anyone else's, he had a knack for combat. It came naturally to him as it did taking a pickaxe to ore. And this talent was picked out by the Nightgolds, one of their elder soldiers having an eye for raw, but bursting talent when she sees it. She took young Aksel under her wing, having him train alongside Nadia and her elder brother Dustin. A rather odd thing to do, which made Aksel nervous to no end, not thinking he should be anywhere near them, but oddly enough, the three of them formed a bond and fast friendship between them. And so the training and fighting continued, Aksel, somehow making a name for himself as one of the better soldiers in Stonedeep, a point of contention the man always denies, having no want or need for songs sung or ballads told about him. Which really, only endeared him more to common folk of Stonedeep, being his humility and the simple statement that he was only doing his job. It was, and still is, something he hasn't gotten used to, being the center of attention. He's more happy to stand in the background and let the nobles have their fun. His likes are simple ones, such as his hobby of carving jewerly from soapstone. Years and personal accolades later, Duke Neddim Nightgold goes on one of his "famous walks" that he was known to do and never comes back. Weeks pass, and after enough fretting and worrying, Dustin and a number of other Nightgold family members and soldiers go after him in search and end up missing as well. Some time later, a sack is sent to doors of Stonedeep. Inside the bag is nothing more than a number of severed, frostbitten and bloated hands back with rosegold signet rings. None of them were the duchal ring, which meant there was chance Duke Nightgold still lived, resulting in Princess Nadia to send a war party out for blood and take revenge. She appointed Aksel, her friend, to led that war party, though word is he requested to lead it because of his friendship with Dustin. The shavs, and it was shavs who committed the act, were killed to the man, Aksel as the one who killed their chieftan in single combat, leaving the latter dead and former with a scar on his face for his efforts. It was to be this story that would be told for some time. Rescuing the Duke Nightgold and avenging the losses of the house, Princess Nadia named Aksel Sword of Stonedeep as a title, and giving him the relic weapon which represented that house. And yes, to this day, Aksel still downplays his involvement. He's just a soldier, even if these days Nadia keeps dragging him along in whatever she happens to get wrapped up in.
    whatever she happens to get wrapped up in.  +
  • Alayne's history, since childhood, was lac
    Alayne's history, since childhood, was laced and tied to calamity that was no public secret. Her father, a famed alchemist under the hire of a now diseased vassal of Redrain, practiced his trade openly in the red ward of its fealty. A particularly treacherous night called for the explosion of his laboratory, a combination of fire; of nameless concoctions with terrifying, gaseous nature spelling the doom of him, his Lord and his family name. Alayne was cast aside as one of the few surviving elders of her already shattered family. The youngest were taken in as wards of the surrounding houses- pages, squires, or stableboys. The relatively older Alayne, however, shed her name and took to the only thing she knew; mixing potions and working her father's trade as yet another nameless figure in patchy browns amongst the many, chasing battlefields and death to ply medicine and healing. As an omen of strife to surely come, it is no secret why the woman has returned to Arx.
    secret why the woman has returned to Arx.  +
  • Alban Farshaw is a cousin of the Duke of W
    Alban Farshaw is a cousin of the Duke of Westrock Reach, slightly out of line of succession given his age. His mother was the youngest sister of the old Duke of Westrock, who died without an heir of his blood-- passing the duchy to Ryhalt. Alban has never been concerned with the line of succession for the duchy, however. His concerns have always been on the troops of Westrock. At a young age it was decided he would become the General of Westrock-- his father, after all, was the previous once. So when he was old enough he was sent to the mainland and to Sanctum to squire with a knight there. He took the lessons of honor, chivalry, and fealty quite to heart. When he graduated from his squirehood and was knighted he returned home to take over the duties as Minister of Warfare for Westrock Reach. While he's still a young commander he's got a natural charisma and calming quality to him. He's a staid and serious young man. He is dedicated to his family and to his troops.
    dedicated to his family and to his troops.  +
  • Aleksei was born a middle-child to a well-
    Aleksei was born a middle-child to a well-respected commoner family serving in Sanctum which a long history of service for House Valardin. While his father had earned a place of trust and respect as Captain of the Guard in the city, and several of his children siblings seemed certain to follow in similarly honorable footsteps, Aleksei was -- a bit of a trouble. He took to the sword with a truly obnoxious amount of skill, but by the time he was sixteen he had grown too restless under the pressure of potential honor; he packed his things and left. Over the years since he traveled up and down Arvum, serving as a mercenary, man-at-arms, random muscle, and general adventurer. As luck would have it -- and luck often seems to have it where Aleksei is concerned -- he was back in his homeland of the Oathlands when he rather inadvertently ended up saving the children of one of the smaller noble houses there. It was their gratitude that had them thrusting a knighthood upon Aleksei; it was not long at all after saying the vows (vows?!) that he was making a break for his next adventure, heedless of whether he'd be confirmed by the high lord or not. It was Arx that he eventually made his way to; it had enough diversity and diversions to satisfy his cravings for a few years serving as a duelist, Champion, and occasional instructor for those with less skill and more money than him. It was something of a shock when he decided to take his vows and join the Faith as a Godsworn seemingly out of nowhere. Sir Aleksei became Brother Aleksei, despite all previous evidence of irresponsibility and general distraction from any matters of the divine. There were even some rumors around the end of the Siege of Arx in 1006 that he served as some sort of Paladin against Tolamar Brand, leader of the Silent Army, but what exactly that entailed is less than clear. It wasn't long after the siege ended that he was named Archlector of Skald, one of the three newly-returned Lost Gods of the Pantheon. To a lot of the senior Faith, the appointment came rather ridiculously early in his career -- particularly for someone who wasn't exactly known for his devoutness before taking his vows -- but they couldn't exactly refuse the decision from the Dominus himself. He's taken to some parts of the priesthood...more than others. During his tenure as Archlector, he raised millions of silver the Faith used to liberate some several thousand thralls and set up a new Faith initiative to help care for all those freed from bondage moving forward: a chance to start their new lives with Faith support wherever in the Compact they chose. It didn't make him many friends among the Mourning Isles, but it did help prepare the Faith to be able to respond when House Kennex suddenly abolished thralldom in their lands. In January 1009, Legate Orazio announced Aleksei's resignation from the Faith "due to certain personal needs." The announcement was rather sudden and without warning, as well as less formal scuttlebutt that a hitherto unknown son might the catalyst of the decision, and brought with it thirteen days kneeling in front of the Shrine of Limerance as penance. In the end, he returned to the life of a commoner, now without rank or title, to start the next chapter of his life.
    le, to start the next chapter of his life.  +
  • Alessan's beginnings were quite humble. H
    Alessan's beginnings were quite humble. He was born to a father who was a fledgling poet and a mother who worked as a seamstress fashioning dresses that some of the members of the ruling family wore from time to time. If it had been up to his mother, he might have found himself in the life of a crafter, but there was another path for him. He grew up on his father's poems and stories and they fascinated him, there was always something about the construction of a poem could convey so many more meanings than the words themselves could. As he reached his adulthood, he struck out from Tor to travel around the duchy in order to experience what life had to offer. He spoke to everyone he could in order to discover their own life experiences and in one small village he came across a bard. The man was older and had a way of entertaining folk with stories, song and other small tricks. Alessan found himself captivated by the older man and set off from the village with him. Their travels took them all over the lands of House Velenosa, but Tor was always home for Alessan and after ten years of travelling with the old bard, he returned home and began to make a name for himself around the city and the duchy with the skills he picked up on the road. He's spent some years doing this, but now he finds that the call of Arx is loud and he wants to see what new adventures his life has to offer.
    what new adventures his life has to offer.  +
  • Alessandro was a youth who pushed limits.
    Alessandro was a youth who pushed limits. He got into trouble a lot, and set his overbearing will against the dominance of his elders generally and his parents in particular. He was a handful, a struggle; generally, a big pain in the neck. As he grew older, his mischief grew more obscure and intellectual. His favorite game began to be pitting his intellect against that of instructors he believed couldn't keep up with him. Of course, when he was 12, it turned out he was rarely right about this -- the amount of knowledge an active preteen can absorb, no matter how much time he spends in libraries and harassing scholars for information, is not really a match for most trained adults. But he never really lost his taste for the game. He hated sword lessons. He hated learning about poisons and antidotes. He was fortuitously allergic to horse dander and exaggerated his allergy to get out of more and more things so that he could spend more time with his books. He learned etiquette and mastered it expressly so that he could push the limits of being rude, and, enchanted with his own cleverness, earned himself several enemies in Lenosia's court. At least one of them is dead now, and it can't actually be traced to Alessandro at all, but he's always been on the lucky side. Theology lured him, especially the theology of doubt, and while his cousin Isolde soared into the panoply of the Mirrormasks and reached heights of elevation as a disciple leader, he personally found much more lure in the practicum of their craft, and focused himself almost entirely on the scholarship of law and politics. By the time he defended his first case as a Mirrormask serving in the Court of Lenosia, he was certain he couldn't lose, because he knew the law that well. It turns out there is more to defending a case than being right, though, and Alessandro learned some humility in practice that he had never had before. A perfect record is impossible as a defense attorney, but defending the indefensible is the greatest challenge of Faith for a Mirrormask, and Alessandro grew skilled in the balance of ego and humility, doubt and certainty, necesssary for the work. He also learned very valuable lessons from his family about the critical impact that sartorial perfection can have on one's effect.
    orial perfection can have on one's effect.  +
  • Alessio Moretti was born in the twin citie
    Alessio Moretti was born in the twin cities of Gemecitta as the third and last child to Niccolo Moretti, a kind and passionate jeweler of some renown, and Fiore Moretti, a struggling artist with a big heart and a frail mind. It was a tumultuous childhood at the best of times for young Alessio. Between his apprenticeship in his fathers shop, a mother who was slipping into her own world for long periods of time more and more frequently and a sister who had inherited her mothers fragile psyche and was more or less constantly depressed and needed taking care of, there wasnt much time for friendships or fun. One of the few friends he did have was Vittoria, the daughter of a tailor living only a few houses down the street from his own. Their fathers were good friends and her mother often came over to help with things around the house, bringing Vittoria with her. They quickly bonded and the bond only grew tighter as the years passed, the two of them spending most of their waking hours together when daily work and chores had been seen to. She was four years his younger but every bit as smart, a sharp-minded and determined young woman even from an early age. His father was a warm and kind man, but also a ruthless perfectionist when it came to his craft and it wasnt easy being his apprentice. It was, however, a highly effective way of learning, even if it meant many sleepless nights studying or trying to perfect yet another of the delicate techniques needed for the craft to meet his fathers expectations. The rigorous training and mentoring proved not to be lost on Alessio, as he quickly rose in both skill and understanding of the art of jewelry making. At age twelve the first creation made by his hand was sold in his fathers shop and at the age of 15 he was starting to rival even the skills of his father and mentor. As the years passed, little changed save for Alessios ever increasing skill at his craft and his bond with Vittoria growing closer and into something more than just friendship. He would work, take care of his mother and sister and spend what free time he had by Vittorias side. But then, one day, things suddenly did start to change. The relationship between himself and Vittoria had kept growing and had evolved into more than mere friendship to a degree where none of them could hide or deny it any longer. Roughly 4 years ago, shortly before his twenty-eighth birthday, they were married after a very short period of being together as a couple. They didnt need more time, they already knew everything about each other from a life spent by one anothers side. Not long after the marriage, Fiore, Alessios mother, recovered from her ailments seemingly overnight, returning to the real world once more and not long after that, his sister started to recover, even if at a more modest pace than their mother. No one could fully explain how, but the little family didnt seem to care about such things as why or how, too busy caught up in the joy of finally having mother and wife, sister and daughter, returned to them. It was a happy time and the following years went by fast. About two years ago, Vittoria approached him with the idea of Moving to Arx to start their own business and their own family. To get a new start in a new place, to define a future for themselves, a future forged by their own hands. Alessio was hesitant and not immediately ready to leave his home and family, still unsure whether his mother and sister would remain in good health and continue their recovery from all those years lost to them. He wasnt completely opposed to the idea, he just.needed a little more time. Vittoria didnt give up or abandon the idea, however, and over the following two years she slowly convinced him that it was the right thing for them to do. With his mother and sister not showing any signs of relapse and the increased passion and longing in his the eyes and words of his wife, he finally agreed. And so, the two of them would set out on the longest journey either of them had ever undertaken, traveling halfway across the country to the capital city of Arx to start their new life.
    pital city of Arx to start their new life.  +
  • Alexander and his twin sister, Alexis, wer
    Alexander and his twin sister, Alexis, were born to Alphonse Wyrmfang, then the Sword of Blancbier. Coming from a respected family of Knights, both of the siblings were raised in the martial tradition, destined to become Knights in their own time, and the importance of the family traditions of honor, loyalty, and service were drilled into them at a very young age. Alexander was always the more skeptical of the two, and tended to take the tales they were told with a grain of salt, though the lessons they were designed to impart were certainly not lost on the deep thinking young man. When not out on the training field, Alexander could usually be found in his youth with his nose buried in a book - the older the better. History and philosophy fascinated him from a very young age, and he studied both topics intensely, sometimes even to the detriment of his other training responsibilities. This isn't to say, by any means, that he didn't take his martial training serious as well. He has, for as long as he can remember, been a natural with a blade in his hand, and has always tended towards smaller, faster weapons, making good use of his keen agility and long reach. Coming to Arx after the death of his father, Alexander has every intention of pursuing both his martial and intellectual skills, set on finding a place and position where he can make good use of both talents. He intends to do whatever he can to help and support his twin as well, who, after the death of their father, was named the new Sword - a fact which has garnered no ill-will from Alexander. He had resigned himself at a very young age to the fact that he would not be named as the Sword, and truthfully, has always felt his sister to be better equipped to handle the charge.
    o be better equipped to handle the charge.  +
  • Alexander, or rather, Xander to everyone n
    Alexander, or rather, Xander to everyone not his mother, came from a poor family, barely more than serfs that lived on the outskirts of Southport. And like many famlies, he came from a large one, with a rather inordinate amount of mouths to feed. Xander, who was the eldest, was listless in his youth, unmoved by any particular direction to go in. Until one day, at supper, seeing the meager amount of food they were given to eat, realized that if he gave his portion to the rest of his siblings, they'd eat better than him. Which was the point he realized he needed to do what he could to not be a drain on his family's income. He joined the Southport military the next week, to join the rank and file of a man-at-arms, like so many others. Instead of doing it out of the mandatory elistment for all young men and women, he joined before it was his time, and sending his payment of service to his family, putting the food they needed on the table. It was not out of patriotism or some kind higher call. He was just a young man doing what he could to provide for his family that scaped by payday to payday. The Tor-Southport war his first taste of life of war that would eventually become a career spanning over twenty years. And in those twenty years, he often found more strife than easy times. And a great deal of sacrifice. When he lost his arm, his first thought was not if he would die, only how would he be able to do the job that he come to do very well, and had been, at that time, on a list of short names to become the next Sword of Southport, one of the few swordsman in the city who excelled with a blade to a degree to be considered one of the best. Those dreams were dashed the moment the surgeon removed the infected limb from his body. But Southport military is not one to toss away a valued asset, especially when that asset has no desire to see early retirement. And Xander did all but beg to stay on as a Sergeant within the ranks. While he had no desire to be removed from the front lines, a position offered to him by the Duchess Malvici to come to Arx as a drill instructor was a chance to keep earning his pay while still doing his duty. But the alternative was much more bleak. With no other options left to him, Sergeant Trevisani left for the great city.
    ergeant Trevisani left for the great city.  +
  • Alexandros once strived to be a sterotypic
    Alexandros once strived to be a sterotypical boyscout. He was polite, honest, brave, and obedient to his social superiors. He served a few years as a rather unremarkable though dogged Templar, often going on pilgrimages to help those in need and to right perceived wrongs, only it's become apparent to those who know him best that he's withdrawn into himself and is now an empty shell of what he used to be. Where he was once a cheerful lad with dreams of heroism, he's become something of a crestfallen recluse that seems to be married to his letter of his job and has grown oddly apathetic and listless to the spirit of it.
    pathetic and listless to the spirit of it.  +
  • Alheri was born to the Melaeris family, fa
    Alheri was born to the Melaeris family, far from Old Oak. Her mother served as lady-in-waiting to Princess Kellen Grayson, and when the Princess married the Marquis Melaeris, Lady Maira struck up a friendship with his cousin, Maleck. After a few years there was a proper courtship - and after that, a marriage and eventually four children, of which Alheri is the oldest. And then there was the tragedy of Old Oak. For as long as she can remember, Alheri has faced various disappointments in life - early dreams of romance were quashed by the pragmatic love her parents held for each other, and for their children. Her desire for a sister never quite manifested. She didn't quite have the aptitude for blade and battle that would let her be a storybook knight. And her friends would fail her in various ways as well. In short, Alheris accentuated the negative. The world was a disappointment. Only in her dreams - and in her ideals - could she find the perfection she craved. But even that wouldn't last long. She had a natural touch for brush and clay, but despite others declaring her genius, she could always find a flaw. Always find something to be unhappy with. She has striven for all of her (admittedly short) adult life to chase perfection. Eventually, she decided that she'd rather seek it at Deepwood. The Conscience of the Peers was far from perfect, but in Samantha, Alheri saw someone who might wish to attack the flaws she saw, rather than be made uncomfortable with them. Besides, Deepwood needs the numbers, and Alheri is happy to oblige. And her family, of course, were happy to return her and strengthen the bonds between Melaeris and Deepwood, and the two fealty chains (in theory). Alheri has barely been in Old Oak for a year, but she's ready to make changes. And ready to assist the Marquessa in making changes. And maybe, just maybe, she'll set aside some time for herself, to chase perfection. Arx is the melting pot of the Compact. If it can be found anywhere, it can be found here. Right?
    und anywhere, it can be found here. Right?  +
  • Alina was born to an unimportant branch of
    Alina was born to an unimportant branch of House Redreef and raised in an almost painfully ordinary manner, as befits any noblewoman from the Mourning Isles. When other children played outside, she was taught to balance ledgers. When her siblings went out sailing, she stayed and studied the great lawgivers. And so it was that when a great dispute arose one day, between two utterly unimportant members of the nobility, Alina Redreef stepped forward to settle the dispute. And there it was that a great secret was revealed to all: Knowing a lot about the law doesn't mean that you know the first thing about people. After the great embarrassment that was her first foray into society, Alina's parents discreetly shipped her off to Arx. Returning without substantial improvements in station, it was quite strongly implied, was not an option.
    quite strongly implied, was not an option.  +
  • Alise is the youngest of three daughters,
    Alise is the youngest of three daughters, one of which has married into the Thrax fealty and another into the Grayson fealty. Her mother was a Lycene Lady, and as such, she was sent to foster in the Lyceum when younger. She was to marry a Fidante, when she was sixteen, a contract involving a route to trade roses and pomegranates in the offing but since the recent skirmishes between the Lyceum and the Oathlands sprung up, the contract has been annulled before they were properly wed, and she caught the first ship to Arx to get out of the islands before things could escalate. She cannot help but think of those years as the best of her life, but cannot even bring herself to take pride in that side of her heritage of late, and wants even less to be married into a future there. She has opted to keep some of the fashion, but has a deep seated loathing for the /expected/ treachery of the politics, viewing it as dishonorable and beneath anyone aiming to call themselves noble. This is something of an irony as she has the unfortunate reputation of haggling like a fishmonger. This is actually rooted in her refusal to make it look like she is not involved in anything she is involved in. In fact, she has a tendency to both macromanage and micromanage coin around her, and feels that using a go between to make it look like she doesn't is just dishonest.
    t look like she doesn't is just dishonest.  +
  • All he has ever known or more can remember
    All he has ever known or more can remember is the house of Thrax, from when he was very young he had been taken and placed as a thrall in the service of one lord or another until he reached ten. Only then was he placed with the man that would be his adopted father later in life Torvin Wavehowler. Torvin was a blacksmith, his specialty was weapons, but he had some skill with armor as well. It was a hard place to be for someone so young, but over the next five years he toiled and sweated under Torvin's tutelage, thinking he wasn't doing more than manning the fire and fetching tools. At fifteen years Torvin put him in front of the anvil and a hammer in hand. He was amazed how much strength he had built up over the years and in a short time having watched so long, sometimes only listening, that he was able to craft decent weapons. After anther five years he had made enough weapons and become good enough with other materials other than steel that he had earned his freedom. It wasn't only his freedom, Torvin himself adopted him and kept him working at the weapon shop he owned. Torvin never had children and Haati was more a son by that point then he would ever have born from another. It started showing when he began growing weaker and a few years later could not even hold a hammer. They didn't know what was wrong, but he died soon after taken to being bedridden, the life, his craft and he could not do it, crushed him. The shop was owned by the local lord and he wouldn't recognize Haati's inheritance of it. Things will be and things that are, his skill was useful on the for the Thrax ships he found himself a mariner, pirate to some, employing what skill he had with a bow and his weaponsmithing to good use on the oceans that were so close to what he had called a home. He spent his time on the waves, on a ship, an archer for higher and a weaponsmith t keep the money in his pocket flowing. He acquired a taste for the hopping from one wharf and docks bar to another carousing and drinking. So until recently he has done mostly what he wanted, but then House Thrax had came to him and made an offer he could little refuse. To take up shop in Arx, support their interests and he would receive all he ever desired.
    and he would receive all he ever desired.  +
  • All too common, Leta's family just barely
    All too common, Leta's family just barely a step above the rabble of the slums, and clung to that hint of respectability even when coin was all too scarce. She'd had a few surviving siblings, all older than her, and all seemed destined for a dreary life of menial labor, aspiring to some lesser craft at best. Her mother worked in a tavern, and the time Leta spent there and the colorful folk who'd come by instilled in her an admiration for the loud and bold warriors and adventurers who'd return from the field with pouches full of coin to spend. She learned the rudiments of swordplay from some of the regulars, and one day she was off to join a mercenary company. It wasn't easy to talk them into taking her on, and it wasn't easy to earn her place, but over the last few years she's proven herself, if largely against bandits and in minor disputes between lesser nobles.
    d in minor disputes between lesser nobles.  +
  • Althea was born to House Pravus and set he
    Althea was born to House Pravus and set herself apart for all the wrong reasons. In her youth she took more interest in helping her siblings, cousins, and other family members in their studies. She was punished for her lack of killer instinct and her drive for cooperation over competition, but it did little to curb her "unnatural" impulses. Those most generous to her were certain that she would grow out of it once puberty hit. They swore that there had been Pravus before who came to their senses as a coming-of-age rite: Some psychic wound or personal loss would harden her heart to the world. Puberty came and went, and the weight of family ambition did little to crumple the butterflies and daisies flitting in her heart. If anything, it seems to have reinforced them. Althea became the black sheep of the family, but she was still *family*. Instead of puzzling out how to change her, they instead decided to use her love of charity and helping others to their own less-than-innocent goals, and innocent Althea goes along with it none-the-wiser, ever trusting in her darling family.
    iser, ever trusting in her darling family.  +
  • Although born a Grayson, Triscali was of n
    Although born a Grayson, Triscali was of no special status or importance within the family. What was special about her, though, was her gift for magic, and it was on account of that gift that Triscali left her family to train as a mage with the Metallic Order. Before she could take her Name or forsake her family, circumstances called her back to the Compact, to become Queen-Regent. It turned out, she was a more powerful Queen-Regent than anyone bargained for, could not very well be controlled by the Great Houses of the Compact, and did, in fact, a great deal more controlling herself. A Queen of iron will is difficult to reckon with; a Queen of iron will AND powerful sorcery is entirely impossible. History remembers her for many things (or it would, if the Despite would allow it): for the breaking of writs in the Compact, for the wars with Cardia that followed. For her love of Macdon, and her grief at his loss. For her disdain of nobility, for her Black Rose Theatre. It remembers her, in the end, not as Queen-Regent, but as Queen -- though she left the world heirless, and gave up power of her own accord, to disappear into the annals of history (and then to disappear entirely, when that history was all but devoured).
    , when that history was all but devoured).  +
  • Although she was born three years later th
    Although she was born three years later than her elder sister Viviana, in many ways the siblings were cut from the same cloth. They looked similar and both had a restless nature about them that made them ill-suited to the life of a typical lady. Yet where this led Viviana to seek physical challenges, it led Lianne in the opposite direction - to seek mental ones. Even from a young age, it was rare to be able to walk into Liannes chambers without having to step around scattered diagrams and models, or to not find her hard at work dissecting some sort of animal or another upon her fine, mahogany armoire. She was never able to settle on just one discipline, bouncing from one to the next almost every month, but her keen mind devoured them all. When she blossomed into a beautiful young lady, her mother was initially keen to marry her off for political advantage. Yet whenever a marriage offer seemed close, Lianne would instantly turn her mind to aiding in issues of politics, government or economics and prove so valuable that the marriage would be put off. Of course, this would last only until the risk was gone, to the great exasperation of her mother, before shed return to her books and personal studies. She was largely uninvolved in the crisis that occurred during and immediately after the reign of Piero as Duke, happily working on her research. But in the aftermath, she was called upon by Belladonna to do her duty and use that keen mind to help rebuild the House to glory.
    n mind to help rebuild the House to glory.  +
  • Although she was born three years later th
    Although she was born three years later than her elder sister Viviana, in many ways the siblings were cut from the same cloth. They looked similar and both had a restless nature about them that made them ill-suited to the life of a typical lady. Yet where this led Viviana to seek physical challenges, it led Lianne in the opposite direction - to seek mental ones. Even from a young age, it was rare to be able to walk into Liannes chambers without having to step around scattered diagrams and models, or to not find her hard at work dissecting some sort of animal or another upon her fine, mahogany armoire. She was never able to settle on just one discipline, bouncing from one to the next almost every month, but her keen mind devoured them all. When she blossomed into a beautiful young lady, her mother was initially keen to marry her off for political advantage. Yet whenever a marriage offer seemed close, Lianne would instantly turn her mind to aiding in issues of politics, government or economics and prove so valuable that the marriage would be put off. Of course, this would last only until the risk was gone, to the great exasperation of her mother, before shed return to her books and personal studies. She was largely uninvolved in the crisis that occurred during and immediately after the reign of Piero as Duke, happily working on her research. But in the aftermath, she was called upon by Belladonna to do her duty and use that keen mind to help rebuild the House to glory. In the years since, Lianne has taken over leadership of the march of Nilanza, formed her own house, abandoned her Pravus legacy to remain with the Lyceum and even married well. Who knows if her mother is proud.
    ed well. Who knows if her mother is proud.  +
  • Amalthea is a paranoid woman of the woods
    Amalthea is a paranoid woman of the woods from a remote farm whose production is lead by crops and horses that were broken by her. She is a survivalist whose skills revolve around her knowledge of the harvest and hunt. No last name meant no family, she doesn't remember any either.
    o family, she doesn't remember any either.  +
  • Amber is one of those rare Arvum dwellers
    Amber is one of those rare Arvum dwellers who has spent time on the continent of Eurus, and even farther to the east - all the way towards the far sea - in the kingdom of Daobujin Bo. There she met her husband, Nisoi. Foreign stranger or not, he fell hard for Amber's exotic coloring and her soft, sweet laugh, and she was just as taken. Together, they dreamed of finding a safe route through the vastly uncharted seas to reach Arvum, opening up lines of trade between the distant, distant peoples. Nisoi died before that dream could be realized, but Amber made it home to Arvum, to the forests around Bastion. She's still committed to the dream she had with her love, and bears a few treasures from Daobujin Bo to sell so she can finance it.
    Daobujin Bo to sell so she can finance it.  +
  • Amongst tribes that are full of strong hun
    Amongst tribes that are full of strong hunters and warriors, Tove is a bit different. Where strength is valued, she uses intelligence. It's never been a particularly easy path, but having proven more than useful to the clan with her ability to help heal the wounded and aid the sick, she's made herself an asset rather than a liability. With the ability to handle herself with the traders made her place amongst her people all the more solid.
    ace amongst her people all the more solid.  +
  • Amorria's parents traveled a great deal, m
    Amorria's parents traveled a great deal, mainly to sell what they had made from what they gathered along their traveled. As a wanderer in her own sense, Amorria often would pretend to be more than just the commoner child she was. She would save every bit of nice looking fabric she had and drape herself in the knotted together scraps to form dresses and outfits that she imagined was the most beautiful. Her parents sheltered her for the most part, her father always being close by her side even as she grew into a young woman. Her mother, more often ashamed of her child's whimsical nature would often be seen walking in front or a few steps behind her husband and her daughter. Unless it was just herself and Amorria, in which case Amorria would be seem close by her side but with her head down and curious eyes never turning up from looking at her own feet. There is very little known about her family, or her, only that they never lingered long in more than one place and Amorria was not always seen in their company.
    rria was not always seen in their company.  +
  • An Orphans life is, generally speaking, no
    An Orphans life is, generally speaking, not a very nice one. The Tragedy Orphanage of the lower Boroughs is definately no exception. Overcrowded and underfunded, no one was happy to have another mouth to feed. Those who can afford to adopt rarely do, and those who do adopt usually do so out of necessity for an extra pair of working hands. As lovely as Lola was she became just another face shunted from house to house and back to the Tragedy again. Her only exception to the rule is that she was always happy to go, and always just as happy to return. Sometimes she would be fostered out for months, working with a fishmongers wife to gut and scale the catch of the day and she was happy for the work, for the new faces and the change of scenery. However, she was rarely kept for too long as food and money would simply become too meager to keep her on, so back she went. She loved the other children of the Orphanage and plied them with exagerated stories and little gifts whenever she could. If she ever had the fortune of coming across any kind of money, it was usually spent on them. She was simply a happy girl with a generous heart. She never had grand ides of where she came from or who she was. She was Lola of the Boroughs and that suited her just fine. As she grew older and began showing promise of a sharp intellect and various interests was taken on as apprentices by various shops around the city. She was always pleased to help out, and any coin she was given for her exceptional standards was almost immediately spent on clothes or books for the younger children of the orphange. Her only flaw, and one that proved to be dissapointing to many a merchant, was her complete and incompetent awkwardness when any of the Nobility entered a shop. She could barely string two words together and proved herself to be hopeless as a shop girl. Everyone hated sending her back to the orphanage, but they would often have no choice. They would give her what goods they could so she never returned empty handed - but she soon began to despaire of a future for herself. Then a stroke of luck was offered to her and she found an apprenticeship with Ferron Arms and Armor. Under the tutelage of Ida Ferron she found a niche that kept her just out of the limelight of the gentry and gave her hands something lovely to create. Despite her small build and frame she showed promise at smithing and hopes to one day be as skilled as Ida herself.
    s to one day be as skilled as Ida herself.  +
  • An immigrant, hailing from the poorest rea
    An immigrant, hailing from the poorest reaches. Another man looking to make his share in Arvum. Primarily working as a carpenter, but, often works small and frequent tasks and errands around town. He doesn't particularly specialize in much, and his life is mostly mundane, and so he's often been known to make his way through taverns and pubs and stir fights and chaos as a form of amusement to break up the monotony of peasantry life.
    o break up the monotony of peasantry life.  +
  • An old commoner focused primarily on shamanism and mystical assistance, Enya was adopted into House Blackram as a mystical advisor after giving spiritual council to a member.  +
  • An only child, Nimm fled from an abusive h
    An only child, Nimm fled from an abusive home at the young age of ten. He was taken in by Delando, a travelling merchant who sold leather goods. During their seven years together, Delando taught Nimm the craft. Sadly, Delando was killed by highwaymen two years ago. Nimm narrowly escaped, and has a long scar on his left forearm to prove it.
    long scar on his left forearm to prove it.  +
  • An orphan of Abandoned raids, the boy who
    An orphan of Abandoned raids, the boy who would become known as 'Halsim' was taken in by the Darkwaters at a young age. Becoming one of the young house staff, assisting where requested. With so many different parts of the Redoubt accessible, it was only a matter of time before the young boy wanted a slice of the life the 'nobility' had, and started to pilfer little things here and there to sell. Becoming a skilled thief and spy, the boy built a reputation among the black market of the Darkwater domains over his teenage years. Sure, people noticed when things went missing, but the boy had learned the nooks and crannies of the Redoubt... and his small body allowed him to reach places the adults could not... so the game of cat and mouse that occasionally broke out continued. People took to calling him 'the wraith' for the way he just... disappeared. This, of course, came crashing down around him. One slip. All it took was one slip. By the time he was eighteen, he had outgrown one of his hiding places. It didn't take long for the Darkwater Guard to catch him, and for Draevor Darkwater to have him brought to him. Instead of executing the almost adult thief though... Draevor asked him if he was 'the wraith', that had been terrorizing his domain for years. The boy said nothing, but a momentary flinch told Draevor all he needed to know. So, he gave the boy a choice; only those guards in the chamber and Draevor himself knew he was caught. Renounce the petty thievery and learn the tradecraft of spies for the betterment of House Darkwater, or be put to the axe in a public execution a week from now. With little choice, Halsim accepted... and disappeared from the public eye. His old name? Forgotten. His old life? Forgotten. He was House staff once upon a time, but eventually, 'Halsim' emerged into the public eye two years later. Now a House scribe to the public, Halsim became one of Draevors spies... and within a year, his unofficial spymaster. This continued for a few more years, until a scandal was pinned of himself, and suddenly he was without a patron. Sensing it was time to move on, Halsim instead disappeared from the Darkwater lands and went to the Inquisition, having the talent and purpose of serving the Compact. In the decade that followed, Halsim has served the Compact and Inquisition well.
    s served the Compact and Inquisition well.  +
  • An orphan of Abandoned raids, the boy who
    An orphan of Abandoned raids, the boy who would become known as 'Halsim' was taken in by the Darkwaters at a young age. Becoming one of the young house staff, assisting where requested. With so many different parts of the Redoubt accessible, it was only a matter of time before the young boy wanted a slice of the life the 'nobility' had, and started to pilfer little things here and there to sell. Becoming a skilled thief and spy, the boy built a reputation among the black market of the Darkwater domains over his teenage years. Sure, people noticed when things went missing, but the boy had learned the nooks and crannies of the Redoubt... and his small body allowed him to reach places the adults could not... so the game of cat and mouse that occasionally broke out continued. People took to calling him 'the wraith' for the way he just... disappeared. This, of course, came crashing down around him. One slip. All it took was one slip. By the time he was eighteen, he had outgrown one of his hiding places. It didn't take long for the Darkwater Guard to catch him, and for Draevor Darkwater to have him brought to him. Instead of executing the almost adult thief though... Draevor asked him if he was 'the wraith', that had been terrorizing his domain for years. The boy said nothing, but a momentary flinch told Draevor all he needed to know. So, he gave the boy a choice; only those guards in the chamber and Draevor himself knew he was caught. Renounce the petty thievery and learn the tradecraft of spies for the betterment of House Darkwater, or be put to the axe in a public execution a week from now. With little choice, Halsim accepted... and disappeared from the public eye. His old name? Forgotten. His old life? Forgotten. He was House staff once upon a time, but eventually, 'Halsim' emerged into the public eye two years later. Now a House scribe to the public, Halsim became one of Draevors spies... and within a year, his unofficial spymaster. This continued for a few more years, until a scandal was pinned on him by Count Draevor to avoid public embarrassment, and suddenly he was without a patron. Sensing it was time to move on, Halsim instead disappeared from Darkwater lands and went to the Inquisition, having the talent and purpose of serving the Compact. In the decade that followed, Halsim has served the Compact and Inquisition well. Then Maxmillian Darkwater recalled Halsim back to House service just before the Silent War, and was convinced by the Count to investigate various matters for the House with a delicate hand. For various reasons, Halsim agreed, and his investigations commenced for many a month. Eventually though, he found what he was looking for; Soon after, Blackshore Keep was razed to ashes, with Max inside. Halsim has since returned to the business of safeguarding the Compact against threats both internal and external... and been adopted into House Darkwater as a proper Lord.
    ted into House Darkwater as a proper Lord.  +
  • An orphan that knew no parentage, Wynna gr
    An orphan that knew no parentage, Wynna grew up a street urchin that persisted off the generosity of others on Arx's streets. When she became old enough to get by without one guardian or another, she became a cut-purse that ran with multiple youth gangs as needed, drifting between the roles of distraction and thief in equal measure. It was here that she learned best how to keep herself subtle, manipulate people into getting what she wanted, and when all else failed how to run quickly. Things changed when she was attempting to steal the purse of an older Scholar of Vellichor - his spectacles had fallen and shattered in the attempt, and Wynna was struck by a bad case of sudden empathy. Abandoning her gang's scheme, she escorted the old fellow, Tristan, back to the Archive, where he proceeded to reveal that he knew her game, to question her unfortunate lot in life at such an early age. Influenced by his words and bearing (and importantly his not throwing her to a guard), she needed little convincing to take up an offer to learn to read and write. While she never quite lost her more conniving touch and her thrill for various rushes of dexterity or fast-talking, Wynna swiftly transformed into an insatiable amateur scholar. Obsessed with all things having to do with reading and writing, she savored the written word like drops of water to a woman dying of thirst. History became a passion as she learned of old places that were ill-visited, of tremendous events occuring in the past and how they may influence the future. She committed names to memory, dates and stories, much to the humble pleasure of her older tutor. While Tristan had to eventually move on to other pursuits and students, it was with some pride that he left Wynna to pursue her own ambitions of learning. Not content with simply being a scholar, Wynna yearned to experience adventure as well - to find the old places she learned of and to uncover their secrets, and to reveal things forgotten so that they might never be again. Her survival instinct as a former thief might yet save her life when her scholarly drive gets the better of her.
    er scholarly drive gets the better of her.  +
  • An unusual man with a very common origin,
    An unusual man with a very common origin, Lot isn't very forthcoming about his youth, but most believe he was born to a family of farmers in some unremarkable barony of the Grayson fealty. There was nothing notable about him other than being an especially big peasant boy, and there is no mention of him in any rolls until the Silent War. Among the masses of peasantry displaced by the advancing army, Lot reported for the levy as was his duty. He was good at soldiering. Most of it was just waiting around doing nothing: stand where you're told, wait there without fleeing, and if the other side came close enough, hit them until they all went away. He didn't overthink things. After the siege of Arx, he and his family went back home and found their village utterly gone. There were survivors who were intent on rebuilding, but having left his village for the first time and seen Arx, Lot wasn't enamored of the prospect. Having had a taste of the military life in the larger world, he wanted more. After growing up on a farm, the notion of being paid to just stand around and be bigger than everyone else was an alluring one, and Lot promptly fell in with a mercenary company he had met during the Great Siege. With typical middling peasant wit, he was oft nicknamed "A whole Lot" or "A-hole Lot" depending on the mood of the big man and his fellows. He's followed by a number of colorful rumors ranging from the curious (he once cut a horse in half with one swing, he sank a rowboat by stepping into it and refuses to fight on a ship again, he's a former Shav king) to the fantastic (he's descended from actual ogres, and his ancestors were cast out as traitors by an ancient king), but this much is true: if you've coin, Lot Medraut is for hire.
    : if you've coin, Lot Medraut is for hire.  +
  • Anders was born a lord of House Nightcove,
    Anders was born a lord of House Nightcove, a vassal of House Helianthus. He's spent his years in the loyally serving the Marquis of Eastcrest and rising steadily to the position of Voice and admiral of his family's naval forces. He has an immaculate and impressive career, and is personally responsible for claiming significant tracts of land for his house.
    significant tracts of land for his house.  +
  • Andrel was born the middle son of the Mont
    Andrel was born the middle son of the Monteaux family. He was considered the golden child of his family, and paraded around as the jewel of the Monteaux sons from his promising physical stature to his honorable demeanor. Despite this, when their father perished on a hunting accident, it was his older brother, ever envious of Andrel, that received the family wealth, and estate. He ensured Andrel received only enough to live on his own, but now Andrel has set off to make a name for himself in the Kingdom greater, independent of his brothers.
    gdom greater, independent of his brothers.  +
  • Andrina is the daughter of Andrew and Anas
    Andrina is the daughter of Andrew and Anastasia Thornborn-- a wealthy baker and his iron guard wife. Her mother and father pampered her and spoiled her (by commoner standards). She grew up in a nice home in the upper boroughs with a sheltered and rather idyllic life. Her parents encouraged her to follow her passions. She flittered around in several apprentices as a teenager before she finally landed on her true passion-- painting and sculpting. She knows how to sew, melt down an ingot, and how to tan leather but she doesn't really have much interest in it. No, instead, she would rather be reading stories of larger than life heroes and bringing those tales to life on a canvas or in marble.
    se tales to life on a canvas or in marble.  +
  • Andromeda has always been athletically inc
    Andromeda has always been athletically inclined, coordinated and possessed of a strong build. Her resilience, however, was something that needed work. She'd always been described as soft of heart, and while her mother assured her there was nothing wrong with that, she warned her about kindness and mercy. These are principles that warriors of Andromeda's caliber simply can't afford. Everyone who knew her growing up remembers a time in which the apprentice Sword was idealistic, maybe even naive. That all changed when she was taken captive during a battle waged against the enemies of Tremorus. A particularly brutal tribe of Abandoned spent months torturing her for information they could use to fight against their enemies in turn. She was never allowed a moment of peace, but they knew that at the very least their "noble" hostage needed to remain whole enough to be used in negotiations if it came down to it. Andromeda managed, after a lengthy confinement, to trick her gaoler into letting her out. When she got her hands on a sword, it was only a matter of time. She slaughtered everyone who got in her way, and then she slaughtered everyone else at the holding. They call it the Night of Long Screams, and it is a tale that has endured in the history of the Proscipi. When Andromeda returned to her people she wasted no time in informing her kinsmen of the knowledge she had gathered while being kept prisoner; enemy movements and other inside information that allowed them to smash the opposition on every front. In the final battle she fought their Champion one on one with the stipulation that the victor takes all -- despite the protestations of her brother Remus who felt it was pure folly. Andromeda's cold methodology and skill with a blade allowed her to carve through him like a cake. After which, of course, the rest of the clan quickly disarmed and bent the knee. The shattered blade of her foe remains on display in the museum of the Leporidae and since then she has become something of a ruthless pragmatic. After Tremorus and Leporidae bent the knee, she was introduced to the concept of the Champion's Guild, which quickly caught her mind, and fascinated her. It wasn't long before the Prodigal Champion joined their ranks, eager to find new ways of testing herself, and of emerging victorious.
    sting herself, and of emerging victorious.  +
  • Angelica comes from a branch of the Sanna
    Angelica comes from a branch of the Sanna family split free, obscurely referenced in Farshaw and fairly unremarkable. Several generations back, they settled in a small village north of the Redrain capital, called to an obscure purpose and excelling at it, tending sheep, mining, and joining the locals in their trade of bookbinding. Their success is a little above modest, the village able to support itself without much interference from the outside world, encouraging a work ethic that's reflect in their respected goods as well as their day to day. Angelica is a product of such a community, her calm demeanor rarely ruffled, her focus intense on whatever she sets herself to.
    s intense on whatever she sets herself to.  +
  • Annabella was fortunate enough to have bee
    Annabella was fortunate enough to have been born to the Grimhall family, and as such her upbringing was a bit more fortunate than a commoner child. Through she was raised with the proper etiquette and formalities of a noble, Annabella never much cared for the supposed worth in her noble blood, and instead found solace in libraries and apothecaries, where she could gather as much knowledge on healing and medication as possible, as she quickly found this to be her true passion. In her hands, the tools to save a life are just as valuable as the tools of war most of her Grimhalls employ in their tactics. Where that fails, she isn't too bad with a knife.
    hat fails, she isn't too bad with a knife.  +
  • Another day, another orphan, another life
    Another day, another orphan, another life into the Lowers. Perhaps Andry's parents are some line of royalty, perhaps great nobility runs through his blood, perhaps he's a bastard child of a former king, perhaps there's magic in his blood! Or perhaps his parents were just no ones who got ran off or killed and he's just another baby in the Tragedy of the Lowers. One of those being more likely than the others, Andry lived his life with pragmatism. An urchin and an orphan in the Lowers, Andry was quick to learn he couldn't make it alone. Not being a sizeable boy, he was not one who would survive many of the scraps that took place in the Lowers. So he found himself a big boy, an older boy, and endeared himself to him. Jeffeth Bayweather. The two took on the same surname, both of them without real families, two orphans decided they could be their own family. With Andry's wit and Jeffeth's brawn the two were able to survive the lowers and grow well enough. While Jeffeth was swayed by the stories of the Knights Solace, Andry made sure they had solid connections to the Cullers, a family with known criminal connections in the Lower Boroughs. He always appreciated the thought of just taking what you want in this world. And so he made sure to endear himself to the Cullers, that they would look upon him kindly. But when his adoptive brother became a fully Godsworn knight, Andry wasn't far behind. Becoming Godsworn meant a life being taken care of. Of course he had to become a bit more in tune with the Gods that he was originally inclined, and eventually he took a great liking to Gild. Feeling more of a kinship with the Goddess than he expected. While still much was expected of Andry, it was never very hard for him. Looking after his pocket of trusted individuals, Andry became a well known Knight of Solace, famed for his keen eye and sharp wit as well as the edge of his blades. Andry is always sure to keep those he is close to happy and safe. While they may be on either side of the tracks, Andry feels deeply indebted to both the Cullers and the Knights of Solace. Though now, his duty is to protect those who could not protect themselves. And hey, make some money on the side.
    s. And hey, make some money on the side.  +
  • Ansel knows that many are extremely jealou
    Ansel knows that many are extremely jealous of any noble that has the good fortune to be born the son of a powerful and influential duke, but all things the same he would have been much happier being raised a farmer's son. Duke Arn has a reputation as gruff, mean spirited, painfully blunt, callous, ruthless, often dishonorable, and unrelentingly unlikeable. And those are by his allies. Ansel, on the other hand, is the Duke's son who was born after a disappointing string of older siblings (who Arn never forgot to inform them of such) and then finally settling on his bookish, good natured, and gentle-hearted son. Those traits, of course, would simply not stand. Ansel's earliest memory was his first kindly tutor being put in stocks and publicly whipped before being exiled from the Telmarch for having the audacity to suggest that Ansel, with his love for book loving, would make a wonderful Scholar of Vellichor. It was a slight to suggest that any son of Arn's (and, still to date and much to Ansel's dismay, since his elder brother Tobias feld he receives most of this attention), would be anything but a ferocious warrior and ruthless knight to carry on the battle legacy of House Telmar and defend the Telmarch. Briefly, Ansel had the fond hope that his uncle Lord Everard would keep the position of Sword of the Telmarch and remain champion of the house, and allow Ansel to do anything but train relentlessly in the questionable art of killing people with sharp objects. Sadly, his father Duke Arn dashed those hopes, and made certain that Ansel knew (and repeatedly reminded him every day during brutal drills) that the sword was just in his uncle's keeping, and Ansel would be a great warrior and the new champion of the house when he came of age whether he liked it or not. And would of course represent the family in duels of honor and fights to the death if need be. And Ansel had better like it. The thing that really disturbs Ansel the most is he might even like being a knight if it wasn't for his father. Training with swords is fun, even if he prefers books and could probably have done without his father graphically describing just the best way to end an opponent's life in the most unnecessarily vivid detail. But even though he didn't ask for it and didn't particularly want it, he still he feels he could be a better Duke of the Telmarch on that fateful day when Arn finally dies, if for some reason the Duke passes over his siblings. He hopes he can be a better man. Ansel is pretty sure he can't be much worse.
    sel is pretty sure he can't be much worse.  +
  • Anyone could forgive Donovan's extended fa
    Anyone could forgive Donovan's extended family, those countless cousins, aunts and uncles, if their memory of the little Prince is somewhat lacking. It is easy to overlook a quiet younger sibling in the presence of their older, more socially apt and bright brother; not that Donovan was ever bitter over this fact. Donovan was never far from his brother's side, or just an arm's reach behind him, keeping quiet and trying to emulate even just a sliver of Calarian's gift with people. Children grow up though and Donovan eventually found his own fascination, and talent, in law. Lacking the usual Grayson heroic streak, Donovan wasn't interested in the 'guards and robbers', 'good guys catching the bad guys and being a hero' sort of law; rather the 'you know about this loophole, right?' sort. That he was exceptionally good at it came with its drawbacks; sharp wit and legalese made his adolescence almost unbearable for his parents. As an adult he refined his knowledge, and honed his wit for the benefit of his family acting as legal counsel on various affairs, all of which were handled with due discretion and settled quickly. He moved about the Crownlands with it, dealing in disputes and minor conflicts between vassal houses within the realm of the family's holdings. He may not have always made friends, but then, Donovan squared with himself a long time ago he is not here to be friends with people -- he is here as a representative of the law, and the law does not yield to emotion. Anyway, a person doesn't become a lawyer to be popular, do they? The city of Arx offers a great deal of opportunity for a young Prince, one of which, would be to make a name for himself outside of his own family within the various courts of the Compact. This at least, was what his mother informed him. Donovan is not quite so convinced; what with Calarian already present, being wonderful and casting an obnoxiously long shadow to stand in.
    ng an obnoxiously long shadow to stand in.  +
  • Anyone who is anyone should know the Varan
    Anyone who is anyone should know the Varano family. According to the Varano family, at least. Zetta is the matriarch of the family, having stepped into the role after her cousin recently died. This means that she now controls a small, but profitable, merchant family that has been operating around the Lyceum. They are known for being able to get things from point A to point B, and they are fairly typical when it comes to merchant families. Some might accuse them of being uppity for commoners due to the wealth they tend to flaunt. But despite that, there has never once been any indication that any member of the family has ever stepped foot out of their place. Not even rumors, it seems. Zetta herself is the third child, but the oldest remaining living child, of the previous matriarch of the family. Her mother ended up stepping down when she was having difficulty with her eyes, letting her sister's son take over the family and the business. Zetta, for her part, was married and busy being a mother and simply working as part of the well-run business of the family. She was never being eyed for taking over, never even seemed to want it. Until her cousin abruptly got sick and died. Of course, there were whispers and rumors...but it was proven fairly quickly that her cousin had in fact done the deed to themselves by eating the bad shell fish that came in off one of the boats. Everyone in the family had warned him about it, too. As appropriate, there was mourning as her cousin was well liked by everyone, including her. But business is business, and she stepped into the role. By now her children were old enough to be off on their own adventures, her husband was dead long years ago, and Zetta needed a new adventure of her own to occupy her time. So she decided to pick up stakes and head to Arx to see what she could find.
    nd head to Arx to see what she could find.  +
  • Anywhere else in the Compact, Donella woul
    Anywhere else in the Compact, Donella would have been born the heir presumptive to a great house. But she was not born anywhere but Maelstrom, and to no other family but Thrax in a time when only sons would rise. All the same, before the untimely deaths of good Prince Elton and Princess Dena, she was well-educated and trained to exemplify Thrax virtues. She learned to embrace ALL her heritage with clear-eyed realism, and learned statecraft, diplomacy, and economics, while her siblings were allowed more idealistic pursuits. Amongst a generation of war-orphaned princes and princesses, Donella showed the most early promise as an administrator and politician... or simply provided the best means to shame the princes, as Prince Donrai made her his Voice. Probably, some expected her to end as a cautionary tale, but instead she proved resilient. Her leadership went a long way toward stabilizing the Isles after her grandfather's death and the rise of another High Lord; one who also made her Voice, and later heir. Her time as Voice opened the way for women, as a proponent for the measured undoing of customs serving only to weaken, and divide the Isles from the rest of the Compact. It seemed Donella might standing behind the throne in the Isles forever, until she unexpectedly accepted an offer of marriage from Prince Darren Redrain of Farhaven. A smart match made, they say, for love of all things.
    ch made, they say, for love of all things.  +
  • Apollis was born in Granato and became the
    Apollis was born in Granato and became the eldest brother of four. Through his whole childhood he'd have to endure constant scrutiny and suspicion, much deserved. He was a hellion and rabble rouser. He was often the one inciting others to fight rather than being the one to get into a fight. Then during the chaos he'd make off with the coin purses. He'd often go off on his own urban 'adventures' where he'd come across 'hidden treasure' just sitting around. While his sisters were content with a different kind of adventuring he was often playing with Abandoned children and getting into places he had no business being in. After growing up a little the boy mostly put aside his troublemaking ways but his path was definitely chosen. He wasn't going to be a stuffy noble do-nothing. He was going to go out and experience things. That's why his match to his Malvici love was so opportunistic. They both shared a love of treasure hunting - some might call it grave robbing and ruin looting. They traveled all over Arvum together before she was suddenly befallen with a strange illness. In a matter of days she had died in the Northlands during one of their adventures. Once again Apollis was met with scrutiny and suspicion on his eventual return to Southport. He wondered if he'd ever live it down or if anyone would offer him the comfort he needed in his time of mourning. Unsatisfied with how he was being treated he left once again to find his fame and fortune in Arx.
    again to find his fame and fortune in Arx.  +
  • Appolonia is the daughter of Isabella Prav
    Appolonia is the daughter of Isabella Pravus, a minor daughter of that great house, and Admando Seraceni, a seasoned corsair who died of an infection in war with the Argento. From a young age, Appolonia struggled against the restraints of knowledge. What happens when we grow older? Why are some things hidden from us, for "when we are older" or never at all? What dangers does such information hold? How can we prepare for these dangers if we don't know any better? (Such latter lines of thought spoke of a budding talent for social manipulation.) Appolonia sought to spite her tutors, learning more by her womanhood than many of the highborn learn in their entire lives. She soon exhausted the stock of common knowledge, although she retains it and deploys it at her command. She sought the restricted, the unknown, the hidden. To know that which few, or no-one else knew. It was the only way to be... Safe. Mother encouraged this. Mother helped her daughter learn the hidden ways, such as they were. Some people in Seraceni raised their eyebrows, but Isabella's grace and charm poured oil over ruffled feathers. (Is that the analogy? Ducks have oil, you know, in their tails. When they preen, they're smearing it over themselves.) Appolonia struggled with the new Marquis, Dario, on this matter. Her occult studies were a rift between them. Of course, such matters have moved along, although she is often feared in a subtle way within the household. Whispered about, but never to. Less cryptically, Appolonia is also fascinated with tales of foreign lands, although she has taken a special interest in Eurusi culture and fashions and more. She is fluent in the Eurusi language (if perhaps not perfect - few people to practice with in Arx) and hopes to travel the world, one day - perhaps simply as a tourist, perhaps as more. Appolonia wants to find something - not simply power, or wealth, or even love, though she is no ascetic. She seeks something else. She herself has trouble articulating it... or reluctance; and the two are awfully hard to tell apart.
    nd the two are awfully hard to tell apart.  +
  • Arcadia, Cady to her family, had the misfo
    Arcadia, Cady to her family, had the misfortune of being born into an incredibly loving family who had the bad grace to be uniformly bookish and scholarly. Where her family enjoyed lengthy dinner discussions about the newest research one of her siblings was engaged in, Arcadia thought she would much rather stab herself with a fork repeatedly; at least it would be more exciting. She had the best of tutors, so long as the tutoring was in history or science or theology. Instead, she longed for tutors of her own choosing: swordmasters, adventurers, hunters, sailors, knights! Over the years (and often with the help of formal presentations created by her sister Elloise), Arcadia would lobby her well-meaning parents to allow her one of these. Any of these! Just pick one! And they finally relented. A bit. Arcadia was allowed to train once a week under one of Leaholdt's hunters. Off with him in the woods, a bow in her hand, stealthy and on the hunt - that's where Arcadia spent her happiest childhood years. But still, she longed for more. More to do! More to see! More to try! As Cady got older, Elloise started recruiting her for help with her scientific experiments. Cady didn't particularly care about the experiments or their results, but she was all too happy to run off to hunt down whatever rare ingredients her sister might need for them. An adventure! Or as much adventure as one can get in Leaholdt, anyway. And when Elly started petitioning their parents to send her to Arx, Arcadia threw herself in with her. "It will be fine!" she promised. "Elly and Fairen will make sure I stay out of trouble!" Arcadia knows it's only because of Elloise and Fairen that she's being allowed to go, but who cares! She's on her way! An endless world of possibilities await her, and a city full of people to teach her things!
    a city full of people to teach her things!  +
  • Arcelia was born in the Saikland Greens to
    Arcelia was born in the Saikland Greens to Giovanna and Aaron Saik where she was raised until she was twelve years old, spending a couple months a year down in Southport. During her early childhood it was discovered that she had a talent for performance, specifically dancing. The lady was a fun loving type of woman and being raised as a noble around many warriors she developed a love for being beautiful and for adventure. She loved playing in the mud, throwing it at anyone she wanted to get to play with her. Likewise, she enjoyed climbing trees and jumping out of them at her friends. And eventually she learned to enjoy sailing as well. She loved playing with the other Malvici and Saik children when she was able, tagging along with the older kids and terrorizing some of them with mud when she was able. She was attentive and loved to learn but she could never sit still, swaying and dancing while she listened to lectures. Though, this did not stunt the woman's ability to pick up the skills she needed and in fact made it easier for her to learn. Arcelia had a strong relationship with her two siblings growing up. Estaban developed a very protective side for Arcelia, his beloved outlook on her always keeping danger away. Even from lovers in her teen years. She was close to her sister as well, the two of them being close enough in age to have played with one another in their youth. When she was twelve years old she moved to Nilanza where she was fostered by the Argento. Salazar Argento seeing that she got a good education so that she could be a future diplomat. She had some rare but very valuable encounters with Venta Darkwater(Venta Argento), seeing the woman for some of her educational needs whenever the woman was there and available to tutor the young girl. She learned how to sail with the Argento as well, Salazar being one who ensured she was able to nourish her adventurous side. Estaban Saik and two women assisted in teaching Arcelia when they were in the area as well. The two women teaching Arcelia how to be a stronger woman as she faced dangerous storms and lecherous sailors. During Arcelia's time in Nilanza she met many people and created many bonds. She became known there for being overly curious and difficult to keep a watch on, the girl sneaking out to spend time away where she could explore and learn about the world. Though by the time she was sent home Arcelia was a bit more tame, time having taken its course in helping her grow up a bit... but only a bit. When Arcelia was sixteen years old she returned to the Saikland Greens and her family. It was felt that her education there was complete and that the best way for her to continue her growth was to go out and test her skills directly. She was told to be patient and seek out a good mentor for future training, someone who would help give her real experience as a diplomat. Over the years she has never attempted to approach anyone, so far as it is known, about this. When Arcelia was back home again she spent a lot of time missing Nilanza and the friends she had made there. As a result, she went through a small period of depression, adapting again within a few months and finding the joys once experienced as a young girl. Arcelia refused any conversation of marriage for years, only coming to terms with the idea in recent months. Though, the idea of falling in love was one she openly said she did not want to do, going as far as to beat a boy who spoke to her in poetry until he agreed not to pursue her heart anymore. She had no desire to marry and would do so only for her family and love was a scary thing that caused her friends and family pain, she vowed that she would not fall in love until she was married. It was the silly hope of a naive young girl who did not understand that the heart has no master. While she was in the Saiklands, Arcelia did a lot of volunteer work. She helped secure resources and jobs for people in need. Food, water, and medicine being brought to people directly by the young noble. She even helped people find jobs and shelter and watched over children when their parents were ill, finding them new homes when parents passed away. Recently, Baroness Kima called for Arcelia to join her in Arx, the woman having some plans for the girls future. There are whispers that the young Arcelia is here to search for a husband as well as aid her family in diplomatic matters.
    l as aid her family in diplomatic matters.  +
  • Archene is a thrall from Cielos Encantador
    Archene is a thrall from Cielos Encantadores, an island that is part of Darkwater Reach. Son of an apothecary and a dockworker, he was apprenticed to his mother, from whom he got his love for perfumes above other crafts a proper apothecary must learn. During his childhood, he met and befriend the local Lord's youngest daughter, Ariel Darkwater, who was only a years younger than himself. After years helping his mother, he soon obtained enough to buy his way out of thralldom. And having heard that his noble childhood friend moved away to Arx, he gathered the resources he accumulated for a few months before setting off.
    lated for a few months before setting off.  +
  • Archeron was born about 15 minutes before
    Archeron was born about 15 minutes before his sister Lethe, and thus, born both the oldest and a Tyde Lord, the mantle of 'being the responsible one' was given to him at birth by both his mother and father. From infancy the notion that he is would be responsible for caring for and protecting the family imbued all of his early life lessons. When the twins were 6 years old, their mother Lady Gilda, took them to visit her birth family the Ashfords just before the onset of the Tyde Rebellion and upon hearing of the death if their father, Lord Raymond Tyde, the three were all quietly absorbed into the Ashford family without a word to anyone and there they stayed for the next 13 years. For entirely different reasons than his sister, Archeron flourished in the Grey Forest, there seemed to be something right to him about steady ground under his feet that he had never experienced in the unsteady world of ships and sea. He climbed trees with his cousins, learned to hunt and track game as a boy and for many years it seemed as he would fall comfortably into the life of a ranger and warden. And then the Silence came to the Grey Forest. Archeron served with the rest of the Ashford rangers to stave off the vile corruptions that wished to destroy his home and for this he is marked forever having gotten caught up in the thorny whip wielded by one of their Shav minions before he was able to put an arrow in underling's eye. When the war ended, the world changed again when word reached them that their father's family had been restored under the union of his cousin Duchess Margot and the former prince and heir to Maelstrom and Archeron's mother asked that he go with his sister to Arx to rejoin their birth family, saying that their opportunities may be better there where they can be what they were board to be. The truth is Archeron aches for the forests he knows and understands already but he knows that his reprieve is over, it is time to pick up the role he was born for to be the protector of not just his sister but his family again.
    not just his sister but his family again.  +
  • Argos is from humble beginnings, but all h
    Argos is from humble beginnings, but all he has really wanted to do in his like is to become a knight. He left his family's farm the first shot he got to start training, despite his father's protests. He has spent his whole life training for the chance to show some noble that he is better than any knight despite his rank. He quickly developed his fighting abilities and got noticed by a guard. He then got proper training and a job. After a year or two he left this post to seek out a proper lord to serve. To Argos nothing is more important than the his duty.
    thing is more important than the his duty.  +
  • Aria was the sort of child who loved to sw
    Aria was the sort of child who loved to swordfight with sticks, sneak into the pantries, terrorize the maids, and climb the trees. Her health declined as she grew toward the age of ten, however, and as she spent less tiem outside she spent more studying and endearing herself with the household. She's become a conscientious woman who often acts in her uncle's stead as a representative of House Gilden or manages the household when he is away. Arianna is one of the likely choices for heir as he seems unlikely to have children. Much remains to be seen, of course. She is known to be dependable and conscientious, as well as bright. While she'll never be athletic Arianna's health seems to have improved and she'll take walks and join for parties that she didn't as a youth.
    in for parties that she didn't as a youth.  +
  • Arianna is the only daughter in the Stonew
    Arianna is the only daughter in the Stonewood family. She was born to her mother who was a proper Lady from a vassal house in the Lyceum, Lady Vayla Pravus. Her father being the Count of Stonewood himself, until he died and her eldest brother Malesh inherited the title. She grew up with a fascination for culture and anthropology. Always a people watcher and a clever girl from the start, she learned how to read before she was able to walk and she spoke quite early. She was pale of skin and fair, her family could not be more proud of their newest addition. Though she was never directly subject to the pressures of her family, their reputation as the reigning house from Pride Hall to Whitehawk was an immense weight to bear. Arianna learned the subtlies of people's mannerisms and customs, the way they held themselves when they were proud or broken. The little tells that people had when they were lying. All of these aspects of psychology intrigued her and she quietly learned by throwing herself into the proverbial lions den. Having been born to the courts and becoming intimately familiar with it, she realized her natural talent at finding out what people needed and providing it for them. Arianna cultivated favors like a farmer cultivates his crop. While the young woman had briefly considered many different vocations, none was more intriguing than that of truth seeker. Or scholar. Though that didn't stop her from also being intrigued by the possibility of becoming a linguist, diplomat, expert on esoterica, or an investigator and skilled in martial pursuits. All in all quite an eclectic array of interests for someone so young, but none the less she has used her talents to further her family's ambitions. While she traveled Arvum for the first time she discovered many interesting things but truly only ended up with more questions than answers. Ever loyal to the causes she devotes herself to, in the time that she has come to the city she has joined several organizations and devoted herself to helping the city thrive after it's most recent tragedies.
    y thrive after it's most recent tragedies.  +
  • Arianna was born the only daughter in the
    Arianna was born the only daughter in the Stonewood family, born to a Lycene mother from Setarco. Lady Vayla Pravus instilled a lot of herself in her daughter and insisted on raising her child in the Lyceum. It was an unusual request, all things considered, seeing as it was in Lenosia and not Setarco that the girl was raised. Alongside other notables within House Velenosa like her Pravus cousins and Luca, the little Crownlander existed practically as a member of the fealty. She spent summers in Setarco and learned about the paramount House of the Silken City while she did so but rarely did she ever return to the lands of the House which she and her mother owed fealty. Her brothers and cousins in House Stonewood were not too keen of this but her father did not seem to mind it so and nothing was done about it until the man died and the Marquis Malesh took his place. She was summoned back to the House and parted ways with her mother who did not wish to return to a that House when she was welcome back in Setarco. Arianna's return was met with mixed feelings but her clever ways and principled upbringing in the Lyceum made her savvy and a useful advisor to her brother whom soon after appointed her his Voice. For a long while she did an excellent job at this, staying out of court politics and tending to the affairs of her lands that had belonged to her father. She was unhappy with her place in life and took to many hobbies to fill the voice, in time these hobbies became pursuits and these pursuits into careers. Trained in the Ministry of Defense as an Agent, working as an Investigator with the Iron Guard, spending time in the archives with Scholars, and even going so far as joining a company of sellswords that fought in many of the Compact's most recent wars. Being a famous sellsword and having a penchant for dark humor didn't win her many friends, but since she did so well in her duties as Voice that the public backlash for her activities and penchant for scandal washed over her brother like water off a duck's back. Of course, this put tension on the relations between native Stonewoods and this Lycene girl in Crownlands clothing. Inquiries were made and loyalties were tested and ultimately the House was better served without her leadership, and even if her brother hadn't decided on this for her - the Pravosi girl threw in the chips and stepped down not just in Stonewood but elsewhere. She withdrew from the world at large and returned to Stonehearth to, presumably, attend Reform School. It's the worst kind of punishment for Lycene, especially when attending an institution with dour matrons and delinquent Crownlander nobles. Suffice to say upon her return Arianna was quite well behaved and leaned even more so upon her Lycene upbringing. She left Stonewood to join Fireviper as the Sword of Cinder at her brother Gailin's request but even still she grew more distant from the Crownlanders and looked to home. Eventually the Count of Fireviper released her from her oath of fealty so she could return to Pravus and so she did.
    she could return to Pravus and so she did.  +
  • Arianwen can be maddeningly tight-lipped a
    Arianwen can be maddeningly tight-lipped about her past, but can anyone really blame a Lower Boroughs girl for her privacy? Especially one that grew up in the rowdiest and darkest slums in the lowliest section of Arx? Nevertheless, most know by now that Chanse Grayhope either practically raised her, or perhaps he just happened to be nearby while she grew up on her own. Whatever the truth, she often casually introduces herself with the Innkeeper's family name appended. Regulars at the Murder of Crows would have also heard something terribly unkind occurred to her biological parents, which caused her to experience a short stint as a street urchin before her double digit years, and before appropriating a room at the inn. These days, she's happy to make a living as the preeminent tavern maid for the underbelly of Arx - singing numerous merry tunes, demanding the compliance of drunken ne'er-do-wells, and making a pretty penny washing clothes or tending to bar brawl injuries on the side. Famous for her beauty and the melodramatic stories sung of her by sea-bound sailors, it is the rare individual that dares to truly harm the beloved Star-Eyed River Nymph of Arx.
    the beloved Star-Eyed River Nymph of Arx.  +
  • Ariel is the the youngest daughter to a Lo
    Ariel is the the youngest daughter to a Lord of Darkwater and a Lady who was from the noble family of Moonriver. She has an older sister and an older brother but sadly their mother died while birthing little Ariel. Their father, Santiago, had much sorrow when this occurred. Due to the sadness that was caused by the loss, the fact they were living at Darkwater Watch made things easier for her father, Ariel took up dancing as her passion. Now her father has sent her to Arx to assist her cousin Max with whatever he will need. She is quite excited to explore the city, though not to eventually seek out a husband as he father wishes. All on her mind is family, dancing and the sea being her only mistresses for the time being. She is quite the little social butterfly and absolutely adores throwing parties.
    ly and absolutely adores throwing parties.  +
  • Arion Harrow is the youngest of a rather l
    Arion Harrow is the youngest of a rather large family with ancestors who were Prodigal. Growing up in the Lower Boroughs with his siblings and grandfather after his parents died was exceptionally hard on the gentle tempered yet sharp minded boy. He was often the target of the other boys who found the weak bodied Arion and his long red hair all to easy to pick on. However the crimson haired boy was fast on his feet and charming enough to convince some of the older boys to 'discourage' his bullies. Arion learned at an early age to be creative and charming to get things done. An inquisitve child Arion often found himself exploring outside of the Lower Boroughs. The fact that his kneen sense of smell and vanity drove him to take great pains to keep his appearance clean and neat helped him not look too out of place as he explored the finer parts of the city. He managed to catch the attention of a local apothecary who worked in the Ward of the Compact and after a few years of running errands and doing chores, the man finally agreed to teach the young Arion his art Arion enjoyed learning. It started a near obsessive desire for knowledge in his mind and after his mentor taught him how to read and write he began exploring every text he found interesting. His mentor had studied several subjects and Arion enjoyed learning about as many of them as he could The next few years were spent in quite study until the young man came of age and was deemed a proper apothecary in his own right. Now he is trying to make his own way, either by starting up a shop of his own once he has the funds or by offering his services to another. While he remains somewhat untraditional for a Harrow, he has still kept good relations with most of his siblings as well. Now he just has to make a name for himself and prove that even though he has no desire to oin the Iron Guard like his ancestors he can still be useful.
    like his ancestors he can still be useful.  +
  • Armani is one of the children of Kordelia
    Armani is one of the children of Kordelia Gilden. She was, most assuredly, a child of the seas. Almost before she could walk and talk Armani was making her way onto boats and trying to travel out to the seas, to feel the wind on her face and to taste the salt on her tongue. Her life was devoted to becoming a Captain of the Sea, though, her mother felt the need to assure Armani had a feminine touch to her and built up her interest in shiny things as well as got her into scholarly things. This divided Armani's love into four things: jewelry, the sea, reading, and writing. As she proved to be a skilled seaman she quickly rose through the ranks of the Gilden naval forces to become the Admiral of the fleets.
    orces to become the Admiral of the fleets.  +
  • Around Bastion and in the Grayson manor, s
    Around Bastion and in the Grayson manor, she's known as Aunt Julia. No one can quite remember how exactly they're related to her, and most just assume it's so far out on the fringe as to not matter. And so this older Grayson has simply taken on the name of Aunt Julia. Most of the younger generation can probably remember a time when they've sat with her around a fire, eating sweets and listening to harrowing tails of ghost stories or of her adventures throughout the Gray Forest and Beyond. And do no be fooled into thinking that the stories she weaves do not have at least some measure of truth to them. Julia has spent her life working as a kind of bounty hunter, feeling drawn to the work. It's not escaped prisoners she looks for though, but the requests of towns who have nowhere else to turn for assistance. It's the strange adds in taverns advertising a basilisk in a nearby swamp; the village that claims to be haunted by the damned undead; or the hamlet that's known no sleep since the banshee wail begins. Most folks would tell you those things are fictional. The ghosts were just prospectors trying to run off the locals from a silver mine. The basilisk was some large lizard. And most of the time Julia would just smile and say, "Of course, but the work needed doing." Most of the time. Then, a few years back, Julia surprised the family by announcing one day she was taking her Godsworn vows. Since then she's been in service to the Pantheon, mostly hanging out with the Harlequins and the other Death Priests. She had a real calling for it. When asked she'd mostly joke it was all the years she'd spent ghost hunting, only now she got to do it in the service of a goddess.
    got to do it in the service of a goddess.  +
  • Arta Fatchforth, a daughter of the industr
    Arta Fatchforth, a daughter of the industrious Fatchforth family. She was born and raised in a farming community among farmers. Her education and skills have been very much effected by this, she is also the adoptive big sister of Sparte Fatchforth whom she used to torment relentlessly during their time together most often beating him in a competition or another being six years his senior. Growing up she became a stablemaster of some skill and renown for having a natural way and a bond with animals. She was also more or less skilled in herblore which led to her developing a secondary career in medicine. However her medical career wasn't as prominent as her stable.
    career wasn't as prominent as her stable.  +
  • Arthen Dayne's life was always going to be
    Arthen Dayne's life was always going to be a thing of stories, whether he was telling them, or part of them, or chasing them into the wild forever of the great unknown. Even his origins were a mysterious thing, brimming with potential for tales. Quite simply, he showed up at the front door of an orphanage in Arx, swaddled in wool and furs, with a small pouch of silver and a short note that was light on helpful information and a bit thick about pleading to the establishment that he should be taken care of. And so he was. Mostly. At least until he could get around on his own. Arthen grew into a child full of questions, held captive by the wonder of the world around him. No rock ever went unturned, even if the better of some of those rocks ended up in his pocket for the sake of mischief or self-defense. It can be hard being half-raised by the streets, and harder still when your natural inclination is to get into anything you shouldn't. As much as curiosity was a part of his life, so too was trouble. Even so, while the ruffian's want for answers would carry him across the width and breadth of Arx, it would carry him also into books, and those books would carry him across the rest of Arvum, in time. Though a young Arthen Dayne loved daring stories of adventure, it was the histories that really set him on his path. Or rather, the realization that they didn't just lie in dusty old tomes, but happened out in - and as part of - the world, and so many of those histories were unfinished, forgotten, or just plain wrong. If there were things yet left to be discovered or corrected, Dayne decided he would be the one to do it. His intentions were entirely altruistic and for the sake of knowledge, no matter what some rumors said or how many times he might have secretly fenced off an importart part of cultural history to a private collector for considerable sums of silver. A man has to eat, after all. Years before those with an exploratory bent were formalized into an actual society, Arthen's tenacious hunger for glory and uncovering the lost past brought him to all corners of Arvum, mostly working independently for the highest bidder so he could afford to also work on his own personal projects. Eventually a chance encounter and some shared stories with Darren Redrain would land the lifelong adventurer a place in Redrain's fealty as a personal historian and acquisitions specialist for the north's Greatest House. During the Siege of Arx, Dayne disappeared without a word, presumed dead, and remaining as such until the Winter of 1009 AR, when he returned more full of tales than ever. Though he looked a bit older, and life had roughed him up a little, that was all that had changed. No danger was still too great for him, no mystery too small, and he carried a thirst to uncover them all. To the last.
    thirst to uncover them all. To the last.  +
  • Arthur Russo was born into a very impoveri
    Arthur Russo was born into a very impoverished part of Southport. His father was a brute, thief and compulsive gambler, while his mother was addicted to a handful of very terrible drugs. The fact that he managed to get out of that life and into a better one is a miracle in and of itself, since he knowsd of more then a few people from his old home that never did. When he was about seven the abuse got too rough, and he finally fled home. He ended up an urchin, begging and stealing and doing odd jobs to live. During one especially rough winter he snuck into a leatherworker's home and tried to steal some food. He was caught by the man and his wife. They took pity on him and brought him in. They had been trying, unsuccessfully, for children for several years, and saw this as a chance. The two were stern, but loving, and Arthur became the man's apprentice. It turned out Arthur was a natural, and he loved the work. He adored other forms of creation as well, whether cooking or other things, and he took strongly to the faith of Jayus. He considers him a personal patron, and he tries to live his life by his teachings (Though he charges for his work). Eventually he was doing many of the more intense works for his 'father', though often the credit was given to his master, since he was a credited leatherworker, and not some young apprentice. Eventually a member of the Malvici came to the area, and he made her an incredible set of leathers. She discovered it was really Arthur that did the work, and she made a mental note of it. Years later, Arthur began his military service, and the Malvici saw some of his more recent work. She arranged things for him to serve the House as a smith for his military service, and now here he is...
    is military service, and now here he is...  +
  • Artorius grew up in Southport along with t
    Artorius grew up in Southport along with the rest of his Malvici cousins and his sister Caelis. Like all who grow up in this regimented military meritocracy, he easily found his way to the sword. Childhood was fairly easy for him, but that all changed during the Tor-Southport war. Not quite old enough to fight, and not young enough to forget, Artorius was permanently shaped by the events of that conflict. As time moved on and Artorius' travels eventually lead him to the southern end of the Gray Forest, where he had the fortune to run into a Lady Victoria Ashford. She with her sly passionate way about things seemed to lure him in almost immediately. It wasn't long before the two of them were wed. Their marriage was blessed with a child shortly thereafter. A little girl they named Serah. Only two years after Serah's birth, Lady Victoria Ashford contracted an illness and died. Her death left Artotius absolutely heartbroken. He wandered Arvum for a few years, coming home to visit with his daughter as often as his broken heart would allow. It was only when he had heard his sister was called to help the Malvici family in Arx that he too decided it was time to pick up his blade in service of the family once more. Taking Serah with him this time, her journeyed to Arx in hopes of making a difference on the Compact's war efforts.
    a difference on the Compact's war efforts.  +
  • Artur was a happy child, with the joy and
    Artur was a happy child, with the joy and energy of a young boy raised by parents with a good balance of benevolent distance and bland-edged discipline. His closest supervision was from a crotchety old shaman whose stories evolved as Artur aged, retaining his attention cleverly by incorporating more boogers and farts once Artur reached a certain age, and peppering his storytelling with blood and guts liberally throughout his childhood. Indoors, Artur had a little sister to equal parts torment and defend; outdoors, he had worlds to conquer, many of them entirely fueled by his own mind. As a boy, every day of his was filled with imagination games. One day he would be an evil wizard bent on world domination -- "please make sure you clean your hands and wash behind your ears when you're done building your sorcerous tower, dear" -- and the next day, a shining beacon of purity and light, showing the world the benefits of a true paladin -- "what a clever sword, Artur, did you make it from a stick?" -- and the day after, a secretly infiltrated dwarf agent, stealthing through the manor with daring surreptitiousness -- "we can see you hiding under the table, my prince, as I'm afraid your boots are sticking out." As he grew and learned his lessons and studied with swordmasters and trained in (oh no) etiquette like a good prince, his imagination games grew no less colorful, if they grew subtler; in his teen years, his flights of fancy he kept to scribblings in his journal, artistic translations of this visiting diplomat into an elven infiltrator bent on seducing his mother, or that complex arithmetic economics problem being illustrated with dragons and eggs instead of sacks of grain. He doodled constantly, and made stories in his head, and although he wasn't secretive about them, he became aware as he moved towards adulthood that they were -- if not childish things to be put aside -- private treasures to be kept to those he trusted. "Today, I shall go on a hunt," would be his itinerary, and then instead, while hunting pheasant he would imagine himself agriffonback, chasing the winged terror of a dragon marauding the countryside. "Today, I shall go with my father to an important meeting," would be the plan, and in his head, one of the councillors was replaced by a luring mirrorborn with destuctive appetites (the drawing from that day was paticularly spooky and splendid). Yet still, even as he grew to adulthood, his imagination pictures stayed with him. Even today, as he rides towards the capital, he imagines himself alive with derring-do, questing for adventure, rather than doing what he is supposed to do exactly, which is go to Arx and support the North's political, economic and military goals potentially by securing an alliance somewhere in the Southlands.
    g an alliance somewhere in the Southlands.  +
  • Arturo's sire was a drifter, and drift he
    Arturo's sire was a drifter, and drift he did. He was in Arx just long enough to knock up Arturo's mother, a lower-class Grayhope. His mother was a performer, singing in taverns, acting small parts in the theatres, and cooking and cleaning when she needed more to feed herself and child. Despite the reputation of her family, Arturo's mother never was one to dabble in the shady side of things. As a youth, he shared his time between roaming the streets and following in the footsteps of his mother, learning to sing, read music, and play instruments. He grew talented at it, as well, earning enough to make his way as a poor bard. He had the potential to attract a patron, and continue such a career. And then he smoked his first bowl of dust... Everything changed after that. No amount of coin could keep enough of the drug for him, and the poor income he earned from being a bard certainly couldn't. Situation forced his hand. It was at that point that Art turned to his cousins, seeping into the darker side of the Grayhope family. Addiction fueled him. Always desperate for his next fix, he became willing to do whatever was asked of him.
    e willing to do whatever was asked of him.  +
  • As a boy, Baldessare's energy was often st
    As a boy, Baldessare's energy was often stoked by the fires of competition. Reared on legends of his House and often witness to the efforts - academic and athletic - of his cousins, he always wanted to prove that he was as good as any of them, and frequently pushed himself to terrible extremes to prove himself. Especially as an adolescent, he pushed himself. He wanted to be the top of his class, the best fighter, the best racer, the best everything, but of course, the perfection that he demanded of himself was impossible, and in those days, he threw fits and tantrums often, furious that he wasn't measuring up to his own self-image. Eventually, he settled down and evened out. The perfectionism would remain with him, but it was tempered by reality, an understanding of human limitations, and the patience of tutors. The older he grew, the more he demonstrated focus, and fierceness. He learned to control his temper and to channel it, so that the outbursts grew fewer and further between. His favorite way to blow off steam was on horseback, and he would ride out in solitude for hours, communing with the animals and feeling the freedom of their gait beneath him. His father took both Benedetto and Baldessare to sea in their early teens to teach them how to behave, and assigned their squirage as cabin boys on several voyages that were designed to look more adventurous and exciting than they were. Baldessare stuck to his father's elbow like glue, wanting to learn everything there was to learn about being a sea captain and caring for his men as a protector and a commander. He also learned that grog will knock you on your ass, especially when you're fifteen. As an adult, his generally attentive and ambitious nature proved useful to the family, as would that of any aspiring, aggressive military officer with an eye for horseflesh. As his sister's social star climbed in Arx, he and Benedetto were dispatched to Arx. Baldessare has high ambitions for demonstrating his prowess in service of his House. As far as he is concerned, the capital hasn't seen anything yet.
    ned, the capital hasn't seen anything yet.  +
  • As a boy, Benedetto often skated on the ve
    As a boy, Benedetto often skated on the very edge of trouble. Refinement was far from his reach, particularly at the beginning. But with a father who was frequently at sea, he and his identical twin brother, Baldessare, were reared largely by the house staff of the Lenosia estate, children bearing witness to the development and elevation of cousins with blood closer to the main line - and wards of no particular good blood at all. Benedetto cut his teeth on legends of cunning and cleverness and lagged behind his brother's academic achievements. He got into trouble constantly for being too forthright, too open in anger or in contempt or in confidence. He masked little, and had to be trained better - "What kind of Fox even are you, boy?" was a common refrain around the schoolroom. The older he grew, the more his energy came to be channeled into performative behavior, mugging and imitating his betters in ways that would have been more insulting if he didn't have such a knack for heart-melting puppydog eyes. His father took both boys to sea in their early teens to teach them how to behave, and assigned their squirage as cabin boys on several voyages that were designed to look more adventurous and exciting than they were. Benedetto was quickly a favorite of the men for his willingness to scale rigging like a monkey and do just about any jig or dance they came up with in exchange for nothing more than a kind word. He also learned that grog will knock you on your ass, especially when you're fifteen. As an adult, his generally biddable (if lazy) and flashy entertaining nature proved useful to the family primarily in social situations. As his sister's social star climbed in Arx, he and Baldessare were dispatched to Arx. Benedetto suspects that there may be marital plans in his future, but maybe he'll prove as talented at deflecting those as he has at everything else permanent. You never know!
    everything else permanent. You never know!  +
  • As a boy, Lord Elyid was sent to populate
    As a boy, Lord Elyid was sent to populate House Acheron as another ward of his cousin Mydas. Following the revelation of his caretaker's princely status, it was decided that Elyid would remain at the Glacial Fortress for stability's sake rather than return to Stonedeep. Despite not being much older than him at all, Marquessa Rhea came to be Elyid's legal guardian until he came of age. It was, according to Elyid, the longest three and a quarter months of his entire life. Despite no sibling or parent bothering to share a similar claim, Elyid enjoys anecdotally touting out dramatized rumors of his familial relation to the fallen House Aviaron. While it could be argued that ANYONE with Nightgold blood could make such statements regarding Aron Nightgold's fallen line, nobody's ever bothered to contradict Elyid on his insinuated exclusivity. Oh, it's never the same! Sometimes he's a third cousin and sometimes, he's a second cousin once removed. The important thing to remember is that Rhea's got his total support. She's, uh, like a mother to him! With the construction of the Whisper Palace of Aviaron's Peak, Elyid has taken full advantage of his family's position. He's among the first crop of Northerners to receive an education in refinement, beautification, and diplomacy there. Instructed to glide on the palace's gilded ballroom floor and to entertain beneath the music conservatory's canopy of hand-painted nightingales, the courtier-in-training now travels leisurely back and forth between the picturesque Crimson Peaks and Arx, where reside many of his kin and the legendary Whisper motherhouse.
    kin and the legendary Whisper motherhouse.  +
  • As a child Isolde was considered shy and w
    As a child Isolde was considered shy and withdrawn, an introverted young woman of rare smiles and haunted eyes. Her family would try to break her out of her shell by including her constantly in every minor social function, which she appreciated but remained just as reticent afterwards. Then came the Mirror's Masquerade. The Eclipse of Mirrors is the largest holiday of the Lyceum, that bloodmoon of every few years when all the houses of the Lyceum pay homage to the Thirteenth, particularly at the Mirror's Masquerade. Isolde was forced to attend by her family, just another masked young woman to enjoy the games of the feast day as a mirror-masked actor played the part of the Dark Reflection, dancing and jesting with all the guests in honor of the dark god. In a rare departure from tradition, the actor picked Isolde as the evening's 'favorite', a rare blessing by the Thirteenth that is blasphemous for an actor to give... but even more blasphemous for the audience to scoff at, and cast doubt upon the actor. The party all cheered for the dark god's favorite, the dances continued, and for that night Isolde was the pinnacle of Lyceum society. She changed after that. She was now confident, charming... and determined to preach the benefits of the Thirteenth to the rest of Arvum that allowed superstition to cloud their appreciation for his gifts. It's not uncommon for high born nobles to become disciples of a particular god, but it's very rare indeed for a younger sister of a duchess, let alone the Grand Duchess of the Lyceum, to become a disciple of the least worshipped god of the Pantheon. She knows full well that spreading understanding of the Dark Reflection is quite an uphill battle, but the shy girl is long gone. She believes in herself, her family and her faith, and will win over others.
    y and her faith, and will win over others.  +
  • As a child, Octavia was bookish and abrupt
    As a child, Octavia was bookish and abrupt. She learned courtesies out of necessity but not inclination, and never favored prettiness or softness or quiet. She had few friends, though those she did have she treasured closely. While her younger brother, the heir to Stormward, was educated on the mainland, Octavia reigned supreme in the household. After her mother's death, she was the lady of the house and claimed it early with the full force of her personality behind it. She spent much of her time when not actively managing the household with an iron fist learning as much as she could in the library -- first the Kennex library itself at Stormward, and then in the libraries of the other lady scholars near her rank within her own fealty. She was disinterested in marriage politics, and she had sufficient force of personality to cause her father not to press the issue, which was remarkable in itself. Then again, she was basically the accountant, quartermaster and general historian of the entire Stormward navy by that point, and -- basically -- to hell with it. When Ford Kennex inherited the title, Octavia's elevation to the judicial role in life was as much to clear her imperious tyrant fist to make room as it was in line with her own ambitions to be more than simply Lady Octavia.
    tions to be more than simply Lady Octavia.  +
  • As a child, Thomas was a bright, cheerful,
    As a child, Thomas was a bright, cheerful, and proud little lordling, the youngest son given free rein to wander and play through the halls of the family citadel and explore the crater of Brassfall March with a lifetime of opportunity ahead of him. His mother and father were very fond of him and were in the habit of indulging whatever fancy struck him...perhaps too much so, but it was difficult to hold this favor against him, and he was well-liked among the people of the March and armsmen of the House. He spent many hours simply talking with the servants and listening with obvious fascination as they explained or demonstrated their various crafts, and it was said with pride among the smallfolk that he would one day be a fine leader - if he could only learn to focus with the same passion on the lessons his tutors painstakingly tried to enforce. As he grew up, he was very close with his older brothers Erik and Duncan - he tagged along after the nearly-inseperable pair like a faithful hound pup, and Thomas admired Duncan fiercely for his devotion to the House and his position as heir. While Thomas loved his father dearly, it was no secret that he sided with his brothers without question in everything; so it was that when the Tor-Southport war broke out in all its horrible ferocity, he demanded with all a child's stubborness that they be allowed to fight for their leige lord, as this was what Duncan and Erik so desperately wanted. More was the pity. When news came home of Erik's death, something changed in the lad, a bitterness that snuffed out much of his former joy - and when both of his parents were lost to illness only a few years later, that bitterness hardened into a dark resolve. Thomas threw himself into learning the blade and soldier's craft, volunteering for every border skirmish and Abandoned raid he could and throwing himself at his foes without remorse. Though he was respected by the men and women he served beside and eventually lead, he was no longer well-loved as much as feared for whatever terrible ruthless cold had rooted in his heart. As youth faded, Thomas served as a noble general for Hawkmour's forces loyally and competently for years...and yet even he was unprepared when Duncan was assassinated. Stunned, shocked, he was nearly hollowed out and ended by his despair...but instead a thirst for vengeance flared bright in his breast, burning away almost all traces of sorrow and filling him with grim purpose. Knowing how badly his family now needed him, and that answers would be waiting there - and maybe, somehow, justice as well -- Thomas packed his things and left for Arx, to offer his service as the House Sword to the Marquessa-Regent.
    s the House Sword to the Marquessa-Regent.  +
  • As a clever, quiet child, Elonso learned t
    As a clever, quiet child, Elonso learned the value of patience young. A confidante is not really something that exists within the watchful walls of House Pravus, but a co-schemer and willing tool? That is what Elonso became for Belladonna at a very young age. While their father's compassion and weakness slowly eroded the legacy of House Pravus in Setarco, Belladonna was not content to sit idly by and watch her birthright sink into the sea, and neither was Elonso, as her shadow. He had innocent eyes and good ears, and he was small and slight, clever enough to fit into small places, and his coloring was inobtrusive enough to make him not above playacting and pretending to be less than the son of a duke. Elonso learned the dangers of kindheartedness. He learned the dangers of a loose tongue. He learned the hazards of ambition overweening caution. He learned all this watching the mistakes of his father's vassals as his sister schemed, arranged, and reforged power that might have been lost. As a young adult, with his sister serene in her new post, Elonso thrived under the mantle of her authority, spreading his artistic talents, focusing on his religious pursuits as a mirrormask, and learning to apply himself for the power of House Pravus in subtle, interesting ways. It might be that in another life he would have been an actor (or a bartender). But in this one, Elonso was born to be a politician.
    s one, Elonso was born to be a politician.  +
  • As a girl, Aislin demanded tales of advent
    As a girl, Aislin demanded tales of adventure in which the pretty princess was the heroine and the dashing prince was the plucky sidekick, and side by side the two of them would take on the world, seeing the sights and mapping the secrets of Arvum. As a woman, Aislin isn't wasting her time waiting for the dashing prince to accompany her on her adventures, and instead of having tales recounted at her bedside, she is living her dream. An explorer with impressive locales under her belt, Aislin is her own hero. She's blazed mountain trails and mapped coastlines, categorized artifacts and delivered manuscripts to the Scholars of Vellichor, though her fierce independence has thus far kept her from outright joining their order. She does spend quite a bit of time in Arx however, seeking out like-minded scholars and explorers to exchange stories and obscure bits of lore, and sometimes to team up with those self-same people for further adventuring.
    self-same people for further adventuring.  +
  • As a prince of Valardin his youth was a se
    As a prince of Valardin his youth was a series of predetermined benchmarks. Fostered to an ally of the family at the appropriate age, squired when he'd proven himself worthy and skilled enough to not get himself killed or worse make an ass of himself and shame the knight to whom he was squired. Knighted when he came of age with other squires of the same year and skill set, Caius spent his twenties on one campaign or another, doing his share of fighting the good fight. Taprooms and taverns filled the spaces between fights, a near decade of ultimately wasted years until he'd matured enough to long for something more. He eventually matured enough to think first - then think deeper - before reaching for his sword. He'd finally steadied in his late twenties, become less of a wild eyed fighter and begun to explore the years of diplomatic training that had been long buried in his education. It was in this transition that he would find himself on the business end of a mail-clad fist in one of his last regular visits to a tavern. Unintentional as it was, he was left with a broken nose and two black-eyes as a result. Caius would face endless weeks of laughter when his comrades and fellows learned that the knight who'd smashed his nose was the Lady Brennan. For him, however, it was the catalyst for his determination to win the heart of the Lady Knight. Two years of effort and persistence followed before they were betrothed properly then wed. One thing that Caius would often preface any statement about his wife were the words, 'My Brenn, she does have a temper' often said with a contented smile and no small amount of affection. Not every marriage is built on a great romance, in fact, most marriages are built on common ground and the need to establish or cement networking and ties that bind. Caius and Brennan were a fly in the mix, genuinely fond of each other, genuinely well-suited for one another and, by all rights, happy with each other. Thus, in the usual passing of time their first child was born, and five years later, a second. Only months after their second child was born Brennan was visiting family when the worst of all nightmares came to a head, culminating at the Tragedy of Sanctum. His wife was one of many that died that day, but Caius was deeply affected by her loss. He retreated from the world, taking only the household staff that would keep everything running smoothly and focusing himself on his children and the management of the family estate and assets. Eventually, he was called upon by his family to engage once more, to take up the duties of a child of Valardin. Reluctant but duty-bound, Caius returned to the vanguard of house affairs.
    returned to the vanguard of house affairs.  +
  • As a very young child the memory of scream
    As a very young child the memory of screaming, jostling and the scent of just everything that can burn blazing away - Filusae still stares into the dark at night, remembering the dim gloom of days being carried away by frantic hands and a trembling voice she can only remember as Mother's. The sound of cracked lightning and feeling constantly soaked upon a small, questionable vessel through dark waters and heavy rains. Clammy hands, attempting to be comforting only creating a more horrifying experience to gaze upon a once serene face tear-stained with pale hair disheveled. Where was father? What was happening? The capacity to understand escaped her, only to be brought to light as she grew in the home of her Mother's inlaws, among House Groverfield, far from the destruction of the Sack of Tydehall and the fall of House Tyde. Murmurs through the years from her mother revealed that maybe it could have all been different if her grandfather were alive, were there. While the years passed by, Filusae was brought up fairly sheltered but well educated in things that brought her interest, taking a past-time in collecting objects that would shine or make pleasant sounds she naturally found an appreciation for coin and dealing with it. Only twice did those in the home she was raised by and with attempt to take her near the docks and ships, ending in a wildly violent exchange with some staggering away nursing scratched arms or a face. The absolute panic of being so near a ship for so little a reason as 'a fun trip' did not strike her well; Maybe just being at the docks would not have been so bad were it not for the intent to convince her to board the vile ship for such an unacceptable reason. Maybe were it to visit a pen-pal, one of two she would have been encouraged to try. Maybe. Recently a worn-looking old man has come to the door, blue eyes as so many. She shut the door in his face, a hint of unease settling over her. Only later to find the very same man in the parlor with her mother looking pale and confused... What grandfather? Who? That man would be ancient and was supposed to be long-assumed dead.
    and was supposed to be long-assumed dead.  +
  • As a young child, Ahzan was tutored under
    As a young child, Ahzan was tutored under a teacher named Merrin. In the beginning he had no real interest in learning, not only that he would regularly try to find away out of having to be taught. Eventually his teacher decided to sit him down, showing him what he can do with simple techniques such as writing and reading, allowing him to open his eyes to a new world. He started to spend more time studying and learning, leaving his previous kid ways of life for a more distinguished and set path. Evere since then, he has always upheld the uses of the scholarly pursuits, although definitely never pressing it onto others.
    definitely never pressing it onto others.  +
  • As a youth, Perrach showed promise with we
    As a youth, Perrach showed promise with weapons, and his father -- a man-at-arms for a noble household -- was all the ready to push him forward as soon as he was old enough to swear into service. He was the only son of a mostly daughtered house, and his family was hungry for honor. Perrach was a fresh, raw boy crewing a ship of the fleet. He was nineteen when he followed Prince Donrai Thrax to crush the Tyde Rebellion, and distinguished himself mainly by fighting with wild abandon. He earned his first scars, then, too, and at length, his knighthood, distinguishing himself by quick thinking abovedecks as much as by bloodshed. Thrax's waters are rarely without incident, and he was a restless young warrior, sailing in search of sea monsters or glory or who knew what. He grew more jaded over time, spending months at a time at sea, and finding himself far removed from the concerns of land folk when he came back. Sworn as a knight for House Thrax, he served, and fought, and bled, and killed, and he loved it. Perhaps it is his ten years long service of the family that has made it harder for Perrach to hold his tongue, but over the past year or more, he has begun to speak his mind more and more often, regardless of his rank. He was never a long-tempered man, but as threats grow surrounding his home and all the lands of the Compact, he grows restive and less tolerant of what he perceives as "nonsense".
    lerant of what he perceives as "nonsense".  +
  • As chaotic as the lives of her kinfolk.  +
  • As far as anyone knows, Mark is in Arx aft
    As far as anyone knows, Mark is in Arx after spending extensive time in the Northlands. He professes that he's a tracker and a hunter, if pushed for details. It's an explanation that suits, as he's certainly dressed like a person who has spent significant time outdoors and his manners also befit someone that is possibly less skilled with people than others.
    ibly less skilled with people than others.  +
  • As is often the case among the Abandoned,
    As is often the case among the Abandoned, life for Lorna before she bent the knee was difficult and fraught with danger. Her people preferred to remain settled in one place for as long as they were able, but they were regularly forced to relocate due to hostilities brought by other clans or conflict with the Compact. She was still young when all-out war was waged and her clan was cut down nearly to the last; only a few children survived, sheltered in part by Lorna's cleverness in finding for them a good hiding place until the fighting was over. When the dust had settled, Lorna led her small contingent of orphans to the nearest safe haven they could find to beg for shelter. That she proceeded to do so in passable Arvani rather than the native tongue of her shav'arvani clan is likely what encouraged the lords of Stonehearth to oblige her pleas. Some ten years later, Lorna is now one of the so-called 'prodigals' and serves House Stonewood as a trusted steward and translator. She has a natural ear and talented tongue, well-versed in several different shav'arvani dialects, and strives to learn more and more. Her experience in the great melting pot that is Arx, however, has only just begun...
    at is Arx, however, has only just begun...  +
  • As luck (or the gods) would have it, Saito
    As luck (or the gods) would have it, Saito started his life as a comonner, born in the lands of the Charon family. The start of his life was harsh. Having been born as an orphan, Saito had no choice but to live in the streets, feeling grateful for everyday that he managed to survive. Fortunately, this didn't last long: One of the nobles, a girl close to his age took notice of his situation and, for some reazon, decided to help him. To show how grateful he was, Saito vowed that he would always serve the family, as long as he breathed. This was tacken seriously and before his servisse to the Charons could start, he was properly educated. He alsso spent more time with the girl, who's name he learned, was Clarisse. They quickly became friends. Aside from his education, Saito started to develope skills in combat. Noticing that, Teague, Clarisse's brother, gave him an order which he still follows to this day: Protect and guard Clarisse. His training was encouraged and Saito became a skilled warrior, having a preference for bows instead of swords. When Clarisse moved to the ocuntryside to deal with a personal trauma, Saito acompanied her. It was in that peaceful atmosphere that the two of them became even closer, Saito being the first person that Clarisse spoke to after her trauma. In the countryside, Saito continued to practice and to protect Clarisse. There, he found a sense of peace. His promotion to knight came as a surprise to Saito. He hadd never sought any kind of power for himself, being simply content to serve the family that had helped him when hee most needed. When Clarisse decided to return home, Saito followed, staying behind only to settle their affairs in the countryside. Now it is his hope to reunite with her again, to see what the future has in store for them and for their family.
    as in store for them and for their family.  +
  • As one might expect from the name, Watcher
    As one might expect from the name, Watcher isn't particularly keen on sharing personal details about her past, though this manifests largely as disinterest rather than evasiveness. She's said she's originally from Farhaven on occasion, she's certainly a commoner, and if she has any family, she's just as disinterested in talking about them, though the impression she gives is that there's no one to actually talk about. She seems equally comfortable working within the city and the wilderness, though, if pressed, she clearly prefers the latter.
    f pressed, she clearly prefers the latter.  +
  • As one of several sons of Kelda Grayhope,
    As one of several sons of Kelda Grayhope, Brady grew up a curious, acquisitive youngster. He rarely wanted for anything, especially pies to stick his fingers into. He learned the ins and outs of the Boroughs, back alleys a specialty, and served while still very young as a salty, scrappy little shit aboard the decks of smuggling ships. He frequently stole from the rich to give to the poor, which would have been more Robin Hood and less little shit if only he'd had any need to do so instead of doing it for the adrenaline rush. Speaking of the adrenaline rush . . . Brady's brother turned traitor a few years ago, and it turned his life upside-down. While Corrigan ratted out the business interests, lit the launderers on figurative fire, and turned over their /mother/, Brady scrambled to course correct. He was broke for basically the first time in his life, and found that his skills at getting into and out of trouble were all he had to fall back on ... so of course he fell back on them as hard as he could. Luckily, the Grayhope family connections to business legitimate and otherwise are not few, and he was able to set himself up as a handyman: that is, a man handy for all kinds of jobs, just generally a good guy to have in your corner in the crunch. Especially if you need him to be quick with a dagger -- which is how he ended up moonlighting with the Valorous Few (he'll tell you for sure, he looks great in hats). Or, you know, a little bullshit artistry. He's good at that, too. On demand.
    tistry. He's good at that, too. On demand.  +
  • As one of several sons of Kelda Grayhope,
    As one of several sons of Kelda Grayhope, Corrigan wanted for little as a boy. His mother was ambitious to improve the social and financial affairs of the family and she threw herself into doing that, enhancing the Grayhopes' position in the merchant class by hook or by crook. The emphasis was on the crook; by the time Corrigan was 13, he knew way too much about the borders between the Upper Boroughs and the Lower, and by the time he was 15, he'd already been a drug runner for several smuggling operations. Kelda was firmly ensconced in selling legitimate wares and laundering money for the family business. Corrigan was involved in literally everything. When he was nineteen, he ran afoul of the Inquisition tracking down dirt on Kelda, and a particularly clever and rather surly Inquisitor offered Corrigan a choice, an out: information in exchange for an absence of the less than savory methods the Inquisition might bring to bear. His subornment was mild at first. He turned over information in dribs and drabs, never enough to tip off the family or really enough to do much for the Inquisition. But treachery is a slippery slope, and his ability to burn the candle at both ends ended pretty sharply and sourly a few years into the proposition. Unable to make more traditional charges stick on Kelda when she disavowed all connection to everything even under torture, the Inquisition ultimately took Kelda as a witch for violating Limerance's Fourth Law. Ultimately, Corrigan's internal cover was compromised and he was forced to choose which life would be his: the investigator's life, taking confessions, or the criminal's, avoiding them. It was a complicated decision that he reached, but with a family that would not take him back, Corrigan chose to crusade against his own former life instead.
    usade against his own former life instead.  +
  • As one of the younger members of the Ulbra
    As one of the younger members of the Ulbran family, Sasiri was born in the Lowers orginally. As she grew she went from disillusioned by her family to outright disappointed and disgusted. While Sasiri showed great talent in design and carpentry her cousins and siblings were out commiting crime. So it wasn't a hard choice when at eighteen she decided to leave home and become a Whisper. A year passed and she studied interior design meanwhile, adding it to her collection of abilities and talents. Her family tried to 'visit' her to convince her to help them with their various projects but she always turned them away. When she was growing up all she remembered them doing was taking and destroying, she wants to create and build and those two philsophies simply cannot coexist peacefully or so she believes.
    not coexist peacefully or so she believes.  +
  • As suggested by her looks, Rukhnis hails o
    As suggested by her looks, Rukhnis hails originally from the Dune Kingdoms of Eurus, and is willing to concede under sustained questioning that she was a priestess or wise woman or some vaguely similar manner of person among some clan of desert tribesmen roaming the back of beyond, whose exact name and location she declines to give. She also seems to have spent some time as a scholar in the Mourning Isles, which perhaps explains her rather good command of the Arvani language and her haphazardly patchy knowledge about the land of Arvum itself. She is disinclined to speak about her reasons for leaving either Eurus or the Mourning Isles, or to explain just how she wound up in the service of Lord Rysen Crovane as his personal retainer, but it seems to be this latter circumstance that brought her to Arx. Since her arrival in the city she has largely avoided drawing attention aside from establishing herself as a healer of some small note and a trusted servant of Crovane. Joining the Physicians guild early on, she had the chance to prove her medical abilities when a Eurusi ship collided with the city docks, depositing a few dozen liberated slaves who had become afflicted with an epidemic illness. Eventually she received the great honour of being appointed Assistant Guildmaster by the legendary healer Marquessa Reigna Keaton, and was also assigned the post of Crovane Minister of Medicine. While dividing her time between her house and guild, much of her work is directed towards improving the lives of the poor and marginalized and she can often be found working at the Commons Clinic in the Lower Boroughs.
    the Commons Clinic in the Lower Boroughs.  +
  • As the eldest son of Alda and Malcolm Gree
    As the eldest son of Alda and Malcolm Greenmarch, Jamie enjoyed the first couple years of his life being the sole focus of their attention. He was an energetic and impulsive youth with a fearless streak that often got him into a bit of trouble. As time passed and more Greenmarch children entered the world, it was difficult for his parents to spend the amount of time necessary to keep him busy. Being the oldest, Jamie very quickly established a close bond with his grandmother, Maryn Greenmarch, who enabled his free spirited nature by passing on the family's old traditions and teachines in the ways of Shamanism. The concept of spirit and being in touch with the wilderness around him was the perfect answer to his personality. It shaped him in many ways into adulthood, including the advantage of understanding two different belief systems and opened his eyes to new ways to perceive the world around him. As he grew into a young adult, he was ultimately knighted and earned a place with the Knights of Solace, though he was quite the unorthodox member. His knowledge of the land and tactics saw to it that many of his responsibilities and missions revolved around scouting, establishing forward operations, and protecting healers and the populace on the fringes of friendly territory. Though he is a Knight, more often then not the people he has directly fought alongside and for have referred to him as the Ranger for the way in which he fights, his understanding of topography and how to best use that to the advantage of his allies, as well as his tendency to remain segregated from those around him, including his brothers-and-sisters-at-arms. A couple years ago, he was sent out on an escort mission to ensure the safety and well-being of healers who were traveling to the outskirts to provide medical care and attention to the underserved populations. In time, his mission statement evolved as he began to face off against not just simple bandits and raiders, but pirates and darker things. Protecting the common folk at these areas and the healers he was initially sent out to escort has earned him somewhat of folk hero status amongst the fringe populations. They call him the Spear of the Greenwood for his first to fight attitude, always at the tip of the proverbial spear defending those that cannot defend themselves. His combat style, his experience, and the man that he is has been rooted deeply in Shamanism and it is not something he will readily give up. He walks a fine line between the Pantheon and Shamanism, though those who have fought beside him or been saved by him care little about his personal beliefs so much as his actions. Returning home after years of service, the prodigal son finds that the world he was once a part of has continued to spin despite his absence. With his return just over the horizon, Jamie signed on as an instructor with the Academy of War to not only pass on the knowledge and experience he has developed over years at the frontlines, but also to strengthen Greenmarch's ties to House Keaton and the Compact.
    ch's ties to House Keaton and the Compact.  +
  • As the firstborn son of the Duke of Setarc
    As the firstborn son of the Duke of Setarco, Niccolo was groomed from birth with the expectation that he would eventually rule the powerful Lycene city-state famed as the home of the silk trade. House Pravus possessed a reputation for producing strong, ruthlessly effective rulers and Niccolo appeared that he would be no exception- he eschewed the pampered lifestyle that would have been easily available as the firstborn of one of the highest nobles of the Lyceum, instead training relentlessly with the house soldiers or learning all he could from his family about the dangerous intrigues of Lycene politics and how to be maneuver its treacherous waters. As a young man, he repeatedly led the city-state of Setarco's military forces into battle against against the Sea Reavers, a powerful clan of the Abandoned which have been foes of the Lyceum for the past thousand years. With a calmly astute leadership style and formidable mental discipline, Niccolo won reknown for prowess as a battlefield commander and looked to be all the people of Setarco could ask for in the next duke. And then he met Princess Carlotta, the heir apparent of the Archduke of Lenosia, and future Grand Duchess of the Lyceum. Immediate attraction quickly became something undeniably deeper, and both immediately made their wishes known. Unfortunately like most nobles, however celebrated great love stories might be in the commons, neither the current Archduke of Lenosia or the Duke of Setarco benefited much from the match and immediately dismissed the idea. Carlotta's father pointed out that the ties with Setarco were already strong and attempting to strengthen the bonds with another marriage when they had other city-states to bring to heel was foolish. Niccolo's father was even more horrified- as House Pravus was ostensibly a vassal of the Grand Duke of the Lyceum but quite nearly a peer to the Velenosa ruler, Niccolo would be forced to marry into the Velenosa family and pass his claim as the next duke of Setarco on to his brother, and everyone rightly saw Niccolo as a fantastic future duke. Both rulers encouraged their respective children to forget the follies of youth and be prepared to properly marry as befits their obligation to their houses, but Niccolo was in no way dissuaded. At the next great Tournament of Roses, the festival in honor of the god of love, Niccolo managed to emerge as the champion of the tests of the body. By long tradition, each of the victors at the Tournament of Roses can request a boon from the Compact, with the Crown speaking for the realm in recognizing the worthiness of the boon. As with no few star-crossed lovers, Niccolo asked in front of most of the assembled peers of the realm and thousands of commoners for King Alaric the Elder to grant his marriage to Princess Carlotta Velenosa. The king agreed, and it is a very rare house that would refuse their liege under those conditions. The next two decades oversaw the restoration of House Velenosa prestige and power under the new Grand Duchess of the Lyceum, Carlotta Velenosa, heavily assisted by her talented husband Duke Niccolo. Niccolo was almost immediately appointed a Voice of House Velenosa, speaking with the full authority of the Duchess, and the two together ruled with all the deft agility and ruthless dispatch that any house in the Lyceum would envy. Niccolo was responsible for smashing most of clans of the Abandoned near Velenosa lands, creating far more stability around the city-state of Lenosia than it has known throughout its history. Tragically, the demands of leadership kept the married pair apart for sometimes years at a time, with Duke Niccolo remaining in Lenosia and making certain the vassal city-states of the Lyceum stayed firmly under control while Carlotta resided in Arx to manipulate the politics of Arx repeatedly in House Velenosa's favor. When Niccolo heard of his beloved wife's death in Arx, it is known that he stayed uncharacteristically out of contact with nearly everyone for a month while in mourning, seeing only his daughter Esera at her coronation as the new Archduchess of Lenosia and Grand Duchess of the Lyceum. Tragedy followed not long after with his daughter Esera's death by being pushed from Sovereign Bridge by the Dominus Fawkuhl, with the elder statesman very reluctantly assuming the position of Grand Duke of the Lyceum for a time, a position that weighed on him and his grief, though he found brief happiness with a marriage to Princess Deva Redrain. Even that brief happiness was not to last with Deva's mysterious disappearance, causing many in the Lyceum to believe the poor man was cursed. The respected Lycene nobleman abdicated the position of high lord to allow his niece, Princess Eleyna Velenosa to ascend and allow her the chance to rule, with him stepping into a more comfortable role as voice and trusted advisor.
    ortable role as voice and trusted advisor.  +
  • As the oldest of many siblings Dylan took
    As the oldest of many siblings Dylan took life seriously as a child, learning to be a sailor just like his father and his father before him, and so on, but it didn't take Dylan long to realize that I was not what he wanted to do with his life. So, against the wishes of his father Dylan went off adventuring to find just where he wanted to be in life. It didn't take Dylan long to discover it. Alcohol. Brewing it, more specifically. He ran into a brewmaster in his travels across the Compact lands and from him Dylan learned how to make a variety of drinks. It proved to be quite the enjoyment for him. His training to be a sailor, at least the strength, came in handy for lifting the heavy barrels to move them to storage and what not. Dylan spent much of his adult life training in brewing so that he could be an expert at it. Once he learned all he could from his mentor Dylan travelled once more, learning different styles of brewing and learning of the land to best know what would optimize his brews. During these travels he met the woman who would eventually marry. It was just after she had been freed from Thralldom, still a child. She was timid and content to hide in a little corner sewing. Sheena. At the time she had no name but she was eventually adopted by Coldrains. It took him many months just to get into her affections. He knew very well she did not talk much, if at all, of her relationship with him. So, his convincing her to marry him took several months. It was not that she objected to him or his desire to wed her, it was her extreme shines and timidness. Eventually, though, he reached her enough to get her to agree. As in it was just days before he decided to join her in Arx. September 1009. That is when he finally wed her . He met her in the Mourning Isles to make it happen then joined her in Arx.
    to make it happen then joined her in Arx.  +
  • As the owner and proprietor of the Murder
    As the owner and proprietor of the Murder of Crows Boardinghouse, Chanse Grayhope is not one would call a soft man. He's survived the better part of two decades running the establishment most favored by those needing to disappear for a while by being the kind of man that seems to have very few (living) enemies, but somehow still knows far more than he ought to about anything and everything. He always seems to be given more respect than most would expect from the dangerous sorts living in the Lower Borough, and not just due to a willingness to crack a few skulls from those that get carried away in his establishment. More than a few rough sorts that have crossed the boardinghouse owner have gone missing, and even among some of hard cases of the Lower Boroughs there is a surprising amount of fear for the businessman. For a man living among the lowest of the low of Arx, he seems relatively content exactly where he is and has made little effort to change his station in life. Some of the thugs wonder just how he gets away with it, rarely seeming surprised by anything and showing a shocking amount of lese majeste to some nobles that visit without repercussions. He never asks others their business, and has implied it's extremely wise to do the same to him.
    it's extremely wise to do the same to him.  +
  • As the younger brother of Eirene and Roxan
    As the younger brother of Eirene and Roxana, Olivian enjoyed a golden childhood, surrounded by a family that loved him. Eirene looked after him and Roxana made him into a pet and a favorite, and he was happy being coddled and fussed over, a pretty boy who liked pretty things. But Olivian was also a Malvici, and military service wasn't something he'd be able to put off forever. When his time came, he told himself he's put his head down and just get through it. It was only a couple of years. Then it would be over with and he'd never have to touch a sword or sweaty armor again. Then the worst possible thing happened: Olivian discovered that he was good at it. Really, REALLY good at it. Principles of combat that it took the others hours of practice to master came to him like he'd always known how to do them. His instincts for what his opponent was going to do in a spar were so good that he was able to react to things that were going to happen several seconds down the line. Not that he enjoyed any of it, mind. He didn't like being dirty. He didn't like being sweaty. He ESPECIALLY didn't like being sore, and seeing a lot of blood at once, especially coming from him, made his stomach do flip-flops. But he discovered that the easiest way to make someone who wanted to spar with him go away was to just beat them into submission as quickly as he could, and that motivated him to become an even better duelist. Still, Olivian was deeply relieved when all that mess was over and he could go back to the indolent life of a worthless rich boy, frittering his time and money away on the finer things of life. He ran across the occasional person who remembered the breathtaking natural talent he'd displayed with a blade, and sometimes those people even managed to maneuver him into a fight, but with every year that passed, more people forgot. Soon, he was pretty universally dismissed, and he liked it that way. His ideal life came to an end on a day when he, along with a bunch of friends, took what turned out to be an ill thought out country carriage ride. They were ambushed by shavs. The deeds that Olivian did that day (actions taken mostly to save his own skin) were the stuff of instant legend that only grew bigger in the telling. People talked of the way that he stood over the ladies and single-handedly fended off five... no, ten... no, FIFTY giant bloodthirsty shavs (or were they actual giants who REALLY drank blood?). He was called a hero over his own protests, and worse, he was soon delivered a summons from the Duchess herself. Southport needed a Sword and she, it would appear, had found just the man for the job. That's not the sort of thing a person says no to, so Olivian packed his things and reluctantly made his way to Arx.
    hings and reluctantly made his way to Arx.  +
  • As the youngest born to a lesser branch of
    As the youngest born to a lesser branch of the Thrax family tree, Jasher is far removed from the line of succession. In the aftermath of his parents' execution for treason, he and his four siblings were placed under the protection of their dictatorial grandfather, Donrai Thrax, the late Prince of Maelstrom. Living under his watchful eye meant deriving relief at being overlooked as often as he was, and ultimately contributed to the development of his sharp observational skills and appreciation for structure and certainty. He was more or less left to his own devices, free to discover for himself where he fit into the family and world at large so long as he did not shame his house in the process. One day, at the ripe age of thirteen, Jasher slipped his house guards in disguise and enlisted to become a cabin boy aboard a trade vessel. Isles lords taking to sailing is hardly unusual, but the prince was far too young, and did so without the explicit approval of his grandfather. When he was eventually located and retrieved, Donrai considered what ought to be done about it. Rather than punish Jasher for his impetuousness, he decided that if the boy would chase the salt so ardently, he should give himself to it in full, but the proper way. Thereafter, he was provided hands-on training aboard a ship so long as he agreed to keep out of trouble and tend to his studies. Each job well done was rewarded with additional opportunities, and in time he grew to be an exceptional sailor and respected leader. While many of his family members moved to Arx upon reaching adulthood, Jasher was justly putting pirates to the sword aboard his own ship, the Sea Drake. What little time he spent ashore was shared with books or family, rarely with strangers. Societal pressures and constraints inherent to nobility have always frustrated him. The prospect of marriage was approached as a grim duty he'd someday be expected to fulfill, yet while there has been no shortage of eligible women, he has never shown an interest in courting them. He rarely entertains romantic overtures in general, but it is common knowledge that he is strictly attracted to men. Over the years, strong familial ties and lasting friendships inevitably sank their deep hooks into Jasher, and those long periods spent away grew fewer and farther between.Threats of all forms bid him return to support and defend House Thrax and The Compact at large. He is a veteran of the Gyre War, Silent War, the Lodge and the Battle of Pieros Bay. He returned to Arx at a most auspicious time, on the eve of the sacking of Bastion, and the cusp of yet another series of bloody conflicts.
    of yet another series of bloody conflicts.  +
  • As the youngest brother of the Duke of Tel
    As the youngest brother of the Duke of Telmar, Lord Everard Telmar strove to be the honorable paragon that was everything his elder brother was not. He clung hard to a knightly ideal, gaining the respect of the forces of the Telmarch as he helped lead them in battle, and quickly rose to being a well-respected knight all throughout the Oathlands. Briefly, he even held the sword of the Telmarch in his stewardship, until Arn's own son came of age to wield it as the Champion of House Telmar and the Sword of the Telmarch. Lord Everard served loyally and honorably in the wars against the Shavs for many years, before recently coming to Arx at Prince Radley Valardin's suggestion and due to his influence was appointed the Lord Commander of the Iron Guard by King Alaric Grayson IV. As Lord Commander of the Iron Guard, he has a reputation for honesty and integrity that stands in marked contrast to the sometimes corrupt reputation of the guardsmen that might abuse their rank and privileges over the lowest in Arx. While the Iron Guard is by no means perfect, Lord Everard has resolutely sought to combat their excesses and make them a force for law and order.
    s and make them a force for law and order.  +
  • As the youngest child she had far more fre
    As the youngest child she had far more freedoms than some of her older siblings might have had. It gave her the chance to pick up and put down more things than many get to try in a lifetime, before she settled on the fact that she wanted to pick up a sword and become a warrior like her father. Long swords, those seemed to be the ones that she favored over anything else, although she's proficient enough with shorter and lighter swords as well. Her dedication to her father was so strong that she had a tough time when he passed away, finding her solace at the bottom of a bottle instead of in the arms of her family. She didn't let that get her down forever, though, and eventually crawling back out enough to become functional. Not perfect, no, a large part of her heart was gone, but she was on the hunt for a new purpose. To that end she went to Arx to find a new purpose in serving the family there.
    a new purpose in serving the family there.  +
  • As the youngest of Duke Barton's legitimat
    As the youngest of Duke Barton's legitimate children, Olivia enjoys something of a privileged status, not expected to lead she's been coddled more than Ashford's usually are. One would expect such treatment to have turned her into a maniacal brat, but somehow it has not. Certainly she is mischievous, and she sneaks around more than one might expect of a young woman with such an innocent face, blending into the shadows of furniture as a child, and moving through the shifting shadows of trees as an adult. She's no warrior, stalking the trail of tribal shavs, but rather she's avoiding the animals that plague the forests of her home. She's not scared of them, they are a necessary evil if she's to find the perfect blossom for a bouquet, or that one specific plant she's promised to find for the apothecarist. But she will walk miles out of her way to avoid a family of geese, or avoid an entire part of the forest during mating season. Her love of nature stops at the greenery, for certain. Prickly thorns and poisonous saps are all part of the adventure, but cuddly rabbits are simply loathsome and more than once she's released her cousins' pets into the wild where they'll be free - and no longer underfoot. The plight of Alaric IV has drawn Olivia to Arx, his condition sounding quite unlike anything she's ever seen before - and she's seen plenty, from poisonous roots contaminating a march's water supply to stinging beetles blinding infants in a tribe of Ravashari. Surely there is a cause and a cure to be found, and Olivia means to have her name mentioned upon this discovery, and many more.
    tioned upon this discovery, and many more.  +
  • As the youngest of the Selikis, growing up
    As the youngest of the Selikis, growing up he was something of a Mama's Boy, always running to his mother and grandmother whenever he was afraid. But held rapt by his mother's stories of adventure and bravery, and wanting to please his father, he struggled to face his fears, and by the time he was twelve years old, had taken his first cliff dive, a frequently enjoyed sport of the region. The act in itself was a release; he realized to confront a fear was to conquer it. When his mother died, he was devastated, grief spurring him to challenge himself, sometimes recklessly, facing the ultimate fear of mortality. He dove into his martial studies, becoming one of his father's knights, fighting in battles ashore and at sea, eventually setting his sights on a project of vision and extraordinary scope, in good faith and aware of the risks, but unafraid: The Great Road. The Great Road has brought the best and worst out of the people of Arvum, arvani and shav'arvani alike, Kaldur included. He was terribly disheartened by the strife the Road stirred and ignited, buoyed then by family and friends to remember why he began the work in the first place. He joined the Knights of Solace to walk and protect the Compact's roads. With friends and allies, he led a pilgrimage to walk the entire length of the Great Road, something he thought he would not be possible in his lifetime. Upon return, one of the original inspirations for the Great Road - overland transit to far flung Stormwall in the wake of its destruction in war - became a bond by vows of marriage, Kaldur joining House Crovane as Duke-consort to Duchess Fianna Crovane. The marriage put to rest the remnants of strained relations between Stormwall and Old Oak.
    d relations between Stormwall and Old Oak.  +
  • As the youngest of the Selikis, growing up
    As the youngest of the Selikis, growing up he was something of a Mama's Boy, always running to his mother and grandmother whenever he was afraid. But held rapt by his mother's stories of adventure and bravery, and wanting to please his father, he struggled to face his fears, and by the time he was twelve years old, had taken his first cliff dive, a frequently enjoyed sport of the region. The act in itself was a release; he realized to confront a fear was to conquer it, and so he took to learning the martial disciplines with gusto, and started to find the anticipation of danger to be somewhat thrilling. When his mother died, he was devastated, and it pushed him further into the notion of challenging his fear, of which his true remaining one is ultimately death. Now, he serves competently as one of his father's knights, but still takes the time to challenge himself with new experiences and enjoying that thrill that certain types of danger can bring.
    ll that certain types of danger can bring.  +
  • As the youngest of three sons of a non-rul
    As the youngest of three sons of a non-ruling branch of the Redrain, Baelos had a childhood unburdened by duties or significant expectations. Instead, his devout focus on swordplay, soldiering, adventure, brawling, taverns, and trouble made him something of a minor celebrity among Farhaven's soldiering classes, if not a favorite of his father. Blood on his blade, ale on his lips, and a pretty girl by his side - from all appearances, Baelos was more than satisfied with this life. This all changed after both of his brothers left Farhaven, and both found themselves dead. Now, with his father Vigsi grief-stricken and near death, Baelos for the first time is laden with duty - duty to represent his family in Arx, to serve the Prince of Farhaven at court, and to make his mark in the South.
    court, and to make his mark in the South.  +
  • As the youngest sister of Cristoph, Jael,
    As the youngest sister of Cristoph, Jael, and Cassandra she was free of much responsibility and was free focus on whatever it was at the moment that captured her fascination. For a while she thought she might be a singer or something like a bard. The next, a lawyer. The next focus was animal husbandry and then maybe even medicine. While she shied away form the martial aspects of life, she excelled at whatever she put her mind to. More recently, her father has died and Cristoph has taken the reigns over Artshall and while her heart broke for her father she couldn't be prouder of her older siblings. Now, having come of age she's been loosed upon Arx to find her path and her footing.
    upon Arx to find her path and her footing.  +
  • Asha grew up as the daughter to a favored
    Asha grew up as the daughter to a favored Champion in Lenosia, but never the less a commoner. Through the relative fame of her mother, she grew up comfortable and although at first her mother intended for her to learn another craft, when she got into her teenage years there was no question Asha sought to follow in the footsteps of her mother. The scars she wears today are a mark of her early days in the guild back home, but with time she too earned herself a reputation. Taking up the way of the spear, the serpent's dance as she calls it she lingered in Lenosia for sometime, but it proved difficult to manage in the shadow of her mother, the famed Sara the Serpent. She has travelled across all of Arvum since then, mainly seeking cities as that is where a Champion will find work. And eventually Arx, for where are there more nobles in petty disputes than in the capital?
    les in petty disputes than in the capital?  +
  • Ashlyn Velenosa was born Princess to the f
    Ashlyn Velenosa was born Princess to the family of the Lyceum. A bit of a hot-tempered child she was sent off to boarding schools and recently a propierty school. She grew up amongst the nobles, used to getting what she wanted but through schooling learned that making a fuss was not the way to get those things. If anything the schools taught her how to be proper and how to walk amongst the peers as an adult. She's just recently returned to be set out into the world as a Princess ready to be beholden to the proper man.
    ss ready to be beholden to the proper man.  +
  • Ashlyn was born to Camilla Velenosa and ra
    Ashlyn was born to Camilla Velenosa and raised by servants and maids, never truly knowing her father and his lack or presence. Naturally she was spoiled as a child with a bit of a temper, thinking she could get whatever she wanted. She was sent off to boarding schools to learn that this behavior was not okay. Her brother Jarek is a wandering priest who well left the city and many heartbroken in his wake. Ashlyn has just recently returned from a propriety school educated and well mannered to maneuver her way through society. Like a ghost forgotten she seeks new connections and to learn more about the others and the city.
    learn more about the others and the city.  +
  • Asriel Darkwater has ever been a notorious
    Asriel Darkwater has ever been a notoriously private person. Still, not every facet of his long life has been masked by the sort of mystery he so often cultivates around himself. What is it they say in the law courts of Arx? Just the facts, please. Asriel was known to be a precocious child, nobody would argue that. A noble's education and a hunger for knowledge would find him growing into a young lord of House Darkwater with a brilliant mind and a bright - if sometimes questionable - personality full of idiosyncracies. Yet no amount of radiance would help him to escape from beneath the long shadow cast by his brother Draevor, a man who better espoused the qualities a Darkwater was thought to need at the time. It could be fair to think that because of this, a younger Asriel Darkwater might have already harbored a healthy resentment for his more brutal brother even before whatever passed between them that would cause an informal falling out. In the years leading up to Draevor's death, a distance grew between Asriel and his family at Darkwater Watch. Where once he had put his keen mind to use handling finances and other important details for his House, more and more he failed to come home altogether. Every stretch of absence was longer than the last, until one day he disappeared entirely. Before he seemingly fell off the face of Arvum, Asriel had been pursuing the life of an antiquarian. Though the return of the Darkwater lord wasn't inevitable, it wasn't an accident either. It was by the hand and efforts of the newly-elevated Countess Carita that the letter which would finally convince Asriel to come home would reach him. While he isn't always quite the outgoing socialite he once was, his philanthropic nature and driven curiosity has remained intact through whatever ravages time has brought down upon him. Many of the Peerage expected that perhaps Draevor's brother might pose a challenge to the latest Countess to grace the head of House Darkwater's table, being the neo noble that she is, but to their surprise his return has found him steadfastly vocal about his support for her.
    eadfastly vocal about his support for her.  +
  • Asterion Havmarke is the firstborn and las
    Asterion Havmarke is the firstborn and last living child of Dallon and Odelia Havmarke, and the only remaining scion of the Havmarke line proper. Two younger brothers and a sister were born after, though both younger boys faced health complications that led to early deaths. Like his father before him, he was a farmer by birth and by profession, and was resigned to such a life long before he ever reached adulthood. An avid reader, he consumed every bit of ink and parchment he was able to get his hands on, primarily via discarded missives and historical texts. It was this sharpening of his mind that led to a surprisingly competent military career. It served as an escape from the monotony of agriculture and a method to elevate his own station, eventually resulting in a commission to officer. It was at this time that he took a wife, Vorina, and soon after inherited his family's lands after illness claimed the lives of his parents. She too would be taken by ailing health, accelerated by a complicated pregnancy that left Asterion widowed and without any progeny. Rather than fall into any despair, he threw his life into duty - cultivating his lands, serving his commission, and reigniting a passion for literature, now with the agency to acquire proper books to expand his library. Eventually, his military service was ended by injury and subsequent illness that threatened to claim him just as it did the whole of his family. It was this distinguished military service, though, that led House Byrne to invite Asterion to serve as a steward and agent of Cedar Vale following his recovery, a role that he has acted in with ruthless efficiency. The duty would carry him to Arx to serve the Vale from afar, and so it was that he escaped the destruction of Cedar Vale at the hands of the Abandoned. He returned when the County was given to Lord Gailin Stonewood, seamlessly transition from service of House Byrne to service of the newly created House Fireviper. So it is that he has carried on in stewardship of House Byrne, then Fireviper, and now Byrne again. He has remained through it all in a number of capacities, the only consistency a loyal and steadfast service to Cedar Vale and to the House that holds it.
    Cedar Vale and to the House that holds it.  +
  • Astor grew up in a family of simple farmer
    Astor grew up in a family of simple farmers and ranchers on House Grayson's lands. Harboring greater ambitions than a typical farmer's son, Astor decided the best thing to do was to give up his claim on the family business and start one of his own. He apprenticed under a traveling merchant who dabbled in alchemy until he was old enough and knowledgeable enough to set off on his own. He made his way around for a few years, and after a string of run-ins with bandits and scammers, he decided it was best to find a place to settle down. Now that he's in Arx proper, he's not quite sure what to do, at least not yet. He does at least believe that he's wise enough to figure it out, though.
    he's wise enough to figure it out, though.  +
  • Astraea was born mere minutes before her t
    Astraea was born mere minutes before her twin sister but the two might often go back and forth on who was actually the first brought into this world. Though she may be identical in looks to her sister they are quite different in some ways. Astraea is the more thrill-seeking, physical type who enjoyed tussling with the boys and getting dirty. Unafraid of a little danger, she always managed to find herself getting into trouble. Her mother was afraid of losing her daughter to the wiles of her whimsy and did her best to reign her in. There was no way in hell that Astraea would ever enjoy embroidery or needlepoint. Knowing her daughter well, the Igniseri noblewoman managed to procure the services of a well known sellsword from a foreign land. Due to her natural inclination toward athleticism she was an excellent student and picked up swordplay quickly. This only bolstered her eagerness to partake in dangerous ventures for that rush of adrenaline. Storm-chasing, rock-climbing, extreme sports, diving, exploring, and just about anything that risks life and limb was on her checklist. Astraea managed to undertake many exciting adventures but her career as a daredevil came to an end when she got married. It was politically motivated and she had never met her intended before they were engaged. As she got to know him it seemed alright and the Igniseri girl felt like perhaps she might even grow to love him. It was with a heavy heart that she left her family and home in the Southern isles to go and live in the icy north. Life can be good, but it isn't always happy endings and for Astraea this was quite the case. Her husband died three years into their marital bliss, his body was found terribly mangled and the cause of death was never discovered. In the weeks following the investigation into the Redrain Prince's death the grisly details were kept from his widow. After the news was delivered to her, Astraea sunk into depression and mourning, thus shattering the hopes and dreams of the southern-but-northern princess who had expected to live a long life with her Prince Charming. Many long months have gone by since then and once again Astraea has fallen prey to her wanderlust and taste for a good fight. Ever a devotee of Gloria, this princess is highly devout and her love of the Gods is second to none. It's no secret that she walks with the Sentinel and has a special place in her heart for the Queen of Endings but she carries a flame of passion in her heart and soul for each member of the Pantheon; finding their combined philosophies and teachings the most beneficial to the soul. Strangely enough she is not actually a member of any single discipleship but the Redrain princess frequents the shrine and the Cathedral. When she isn't pursuing a life of piety, Astraea pursues her interests quietly and tends to avoid the politicking of Arx. Her sister, Aurelia, and her spend a great deal of time together and tend to be synchronous with their moods. This doesn't always mean the pair of them are in agreement but even in their discordance they manage to echo one another's thoughts and feelings as if they share a soul or at the very least a mind. There are no limits on her love for family and the people, all people. Some might see this as naivete or weakness but Astraea has always seen the best in humanity and has an amazing capacity for love. She enjoys meeting people with warmth and open arms, and though she may not always see eye to eye with someone she does her best to keep an open mind. How she arrived in the city is a bit of a mystery, but the why is something she hasn't been quite forthcoming about either but she has set about throwing all of her efforts into maintaining the peace and bringing down the Compact's foes.
    eace and bringing down the Compact's foes.  +
  • Aswin doesn't really know if he was born a
    Aswin doesn't really know if he was born an Ulbran, or if he simply fell in with the family around the time that he took his first steps. He has no memories of his mother or his father, they simply were never there. The streets of the Lower Boroughs are a tough place for a child to grow up, especially by themselves, and while his parents were not there the Ulbrans were. Survival became not only possible, but he learned at the instruction of his family how to thrive in the dangerous streets. As soon as he was able, he was put to work as a lookout and pickpocket, the innocence of his youthful appearance presenting an opportunity that was not to be wasted. And then by the time that he entered into his teens he was being trained to fight and sent along on more dangerous work, a life that Aswin took to quite well. Now in his twenties, he fills whatever role the family needs of him.
    lls whatever role the family needs of him.  +
  • At an early age Wrakjon Lacerhaft fell in
    At an early age Wrakjon Lacerhaft fell in with a bad crowd with such velocity that he left a crater, and he has been digging into it ever since. He is most notorious in gambling circles, where he owes so many debts that he mostly keeps his fingers by dint of too many people arguing with each other over who gets to cut them off. He is also kept alive by being a surprisingly reliable source of salves and a decent sawbones, skills he's picked up in a curious sort of natural selection where he managed to undergo all the experimentation that was dangerous enough to learn from but not dangerous enough to kill him. Anyone he's stitched up reports never feeling any pain after he gave them a bracing drink, although it took several days for the walls to stop crawling with pixies.
    or the walls to stop crawling with pixies.  +
  • At the young age of six, Gogil had gotten
    At the young age of six, Gogil had gotten lost in the forest outside his family's home. Near the same time a group of marauders tried to storm the modest estate by walking right up the front gate. They were slaughtered and Gogil returned home with a fantastical tale of a group of traveling singers wanting to perform for their family. When he was nine it is told that he was to go spend time at Darkwater Watch, but a mighty tempest sent his ship he was traveling on off course and badly needing repair that they ended up in New Hope, house Blackshore's lands. His charges were not too pleased to find that the young lordling had disappeared into the city only to be found several months later staring at wonder at a burnt down warehouse that apparently revealed a trove of stolen goods being ferried through the town. At the age of twelve another attempt to see Darkwater Watch and visit his cousins was attempted. The tale from the survivors says they could see the city as they sailed past being harried by pirates. They were cut off from the port and being dark at night they had to sail southwardly. Long month's past as Gogil's ship stood just out of reach of the raiders before a stroke of luke saw they hidden in a lagoon. The sailors and even Gogil don't talk much about those they met on the island, but there is a song about a boy and his golden eyed duck that those sailors still sing from time to time. At fifteen Gogil was thrust into the world of academia. Not overly inclined to military pursuits and only showing passing skills as a sailor he was given the task to learn numbers and history. A task that he seemed to flourish with. Especially with numbers and the seeing of patterns and stories he says lie with them. On his eighteenth birthday he was sent for by Urime, a master accountant in Maelstrom. Apparently word had reached him of Gogil's prowess with numbers and wanted to take on an underling. About a year later he was on his way home, more knowledgeable on numbers, but confused by the sudden disappearance of Urime. He was even more confused when a Princess kissed his cheek before he boarded his ship home. At twenty one he was asked to look at the books for the family that was in Arx and immediately asked to go to the city. Eagerly wanting to help fix whatever problem he had seen in them. He didn't make it. He doesn't talk about this, and the ship he was delivered on was not the one that he left on. Not until he was twenty four, he finally reached the shores of Arx. A little shocked that his cousin Ember was now Baroness, but still eager to help the family in the city in any way he can.
    the family in the city in any way he can.  +
  • Atherton's origins are mostly unknown beyo
    Atherton's origins are mostly unknown beyond the past few years. A few whisperings of offering his services to the Abandoned linger. In the more recent past he's been seen doing mundane work such as escorting merchants about, intimidating young bandits off farmers' property, and the like.
    ndits off farmers' property, and the like.  +
  • Atria is the second of three children, the
    Atria is the second of three children, the middle child that's always so troublesome. Her eldest brother was trained to be lord of the manor and now rules House Ulixes. Her youngest sister was married off at an early age to secure trade agreements to grow the house's trade port which it so desperately depends on for life. And Atria? Well, her early years were a mix of being taught to be 'the spare' to having her time left to her own devices. She would spend many of those free hours playing the drums, for which she would find her lessons banished to the far side of the manor for the first year. She would spend other hours going to the Senate with her father and brother, listening to what she felt was worse caterwauling than anything she was mangling with her drums. The years would pass and Atria's ability to keep a beat, to lead a song or the cadence of war band would grow. And her interest in the Senate would sharpen as she realized these sometimes vitriolic proceedings held sway over countless lives. Not only that, she understood why her father took her and her brother, and not just the heir. The work their house would do could never be handled by just the Head of House; her brother would need her help. At the young age of 22, Atria lost her father. He went to Eurus, and he's never been seen or heard from again. His ship did not return and it's believed he was lost to attack. Since that time, Atria's served as the right hand to House Ulixes. Which made it not at all odd when the family contingent that arrived in Arvum included its calm right hand.
    ved in Arvum included its calm right hand.  +
  • Atrid is of House Darkwater The son of A D
    Atrid is of House Darkwater The son of A Darkwater nobleman and a Grimhall noble woman. When his mother married his father they went back to his fathers keep south of Darkwater along the deeps. It was on an Island in the middle of the deeps. The keep itself was a lighthouse the Island was called La Isla De Muerte Negro. When Atrids mother left the she brought her body guard to help keep her safe when her husband had to be away. Over the years with his mother and fathers influence and teaching he became a good and charismatic if not strict leader, learning from his mother and her body guard the arts of warfare and the brutality often times needed "the ends justify the means" right? And from his father he learned more of the sleight of hand and trickery, also inheriting the more liberal way of looking at those below his station. Through his teen years he decided to start following in his fathers footsteps hed turn out the lighthouse light allowing a cargo ship here or there to wreck on his island and pillaging the goods and money from it. Now hes left to seek out his fortune and carve his place in the world to leave his own legacy.
    lace in the world to leave his own legacy.  +
  • Attending the Apothecary College of Tor, R
    Attending the Apothecary College of Tor, Raphael Gallo would meet a trader from the north name Lianna, and eventually the two would claim each other as husband and wife. Raphael became a moderate success as a perfumer, while Lianna would sail further and further afield from home to find equal success in her own endeavors. And somewhere, along the way, Rinaldo would be born to the rocking of the sea beneath him. Rinaldo would be a sickly child, never growing to the stronger build of his family, and spend much of his childhood under the treatment of healers and his father's herbalism to get rid of coughs, fevers, and so on. At eighteen, Rinaldo would return to Tor and attend the college to become an apothecary himself. He took to perfumes and dyes more than medicines, and after graduation from that academy has come to Arx and joined the Whisper House. Enamored of their beauty and grace, Rinaldo has taken his place as somoene that can enhance his fellow Whispers more than he spends time courting his own customers. He provides perfumes, soaps, hair dyes; he offers services with accounting, bookkeeping, and helping run the administration of the house. While he may be pretty enough to catch some patrons of his own, Rinaldo much prefers the role he's in. After all, it allows him to hide the illnesses that continue to plague his adult life.
    es that continue to plague his adult life.  +
  • Audric changes his background story with e
    Audric changes his background story with every telling, lying for sympathy or just because he finds it wildly entertaining. In the (very) rare cases when he is forced to be honest, such as talking to the high and mighty of society who could have the rogue hanged under the entirely correct assumption he must be guilty of something or other, Audric would be forced to admit that he grew up in the rough Lower Boroughs of Arx untroubled by burdens holding him back such as parents, a family, or basic human necessities. Audric contends that while being a waifish urchin was a promising career track, he quickly discovered the far more lucrative field of talking oneself in and, more importantly, out of trouble. Noticably vague about how he first learned swordplay and made the acquaintance of other sellswords, the scoundrel quickly learned that a captain of a sellsword company is not so much the best swordsman as a leader of other soldiers. Or, in Audric's far superior case, someone who can present a reasonably facsimile of a leader while cashing in big on the work that mercenary groups are hired to do while trying to avoid the work of actual bothersome fighting. Also extraordinarily vague on the real details for how he came to be the head of the Valorous Few sellsword company, which is neither few in number nor anything resembling valorous, he has a remarkable talent for being hired while never actually fighting. It's not easy to be an honorable man, which is why Audric is devoutly glad he is instead profoundly not that.
    ly glad he is instead profoundly not that.  +
  • Aurelia was birth was the first blight upo
    Aurelia was birth was the first blight upon her mother's honor, but it would not be the last. Her mother was sister to the Duke of Pravus, a cutthroat woman who relished power and adored those who would wield it sharply. Although arranged in a political marriage with those Houses who would later rebel against the Duke of Pravus, she fancied a pirate lord as her bedmate, a thinly-tolerated practice given his open defiance of maritime law. When she became pregnant, she asserted often and loudly that it belonged to the pirate lord and not her husband. From a young age Aurelia took after the Duke of Pravus, who was determined to reform Pravus's image. She studied the songs of Valardin bards, and the great legends of their Dragon Knights protecting the innocent. The Duke showered her with the tender love and fatherly affection that her pirate lord of a father did not, and shaped her romantic's heart from a young age. Just before the conspirators raised their rebellion against Pravus, she was sped away to live with her father. Soon her mother joined them with news that the Duke had been assassinated, but his heir Belladonna, new Duchess of Pravus, had put down the rebellion. She wept for days until news trickled in that her trueborn siblings had been slain. Although she had never been as close to them as her uncle, the grief was too much to bear and she threw herself into the sea. Hours later she was discovered huddled on a beach, covered in black seaweed. She said that she had been saved by beautiful beasts from the sea. After that day, some thought she was touched in the head and strange, though no examination showed any lasting harm. She lived among the traders, smugglers, exiles, and cutthroats of the island for a time, and reportedly gossipped and performed often. A sudden sickness that swept the pirate cove put her father's life in peril, and with it, the guarantee of her safety. Although her mother refused to leave her beloved's side, Aurelia had no such warmth for the man who had not been the father of her heart. She paid a smuggler to take her to Arx, where she penned a letter to Belladonna Pravus, requesting clemency and an audience.
    avus, requesting clemency and an audience.  +
  • Aurus was ever happy to do what was expect
    Aurus was ever happy to do what was expected of him. He was, truth be told, everything that Stuart Wyrmguard could want in a son: skilled with a blade, purposeful in his quest to excel, stately, and a bright shining star of the family after Caras's fall. He had never spared a second thought to being a younger son, confident in his own abilities and goals. He was also much unlike his cousin Damon, who tended to want to stick his nose into books and histories, rather than into the thick of things and make it himself, and in this, too, he strove to take up the mantle of everything his uncle had wanted. And though he and Damon were unlike in many ways, he still felt a great affinity towards him. Strangely, in the wake of the tragedy of Sanctum and secondarily Damon's untimely death, Aurus seemed to be one of the least affected. Some think that's because his smile is too bright to falter, or, as some have disapprovingly thought, that the young knight is just not as serious as he should be. With the turn of threats to the Compact to the east, the young crusader has come to Arx proper to support his sisters and cousins, and join the ranks of the beleaguered defenders of the Crown.
    of the beleaguered defenders of the Crown.  +
  • Austen Ferron is the baby of the family, t
    Austen Ferron is the baby of the family, though he may look far from it. He and his family resided in a small hamlet within the Oathlands and he spent most of his youth doing farmwork and growing strong through manual labor. The older youths of the village would often pick on him, until one day he shot up and wasn't quite so scrawny any more. Then he beat them up. Austen did not particulary want to become a farmer, nor did he wish to become a smith like his eldest sister Ida, so when the opportunity arose he joined the military as a soldier. It did not take quite as well as he thought it would: after running afoul of a vengeful noble he was discharged, but at that point he was just about done with that foray anyway. He returned home, still a teenager longing to be something more in the world. One day, a perfect opportunity arose: on his trek to the nearby city he came across the beleaguered caravan of a knight, and after helping fix the wheel the knight offered him a position as his squire. He happily accepted, and for the next two years accompanied the knight errant on his travels, learning what he could. Early into his eighteenth year he was knighted to little fanfare, but knighthood fit much better on Austen than farmerhood. He arrived in Arx and joined the Iron Guard at the recommendation of a friend of a friend. The intricacies of city law still puzzle him, but he is slowly getting the gist of it.
    , but he is slowly getting the gist of it.  +
  • Austin is not terribly well-known outside
    Austin is not terribly well-known outside of his personal circle; he grew up the son of dirt-farmers, scrabbling to provide for their family. His brothers became petty thugs; his sisters became either disreputable, or married off quickly to any man who could piss in a pot. Austin, however, had no intention of living in squalor. Growing up, he viewed his peers as petty, reckless fools, and had little love for them, regarding them as more children than proper adults. Thankfully for him, he also found that they rallied around any figure who could make an empty promise--also like children. He took his time sowing his wild oats in the lower boroughs of Arx. Those who know him know of his past of petty thievery--and the occasional transfer of currency from the pockets of others into his own. He was known to associate with criminals of various levels of repute. Often, he recruited other young folk to help carry out his dirty deeds, most desperate to make something of themselves despite their dismal life prospects. But thankfully, by some miracle, he straightened himself out by his young adulthood to enter legitimate social circles. He clawed his way into the middle class by gathering a small company of sell-swords and hirelings, known as the Letters of Marque, which he still operates out of the lower boroughs to this day.
    tes out of the lower boroughs to this day.  +
  • Avaline often heard stories about the wint
    Avaline often heard stories about the winter storm that blew the day that she was born, one chilly February night. Never one to wait for long, she arrived early, while her mother was still on business in Farhaven. Snowed in from the storm, she came into the world defiantly screaming out her protests, fists clenched in her tiny fury with hair as white as the snow that cascaded outside. So that was how she came to spend her first months in Arvum in Oathlands, until finally she was old enough to travel back home. Time back in Granato was typical of a southerner of her station. From a very young age she took a great interest in strategy games, and began looking in earnest into the history of wars and great strategists. Many war games were set up with her siblings, games of strategy and tactics. Eventually she began to see herself as the general of all of her sisters and brother, and it turned into a very real interest in becoming one in earnest. Of course becoming a general isn't something that is just handed to young women, so as she grew older she knew she would have to be a soldier. She trained with her blades as surely as she honed her craft as a strategist, and over time she really did find that she had a knack for it. She squired from a young age, until finally when she came of age swore her oaths as a knight. It was her calling, and her life's passion. She quickly made a name for herself in small skirmishes as a talented fighter, adaptable and ferocious. She eventually gained true renown as a commander when she picked up the banner of a fallen commander, while surrounded by enemies. Outnumbered and outmatched by a much larger force of shavs than they had been expecting, Ava pulled the remaining soldiers back, only to press forward once more when she'd found more favorable conditions. Her victory was well regarded and earned her the attention of a young Velenosian prince. It was a whirlwind romance, and perhaps due to her own renown in the previous battle she was allowed to marry into the family where she continued her service as a Lycene Knight-Princess, serving to drive back the silence in her own campaigns, enjoying the brief respite to birth two children of her own, and with the new threats looming from Darkwater, Avaline finds herself travelling to Arx with her children to reuinte with her siblings, and assist the increasingly disparate situation bearing down upon them.
    isparate situation bearing down upon them.  +
  • Avasyn has never been the luckiest of sort
    Avasyn has never been the luckiest of sorts. Raised in a very poor family devoted to the House of Valardin, she's lucky enough to even know how to read and write. Her father a drunk and her mother a lowly maid, Avasyn grew up as the youngest amongst her family, with three other siblings. She was the last, an unfortunate mistake on their part, and they looked down on the girl with an unhealthy amount of resentment. After all, she was another mouth to feed. But their dislike of her went far beyond regret, and bordered on near mad superstition. They weren't the brightest of people, and living with one foot in the gutter, the other in the grave, was enough to drive most of them mad. It was no surprise, but somewhat strange, when a thirteen year old Avasyn retreated to the heart of Arvum to forge out her own life without her family, alone, penniless and scared.Swearing fealty to the Crown, she was taught by an old healer and mixer of posions, learning everything she knew before she passed away. And she found sanctuary with the Cullers, who opened their arms for her, and became more a family to her than our blood family ever were. But still, the events that drove her away still haunts her, along with the ache of being loathed so by those she'd spent her childhood years with. It leaves a deep, bleeding ache there, and the guilt can sometimes be seen in her eyes before they turn cold and secretive.
    eyes before they turn cold and secretive.  +
  • Aviana growing up was a happy child, her p
    Aviana growing up was a happy child, her parents worked hard to give her what they could. Growing up she listened to her mothers teachings on how to sew and as she got older she was able to use that to sell at the local market to help her parents. Growing up a only child was good in ways but bad in others, it meant a lot on pressure of Aviana but she seem to handle it. Her mother would tell she had a calm soul a lot because in times of stress Aviana would be able to stay calm. One of the things she enjoyed very much was watching the nobles and knights sparring and jousting, but her mother use to tell her all the time to get her head out of the clouds that she was the daughter of a farmer and a tailor and she two was just like them a commoner it was a harsh lesson but Aviana down deep understood.
    sh lesson but Aviana down deep understood.  +
  • Avovorinth was born to a Pirate Lord by th
    Avovorinth was born to a Pirate Lord by the name of Zothar and a prodigal mother from a people who hail from an island in the middle of the sea that nobody has ever heard of. Avorina, the mother of Avo, became a fortune teller, a false one of course but such is the way of the Darkcrows. This worked for a time and Avorina was able to provide for her child till he became of age to sail and do the work that sustained the Clan, this was when the little guy was first able to set to sea by his papa's side. Avo's father was infrequently involved with business at sea. Some might call raiding or thieving but others called providing, but none could say he was anything but a good father. Often, he would return after many months with small treasures and tall tales and his son was entranced by these tales and imagined his father as a heroic adventurer. One day a woman entered Avorina's home and asked for a reading. Avorina did as always, telling her what she wanted to hear, or so she thought. This woman was in fact a truly talented woman with mystic insights that bordered on the impossibility. She was furious with Avorinas deception and in her rage she cursed her child and his entire bloodline, or so the story goes to explain away the whimsical fate of madness beset upon the boy. Avorina was horrified, and slipped into a deep, unnatural sleep. For one month she was bedridden and had constant nightmares until eventual she died, nearly a week before Avo's father returned. Zothar had finally become captain of his own prize and was joyous upon his return, only to find Avo crying in a corner covered in blankets and his wife dead from wasting sickness. So they said. The father of this unfortunate child knew no other remedy, and thinking the entire situation too strange to deal with he took the child and brought him onto his ship and left the Roost. Avo was a small boy, not deemed very much of a sailor from appearances sake, but nonetheless gained favor with the crew by quickly picking up several of the tricks of the trade. He would traverse the ship with swiftness and grace, helping here and there with the tasks that needed doing. All the while he suffered from madness which struck him blind and senseless on occassion. The sailors were uneasy at first and thought him tainted by the red waters but of course his father's stature and the fear he cultivated from his men kept them from tossing the boy overboard. After several years on his father's ship, he had learned to do nearly everything that needed done on a ship. The crew loved Avo despite his odd nature and strange mannerisms. So it was only natural that when Zothar was aged he was promoted to captain. By this point his madness had grown into a core part of his being and through it he gained a reputation for being insightful in ways that bordered on the impossible and yet still he turns to drugs, drink and the embrace of solace to deal with his problems. Not a bad thing at all and for this very reason his family line managed to avoid much of the extinguishment that the rest of the Darkcrows suffered beneath the hands of the Seraceni's righteous steel and the flames of war. Perhaps this is why he serves the House today, coming all the way from the Roost to serve the interests of the Clan and the House alike.
    interests of the Clan and the House alike.  +
  • Azova was a treasured daughter who grew up
    Azova was a treasured daughter who grew up with the pampered life of a noble and yet found it left her empty and cold. Instinctively conscious of her privilege even at a young age, she observed her family’s place in the world with a certain level of native uncertainty for its justice, and focused hard on her studies with the seraph on anything that she could learn that might justify her position. So it was not that surprising, as she blossomed into an earnest, educated young woman, that she blossomed into one with a keen desire to find ways to give back to the world and to help others. Well-intentioned idealism is not the only pathway to the physicians’ guild and the Mercies of Lagoma, but it is a well-traveled one, and there were friends and mentors to help guide Azova on her way. With the support of her family and a dewy-eyed hope about the future, Azova ventured forth to Arx. During the Silent War, she cut her teeth on battle, and saw horrors that quenched her initial idealized version of being a battlefield medic in blood and terror. Others might have wilted back and sought a quieter life, a quieter service, when subjected to such early trauma in their career, but not Azova. She was a noblewoman, a daughter of House Darkwater, a lover of Lagoma, and above all other things, a healer. She had studied to be a doctor where she was most needed, and this was a trial by fire that left her with grim determination to succeed.
    ft her with grim determination to succeed.  +
  • Background  +
  • Bahiya grew up a beloved child of minor no
    Bahiya grew up a beloved child of minor nobility, her peaceful, idyllic childhood marred only by a singular accident that robbed her of her sight. Adaptation required a strength of character that bloomed easily and surpised no one; sightless or not, her family found it hard for her to be anything less than independent and gracious. Well loved and well educated, there wasn't anything she didn't want to learn, the girl having an especially keen ear for language fostered early. It's very difficult to grow up loving your life, your people, your place in the world, even the path that unfurls before you, when you disagree so heartily on something so fundumental to it all: slavery. It's a dangerous thing to disagree with salvery among the Eurusi, but from a young age Bahiya struggled to keep her ideals hidden. Life as a courtier, an influencer, and an advisor, settling into the official role of diplomat came naturally to the educated young woman. Finding her words weighed seriously by members of court, both the respected and the powerful, it was Prince Damik'uhl'daja who eventually brought her into his retinue. Kenjay, her bodyguard, was a slave in her service until they came to Arx, Bahiya's first order of business to free him gaining her an unexpected companion in this foreign country. His freedom is a release of her own as well, as she no longer needs to hide her formerly forbidden ideals among the people of the Compact.
    en ideals among the people of the Compact.  +
  • Baltus Darkwater was born to the life of t
    Baltus Darkwater was born to the life of the sea, like many of the Saffron Isles. Being a man of the sea goes is in his blood for it goes back generations. His love of the waters might be aided by the fact he was born on the Isles, more specifically Cielos Encantadores. There he was raised, mostly by his mother, along with his siblings. He was taught a mix of being a proper nobleman and sailor, making him both regal and crude, yet charismatic as a leader. When he was old enough he started travelling with his father on the seas, learning the way of a future captain of a ship. He spent his times in port in the arms of a woman he could seduce with his confidence and charm, though, because he was on the more serious side his choices were limited despite his looks. When his mother died at the birth of his youngest sibling Baltus and his father agreed that Baltus would spend a little more time on shore attending to his siblings to assure they were properly raised. He still spent time on the sea but less until his younger siblings were old enough to take care of themselves. During one of his times at port in Arx, a very brief port, Baltus met his wife to be. A Whisper and the epitome of beauty, at least to him. During his time in Arx he spent every available moment with her, trying to woo her. He managed to woo her enough to get her to agree to keep in contact via letters and to meet each time he managed to get to Arx. Baltus took every trade he could to get to Arx and spent his time there with the Whisper, Carita, and with her he built a grand romance. He had to fight to make Carita his wife, for she was common - even though she was a Whisper. Carita was his grand love. With her he has, thus far, had one child. And yet things took a dark turn soon enough, and they went from a grand romance, to estranged, to divorced. Still she remained a Darkwater, something very difficult for Baltus to understand - particularly when she was made a Voice over him. But all of that seemed less important after Darrow died defending Darkwater against the Fleet. Though Carita had ordered the place evacuated, still this was his home, and now he has determined to spend his efforts showing what a true-born noble can do - rebuild his home, strengthen his people, and lead well into the future.
    his people, and lead well into the future.  +
  • Barik's life begun in the Western oathland
    Barik's life begun in the Western oathlands that belonged to the Kingdom. His family was one of proper means- his father an auspicious, and beloved bard who went from home to home leaving little crumps of happiness, and sometimes more than that. His mother wouldn't complain, he always came home with coin, and for a woman who had spend her whole life in poverty it was sufficient for her. The inherently independent Barik took to hunting rather than singing; he took to trekking through the wilderness and adventuring to far-gone townships rather than inherit the legacy set by his lascivious father. Since his departure from family grounds, Barik has been on a quest of acquiring meaning- meaning that hasn't been manifested, yet hopes to find in the very Capital of the continent.
    find in the very Capital of the continent.  +
  • Bashira was a Thrall, much like her brothe
    Bashira was a Thrall, much like her brother, Caspian. As were her mother and father. Her parents died and they inherited their debt. To say that their life was not easy was an understatement. But there was a light in the form of Princess Donella Thrax releasing them from their Thralldom. Bashira was sixteen and Caspian was nineteen. Going from life as a Thrall was not hard for her, that was until Caspian said that he was going to leave for Arx and become a mercenary. This did not upset her. Her brother needed to walk his own path and he had taken care of her. She was a bit upset with him when she found out that he'd changed his last name, but, she let it go. She stayed in the Mourning Isles, determined to find out more about their Tribe. Wanting to find some remnant of their family. But that turned out to be far more difficult. So she started to learn a trade, working on merchant ships as a sailor. When she wasnt working, she was doing her best to absorb every bit of knowledge she could about the Island Shav culture and things related to it. Caspian wrote her diligently. Through these she learned more of what he was doing, but she knew something was amiss. Call it sibling intuition. She continued to work hard though, finally going back to learning new skills. She was surprised recently by a letter from her brother, asking if she can meet him when he visits the Mourning Isles on the Champions Tour.
    the Mourning Isles on the Champions Tour.  +
  • Basilio or "Basi", as his crewmates call h
    Basilio or "Basi", as his crewmates call him for shorter name convenience, is not one with much to be recorded in the annals of history. Hailing from the Saffron Chain, grown up around Darkwater docks, he had neither memory nor keepsake of either of his biological parents as he was thrust into this world of salt, sea, and scoundrels. He was taken in and raised by a crusty old cook who lived in the company of the tropics' Lower natives and worked on a Thraxian ship. While occasionally a pilferer when the need or urge arises, Basilio thrives more when able to jump from one odd job to the next. As such, he has garnered a bit of a reputation back home as "that boy who can probably do the thing". His foster father managed to squirrel him into some more stable employ on the same sailing vessel as a rigger. The ship has recently docked in Arx but, unfortunately, some political issues surrounding their current Captain and Quartermaster have left the crew in shambles and Basilio without a job (because good cooks are always in demand).
    (because good cooks are always in demand).  +
  • Bastien came to Arx as a young man in his
    Bastien came to Arx as a young man in his early twenties with far more pride and attitude than the silver in his pockets warranted and with ambition of great artistry. Surprisingly -- to Bastien, at least -- these ambitions were not /immediately/ fulfilled by wild success and acclaim. He's been toiling away, mostly in the underbelly of the city, but eventually towards more of the mediocre middle once he found enough steady work over the past decade. The focus of his work is in playwrighting, and he became known -- at least within a small community of arts lovers -- for having a particular affection for plays of political and cultural commentary with a taste for the avant garde. Of course, sometimes he just needs to write a comedy where everyone gets married in the end, if for no other reason than to pay the bills. But he doesn't do it /gladly/.
    the bills. But he doesn't do it /gladly/.  +
  • Baz is a Thornburn, and she couldn't have
    Baz is a Thornburn, and she couldn't have been born into a better family. Full of artists already, it's how the woman's writing was nurtured, and so one can't say lack of nurturing is why Baz turned into an acerbic recluse, obssessed with finding the perfect muse, with writing plays that shape the Dream itself. She's had critical acclaim, she's tasted the dizzying, drugging heights of seeing her work spread across the land. But the mercurial playwright has also sampled the bitter dregs of bad reviews, has fallen into black despair at the smallest criticism, hiding herself away in her family home back in Arx, chainsmoking and writing drivel for months until the cycle repeats.
    drivel for months until the cycle repeats.  +
  • Beaten into shape, that is how Tobias woul
    Beaten into shape, that is how Tobias would describe having spent his childhood. He was everything his father is not, but being the oldest son, he was expected to one day take over as General from his father. Indeed, Tobias threw himself into his studies and training quite well, but compensated for his own sanity with indulging himself excessively outside of his daily training... a fact that drove his father to press him even harder. After all, if he had the energy for pursuing sports and women, he had energy to do more training. This vicious cycle took most of his teenage years... until finally, he seduced Beatrice Grimhall at a wedding reception, and spent a month doing semi-nightly 'meetings' with her before they were caught by the Telmar Guard. Furious, Duke Grimhall demanded that Arn arrange a marriage to his daughter. Never more than a casual dalliance to find some measure of enjoyment in his fathers relentless schedule, Tobias outright refused, setting off a dispute between father and son that ended with Tobias disappearing a week later, under the cover of night. It's been many years since that night, with Tobias coming back to public Compact life as the Lord General of the Crimson Blades. He's spoken very little of the five years he had disappeared to anyone, and has seen the Crimson Blades through the Silent War with skill and professionalism, along with many other contracts. Tobias might be the black sheep heir of House Telmar for now, but there's no denying he's a skilled general and warrior in his own right.
    lled general and warrior in his own right.  +
  • Beatrice's parents ran a shipping business
    Beatrice's parents ran a shipping business out of Caith. The family did well enough, though at any given moment their entire fortune was wrapped up in some expedition or another, or it was drained to repair a ship, or something else meant constant scrimping and saving. As she grew, she watched her parents celebrate new deals and weep when a ship was lost. She saw how the pair went to bed every night exhausted. She watched as years and years of grueling, painful work netted them almost nothing. Beatrice decided that was not the life for her. The woman was allowed out of the warehouses and away from the ledgers when she turned seventeen. It wasn't that she wasn't an excellent bookkeeper, she just wanted to see more. She was soon first mate aboard one of her mother's ships. At twenty-one, after a most unfortunate accident during a storm, Beatrice's ship was out a captain, and she was quick to take the job. By twenty-three, Beatrice was soon raking in piles of silver, all off the books and without her parents' knowledge. Beatrice had learned quickly the fine art of smuggling. She had fallen in with the Argento family, who ruled Nilanza back then. After financially supporting a failed attempt to overthrow the Pravus family, Argento was hurting for funds. They turned to illegal goods, and Beatrice became their primary mover. It was good, easy, fun work. In the next couple of years, Beatrice left her family's company to work exclusively for Argento and oversee their ports and smuggling operations. Things were going well, until it seemed the Pravus family had figured out everything. Fearing Beatrice might flip on Argento, the family ennobled her. If she was an Argento herself, they reasoned, she'd be seen as guilty. She would be unable to turn against the family without getting herself imprisoned or worse. And they were right. Beatrice fed information to the Pravus family. She saw the coming wave. She knew this would only end one way. And when the soldiers came to collect her, as they came to collect every Argento, she went into her cell with chin held high. A year later, Beatrice has emerged from the dark of her imprisonment. In that time she not only convinced Marquessa Lianne that she was the one who had turned against her oath-breaking family, but that she was also ready to serve once more... not to mention too useful to have locked away. Beatrice was declared innocent of treason, and the time she served plenty to cover her other misdeeds. She surely wouldn't pick back up her old illegal ties, not after being granted her freedom! No, surely not. Now, she is still a noble, sworn wholly to House Malespero, and eager to get Nilanza back in proper order.
    eager to get Nilanza back in proper order.  +
  • Beatrix and her twin sister Margaux were b
    Beatrix and her twin sister Margaux were born in the beautiful city of Tor to a branch of the Corsetina family. Unfortunately for them, their youth was during the troubled time of the Tor-Southport War, when Count Lucien Malvici had usurped the rule of the Fidante family, and their early years was spent evading the horrors of war, the cruelty of the well born, and dreaming of one day having the peace and luxury of the nobility for themselves. As women the two sisters rose notoriety. Beatrix was a well-known muse to many artists in the city, her dalliances with upper crust commoners and even some nobles sparking many rivalries and a lot of drama, her ambition and boldness unafraid to make the occasional enemy. Margaux's fame was darker, the shadowy woman having become a criminal of ill-repute who avoided capture time and again, ahead of those who set themselves to catch her every time. Their paths diverging, the elite called Beatrix their White Thorn, bright and perfect, and in time a noblewoman of the Fidante vassal of House Floris was so taken by Beatrix, the noble asked her in marriage, giving up rank and title (if not wealth) to join in marriage. The tragedy that followed quickly became the talk of some of some of the Lycene city-states, and the common consensus was the following drama occured: Feeling like she had been left behind by her sister, the violent Margaux murdered Beatrix's wife a day after their wedding. The White Thorn woke up that morning by her dead spouse's side, the former noble's chest carved open by with a single, bloody white rose stuck into the exposed heart. The noblewoman-turned-commoner's former House couldn't accuse Beatrix of the deed as she would be the one to lose any benefits gained from tying herself, even if haphazzardly, to nobility. The answer was obviously Margaux, and the hunt began immediately. Beatrix, alone and afraid, worried that once the Floris were done hunting down Margaux they could come for her. She was just a commoner, after all, why would they stay their vengeance and stop at one Corsetina? With the heat too much for to handle in Tor Beatrix left for Arx where she has since found and sought refugee with the rest of her family, hoping she can rebuild her life away from Tor and her sister. But Beatrix is already recovering. Bloodied and hunted she might be, she's still the ambitious young woman that was unafraid of obstacles in her path. She'll have her wealth and safety again, and woe be to those who stand in her way.
    and woe be to those who stand in her way.  +
  • Because he was the second child of Duke Ed
    Because he was the second child of Duke Edmund Laurent by a number of years, Cristoph was educated as the 'spare' to his sister's heir. He showed considerable aptitude for the soldier's trade, and generally expected that it would be the knightly service of the ducal seat that would be his life's work. Yet his path was not so set when she struck herself from the rolls of House Laurent. His sister was in her early twenties when she left the laity sisterhood of Gloria to be truly godsworn and throw herself into the Faith. That left Cristoph a boy coming to his adulthood in a changing universe. (It also killed a potential marriage alliance with another ducal house, but never mind. There will always be more potential brides, right?) Yet the mantle of heirdom did not sit easily on Cristoph's shoulders. He was accustomed to a soldier's trade, a soldier's goals, and he hungered for the glory of the battlefield. He risked himself early and often, leading from the front and leading the charge ahorse against the Shavs even as a young man. Badly injured to within a few inches of his life in a skirmish a few years ago, his men prevailed upon him to control his more glory-hound impulses; his father had lost one heir to a different kind of duty, and it would be terrible to lose another, particularly with his younger sister so very much younger. In order to accustom Cristoph to responsibility and grow him into his role as the future duke, he was made Voice of Laurent, and threw himself into the work with a will to prove himself, first while he lay recovering in an infirmary bed, and then afterwards when he was wholly recovered. He proved a pragmatic thinker and a capable organizer. So it was that when the duke fell ill and died in the spring of 1005 and he took the reins of the duchy, it was with several years solid experience under his belt, as a leader of men whose vibrancy was newly tempered by patience.
    e vibrancy was newly tempered by patience.  +
  • Bedivere Tyndall is a retired general know
    Bedivere Tyndall is a retired general known for commanding the 8th Lancer Unit of the Bisland army during many skirmishes against hostile shav'arani tribes in the Crownlands. A son of Sir Harry "the Hotspur" Tyndall, Bedivere was groomed for command at an early age and distinguished himself apart from his peers once he joined the ranks of the Bisland military, at the ripe age of eighteen. He made friends and quickly ascended the ranks, culminating in him becoming one of the youngest generals to ever be appointed. He developed a reputation as an expert horseman and set an equestrian high-jump record that stood for almost 15 years. Ahead of him seemed to be a promising military future -- one likely to be longer than that of his notoriously hot-headed father. That is, until he suffered his first true loss on the battlefield and was captured by a particularly vindictive chieftain. For having slaughtered his sons, the chieftain refused to execute Bedivere outright, and instead severed his right hand, killed his men in front of him, and proceeded to torture him for weeks on end. He was saved by another unit, and he recovered physically, but the mental scars were permanent. In anguish, Bedivere retired from the military at the age of thirty and returned to his home in Old Oak, where he married his childhood sweetheart and began a family. He attempted to become a farmer to acquire the income to support his family, but his injury made him heavily reliant on paid help, and the fickleness of the harvest made their financial fortunes precarious at best. In early 1006 AR, his wife Lynette fell ill and unexpectedly passed away, leaving him to raise his two children alone. As fortune would have it, his nephew would be ennobled later the same year, and offered him a position as Marshal of Hawkhold -- and with it ennoblement and enough silver to comfortably provide for his family. Bedivere accepted, his mind still sharp as ever, though his reflexes notably less so. Upon visiting the city for the first time in many years, Bedivere accepted a position within the Knights of Solace, seeking a position to re-train his rusty skills and lend his assistance to a worthy cause when his duties at Hawkhold do not overwhelm him.
    s duties at Hawkhold do not overwhelm him.  +
  • Being a young girl who has never known her
    Being a young girl who has never known her parents, life has been rather difficult for Anastajia. She knew her strengths were in making people happy, and decided she would make a living out of doing just that. You may think one in a situation such as hers would lose their way in life, but she resolved to keep her head held high and take it one step at a time, literally. Entertaining people was in her blood, and with the various skills she had picked up along the way, as well as her aptitude for dance, she was able to make a enough money to get by. She may not be wealthy, and may appear to be all alone in this world, but the fact remains that she is gifted with the ability to touch the hearts of everyone she meets. Because of this, she never feels like she is alone in the world.
    ever feels like she is alone in the world.  +
  • Being born a Lord of Grimhall was to be bo
    Being born a Lord of Grimhall was to be born to privilege he never wanted, and obligations he never asked for. From a young age, he was fascinated by the court of Arx, with its fashions and grandeur, but that wasn't what was expected of a Grimhall lord. He was to be a solider, to set aside any frivolity, and to marry a wife in a political match eventually. His sister Jadzia was set to marry someone far off in the Lyceum by the time they were 18. It wasn't what she wanted, but she was more resigned to her familial sense of duty than Bjorn. He still hoped he could avoid it, spending time with a handsome courtier named Thomas who acted as a tutor, and filled the young man's head with tales of the capital city of Arx Still, despite wishing to do little more than spend time with the young man who had won his heart, Bjorn was to be a soldier. While Bjorn was far from weak as a young man, he had always been built for speed and agility compared to his hulking and brawny older brothers, who mercilessly abused him in training and mocked him ruthlessly as he learned. His father, without consulting the young man, informed Bjorn was due to marry in the Oathlands, and would be marrying out of the family. He'd likely not see home, and Thomas, again for years. Rather than face that, Bjorn did the near unthinkable for a noble, and renounced his title, traveling to Arx to live with his sympathetic Aunt Mahin in the Ward of House Thrax. That put him in contact with the Crimson Blades who had been hired by Aunt Mahin to protect her very small estate. He began to spar with them and soon caught the attention of their Lieutenant. It wasn't long till he was signing papers with his aunt's blessing, and despite the heartache at leaving home and those he cared about behind, he felt happy. Briefly happy. He received word of his aunt's brutal murder during his Crimson Blade training. Apparently, he had not been gone a day before someone killed her. Sliced her flesh into ribbons. House Thrax's guardsmen even permitted the Inquisition to look into the matter, but the guilty were never found. Her last wish was he be happy and do well in the Blades, to follow his heart. And so he has. Throwing himself into the Blades that welcomed him, despite his name, like family. And it became real a few years later when Thomas joined the Blades as an adjunct healer for a contract. They fell in love and got married. Everything was going so well. Then came the Silent War. At the end of it he survived, but according to records his husband's position was overrun. He never even saw the body. Other men would have fallen to drink or worse, he fell to killing and focusing on his work. Taking the pain and making it useful.
    ork. Taking the pain and making it useful.  +
  • Being born in Velenosa means that eventual
    Being born in Velenosa means that eventually, all citizens must learn to either deal with the many tricks, machinations, and horrors the houses inflict on each other, mostly in 'private', or learn to ignore and avoid them. Lekan learned at an early age that he had a steady hand, a lack of issue with the shedding of blood, and a desire to have the fine things of life. At first, he was a steadfast worshipper of the Pantheon, but years of harsh, vicious back-alley fights and backstabbing intrigue that, despite all prayers to the contrary, has left almost everyone he ever knew (family, friends, loved one) dead in gutters or vanished? He believes in nothing. Well, that's not quite true. He believes in his own sword-arm. He believes in coin he can touch. He believes in women, or at least that they exist. He believes that people can use him. So he comes to Arx, the sour taste of a deal gone badly being rather hopefully left behind as he hopes to make a new life in this city.
    he hopes to make a new life in this city.  +
  • Being born into the Ironfoot clan meant be
    Being born into the Ironfoot clan meant being as hard as the metal from their namesake. His ancestors got their name because they were so tough, so relentless that none could match their stamina in battle. Being the second second of Tuscak, an Abandoned shav traditionalist who was fed on the fires of hate for the Compact, he was raised to raid and burn the fields of his enemy. His mother shook him from her skirts when he was old enough to stand on his own. Any weakness or tenderness was beaten out of him by the time he was ten. When his father put a bow in his hand, because his leaner stature and keen eye made him a natural, he practiced with the intent that he would make his father proud. Brand was a plaque upon the Abandoned Tribes of the Oathlands. He took the fuel of hate that lived in the Ironfoot's hearts and fanned it out of control. Kanean was there along side his father and brother, possessed by the dark magic to deal death to the citizens of Arx. He felled many that day. But the Gods that protect the Compact managed to break Brand and release the Abandoned tribes that were under his sway. Leaving the once proud tribe broken, leaderless. His father was angry the day the Oathlanders came to the encampment to gloat over their handiwork. He urged Kanean and his brother to enter the crowds, warning others not to listen to the false promises that bending knee would bring. He watched as his cousin was brought on stage, a boy too young to be cheiftain. Then it all fell apart. An Oathlander with the help of Rivenshari arrested his brother and himself. He was sent to prison with the outrageous crime of trying to murder his own cousin. He was caged with his brother for months, even after his father died in a trial by combat. It was during his captivity that he learned the truth, the horrible story of how his father tried to get his cousin to light himself and his sisters on fire to protest the Compact. How his father tried to start war again before his people had even recovered. When they were brought to trial, to speak to the tribunal, Kanean denounced what his father had done and gladly bent on knee to Count Athaur Rivenshari. He took an oath that would bind him to the Compact that he once fought. While he will make up for his past wrongs, he is not broken. He is still of Ironfoot.
    he is not broken. He is still of Ironfoot.  +
  • Being born into the Ironfoot clan meant be
    Being born into the Ironfoot clan meant being as hard as the metal from their namesake. His ancestors got their name because they were of Iron, unbent by war or bloodshed. They were a proud family with a strong heritage. Abellus has tried his whole life to live up to his name. Being the first son of Tuscak, an Abandoned shav traditionalist who was fed on the fires of hate for the Compact, he bore the same hatred for those that would try to break the Abandoned Tribes and force them on their knees. His mother was a wise woman who had her man's back. She never let him cry as a child, and made sure he would be as strong as his father. Yes, the early years of training and fists were hard but they forged him to be stronger, better than the weak Oathlanders that hide behind their armor and castle walls. When his father taught him in all manner of weapons, from the bow to the great sword. He favored the great axe in his mighty hands. Brand was a plaque upon the Abandoned Tribes of the Oathlands. He took the fuel of hate that lived in the Ironfoot's hearts and fanned it out of control. Abellus was there along side his father and brother, possessed by the dark magic to deal death to the citizens of Arx. He felled many that day. But the Gods that protect the Compact managed to break Brand and release the Abandoned tribes that were under his sway. Leaving the once proud tribe broken, leaderless. His father was angry the day the Oathlanders came to the encampment to gloat over their handiwork. He urged Abellus and his brother to enter the crowds, warning others not to listen to the false promises that bending knee would bring. He watched as his cousin was brought on stage, a boy too young to be cheiftain. Then he was betrayed by another Abandoned, arrested and brought to prison before he could blink. An Oathlander with the help of Rivenshari arrested his brother and himself. He was sent to prison with the outrageous crime of trying to murder his own cousin. He was caged with his brother for months, even after his father died in a trial by combat. It was during his captivity that he learned the proganda, the story of how his father tried to get his cousin to light himself and his sisters on fire to protest the Compact. How his father tried to start war again before his people had even recovered. While he did not wish to see his cousin die, he does not hate his father for his desperate actions. When they were brought to trial, to speak to the tribunal, Kanean denounced what his father had done and gladly bent on knee to Count Athaur Rivenshari. He took an oath that would bind him to the Compact that they once fought. Abellus was forced to make a decision. He could refuse and die. Or he could swallow his pride and go on bended knee. Even though he knew his father was rolling in his grave, he knealt and took an oath so that he could continue to watch out for his brother. He will keep his oaths because he is a man of honor.
    ep his oaths because he is a man of honor.  +
  • Being born with parents who travel a lot c
    Being born with parents who travel a lot can take a toll on young children, stripping them of their ability to make friends. Especially when that young child grows up an only child, to a family that favors books than socializing. Ilmia Leary, on the other hand, is a unique case. All of these obstacles were just challenges for the young Leary girl, and oh, does she love a challenge. Everywhere her family went, Ilmia immediately put in the work and effort to make as many friends as she possibly could before the next move. It was practically like a game to her, with a ledge she kept to record her 'score' as she went. Not that she needed a book, considering her exceptionally keen memory. When she came of age, Ilmia set off on her own, seeking to make a name for herself rather than just piggy-backing off of her father's name and relic collecting reputation. No place is safe. From the coldest of Redrain lands, to the most liberal cities of the South. Now, however, it's time to explore one of the most prominent cites in the whole Compact: Arx.
    prominent cites in the whole Compact: Arx.  +
  • Being one of seven children has its challe
    Being one of seven children has its challenges. For starters, if you're not the oldest or the youngest, you might end up blending somewhere in the middle. Eithne blended into the mix for many of her formative years until she decided enough was enough. Her mother always wanted her girls to pick up a trade and be skilled. Her father didn't seem to care what they wanted to do. When Eithne decided on following in her father's footsteps, it irritated her mother who doesn't think a woman's place is in a forge but her father couldn't be more thrilled. He took her under his wing and showed her everything he knew. A father couldn't be more proud of his child when Eithne not only learned the trade but excelled. It wasn't long before Eithne was showing her old man a few tricks of the trade. Born and bred in Arx, Eithne's family the Thornburn's are from the Upper Boroughs. Her siblings are all pretty successful in their own ways. These days, Eithne has herself a great clientele of customers who live and breathe in their armor. She's even secured a few who are daring enough to be 'guinea pigs' for some prototypes she's been working on. Nothing concrete yet, nothing that she can actually sell or market, but at least she's innovative! I comparison to most young women her age, Eithne isn't interested in marriage or children at the moment. She's very focused and driven on her career. There are so many other more important things to do than to be tied down, barefoot and pregnant. For example, learning how to fight and competing in amateur competitions or spending all night playing cards at the local tavern.
    l night playing cards at the local tavern.  +
  • Being the eighth of eigth children is some
    Being the eighth of eigth children is something of an achivement. It signals the end of an age, the definite decision of a mother that she is quite done with bearing children into the world. And the distinct impression of being unwanted, of being that one extra bite of the cake soon made to regret by an uppity stomach. Itzal's childhood was not one surrounded by motherly warmth, but rather by the rough upbringing expected from older siblings, various uncles and aunts, and the harsh words of a resentful progenitor. Itzal wasn't alone in this situation, however. While having been born so shortly after the seventh was most likely one of the reasons why his mother chose to never have children again (and keep that oath till death came for her), it also gave him a sibling of his age to share much of his experiences with. That sibling was Mae, his older sister, and she proved a lifeline of sanity, madness, peace and trouble that he could never have done without. It should come as no surprise then that he developped a similar way to avoid trouble, and tasks. Indeed, he swiftly became known to vanish as soon as work needed to be done, and prove so difficult to find that doing it themselves was usually less work for his family than to find the youngest Culler. While his skill at hiding would eventually force him to perform particular jobs, it also granted him more free time than most. That free time, he would spend listening to the various musicians of the city, listening to reciting poets or sneaking into the theater to witness the latest plays. It changed him, those outings of his, and soon he was making his own music and writing his own poetry... with various results. It's not that he was bad at it, though he had much to learn. It's that he found entirely too much amusement mocking his audience as impressing it, making fools of nobles that might have proven wealthy patrons with his wit and sharp sense of humour. The life of a courtier held no interest for him, yet if not that, what? The answer came when he was seventeen. One day, he was simply... gone. No word, no warning, just gone. Off to travel the world, it was assumed, when he didn't return for days, and then weeks. Gone, or dead. It hardly mattered for anyone but those closest to him. Time passed, till five years had come and gone. The King had fallen to his restless sleep, woken up again, Arx had suffered an invasion and siege and now prepared for another battle, High Lords and Ladies had come and gone, and Itzal returned as if nothing had happened. Giving various tales, each grander and more impossible than the last, he never gave a straight answer as to where he had gone, or why he had left. Yet he has returned, and now seems happy to have returned to the Lowers of his youth... and resume his various other activities.
    . and resume his various other activities.  +
  • Being the youngest child of the youngest c
    Being the youngest child of the youngest child of his grandfather is a crime against fate that Seth will never forget. It didn't help that his brother Padraig grew tall and strong while Seth faced a childhood filled with sickness. He may have recovered, but it was too late, his father, Gregor, had already poured all his hopes and dreams into Padraig, and Padraig was even knighted by his uncle Frederik. There was no resentment towards Padraig, no, Seth spent the better half of his life despising his father, for his harsh criticism, unyielding loyalty to Frederik, and last but not least, the biggest crime of all: not loving Seth. But how could he, when Padraig was so great? Seth more then looked up to Padraig, he worshipped the ground he walked on. Padraig taught Seth how to trust no one but himself, how honor is only as important as what it earns you. This is why Seth agreed to follow his brother's scheme to depose Frederik and put the Chillhearted on the seat of the Highhill. The plot didn't go as planned. While Padraig fought Frederik in an honor duel in the Great Hall, Seth's job was to hold his cousin Sara and her mother Lydia hostage. It went poorly, even with his sword drawn and her unarmed, he was no match for the knight Lydia was, and by the time his brother was slain he was already locked in the room he planned to hold them in. It was Frederik's mercy after an oath of fealty that led to his release, and while the rest of the Steelharts grieved over the next tragedy, Lydia's suicide when her son's corpse was carted home, Seth sulked. What the future holds for him, only time will tell.
    future holds for him, only time will tell.  +
  • Being the youngest of many siblings meant
    Being the youngest of many siblings meant that there would be no great inheritence or weighty duty for Lenne. At best she would see a political marriage or minor office to oversee. Some would find that a bitter fate, but for Lenne it meant freedom her elder siblings couldn't have. She used it to its fullest. As a child, she was a parent's nightmare, vanishing for days into the forest, to return filthy and babbling excitedly about what she saw. She was delighted to be scolded with being homebound, pestering others for stories, or sneaking into the libraries. It never got better. She was equally infuriating as a youth, and worse as a teenager. Anatomy, history, theology, naturalism, spirit lore. No subject was safe from her scrutiny. No question was too obscure to escape examination. In desperation, her parents directed her to hobbies, and to their credit, it was somewhat successful. Some of her hours were spend safely working as a Mercy's Aid. Others with the Scholars, where her curiosity could be, at least, tolerated. Of late, her passion has been the unacceptably fractured history of the world. So when her parents announced she was to be sent to Arx, to gain proper 'seasoning' befitting her standing, she was overjoyed. What better place to figure out the truth of things than at the seat of so much of history?
    gs than at the seat of so much of history?  +
  • Bell Cleck (not his original name) is one
    Bell Cleck (not his original name) is one of the many Eurusi refugees settled in the wake of the "freeing folk in the Saffron Chain" matter, and one who chose to go Crownsworn rather than settle on holdings as a serf. He says little about his old life. He's about looking forward. While he dabbles, generally, with selling and reselling, his key focus is on his apothecary business. As he will say with a gently sardonic smile, "Any slave worth his salves learns how to cover up the scent of blood."
    earns how to cover up the scent of blood."  +
  • Bellamy Redrain is the-later-in-life-child
    Bellamy Redrain is the-later-in-life-child of a Laurent Lady turned Redrain Princess. As an infant they were concerned that she would not survive. For the first months of her life she struggled to draw enough air to breathe, but somehow she made it into her first year and then beyond. Her mother would remark that has a baby she was utterly determined to live... She should have grown into a woman with a steel spine. She should have grown up with the same sort of dogged determination as her older sister. She didn't. Nor did she grown into a person with the sense of adventure and wonderment that her older brother did. No, instead, a cossetted, pampered, and perhaps just too sheltered, childhood lead to a soft, sensitive woman. In childhood while many Redrain princesses might have trained with the sword, or shield and spear, or perhaps an axe... She was not. She took an interest in it once, and it took quite the argument and persuasion with her mother to allow her to even begin her lessons. And as soon as she got the fainted of scratch (and started crying over it) she was forbidden to try again, and the tutor given a stern lecture. And this was how it was for every thing that Bellamy might have pursued. As soon as it became a touch difficult she was either forbidden by her mother to continue or was allowed to stop because her mother couldn't bear her tears. And so, the only thing she became good at were non-dangerous things or things she had a natural aptitude to for; such as research (strictly in the archives, of course), and social interactions with others. Indeed, if she weren't so kind hearted she might make a skilled diplomat. However, even The Softest Princess can ignore the call of adventure and the excitement of Arx for so long... and after a year of fighting with her mother she was allowed to travel south and join her older siblings in the great city.
    join her older siblings in the great city.  +
  • Benedict is known to be the son of a black
    Benedict is known to be the son of a blacksmith, in a very long line of blacksmiths. Though years after swearing fealty to House Fidante, and serving in the ranks as a soldier in their Army, he attained the rank of Sergeant. Not long after which, amazing deeds and acts of bravery and fighting skill earned him a battlefield promotion to Lieutenant, and soon after, Knighthood within house Fidante.
    on after, Knighthood within house Fidante.  +