Difference between revisions of "Building Guide"

(Starting so as to park helpful info.)
 
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* You can have more than one home, which allows you to have keys for multiple door locks, such as your shop or other building you made/own. Use +manageroom/addhome <your character name> to accomplish this:
 
* You can have more than one home, which allows you to have keys for multiple door locks, such as your shop or other building you made/own. Use +manageroom/addhome <your character name> to accomplish this:
''[Info] Sylvie: If you set the room as your home and lock it, you can reset your home at the Valardin estate.''
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''[Info] Sylvie: If you set the room as your home and lock it, you can reset your home at the Valardin estate.'' -- this will only work if you own the room/building. I was unable to reset Ida's home back to the Valardin Handmaiden's room.
 
<br>''[Info] Sylvie: And you'll be home'd to both, but the last one you set is where you'll return with 'home' code.''
 
<br>''[Info] Sylvie: And you'll be home'd to both, but the last one you set is where you'll return with 'home' code.''
  

Revision as of 09:48, 16 January 2017

Starting so as to park helpful info while still under construction.


  • You can have more than one home, which allows you to have keys for multiple door locks, such as your shop or other building you made/own. Use +manageroom/addhome <your character name> to accomplish this:

[Info] Sylvie: If you set the room as your home and lock it, you can reset your home at the Valardin estate. -- this will only work if you own the room/building. I was unable to reset Ida's home back to the Valardin Handmaiden's room.
[Info] Sylvie: And you'll be home'd to both, but the last one you set is where you'll return with 'home' code.