Difference between revisions of "Building Guide"
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* You can have more than one home, which allows you to have keys for multiple door locks, such as your shop or other building you made/own. Use +manageroom/addhome <your character name> to accomplish this: | * You can have more than one home, which allows you to have keys for multiple door locks, such as your shop or other building you made/own. Use +manageroom/addhome <your character name> to accomplish this: | ||
− | ''[Info] Sylvie: If you set the room as your home and lock it, you can reset your home at the Valardin estate.'' | + | ''[Info] Sylvie: If you set the room as your home and lock it, you can reset your home at the Valardin estate.'' -- this will only work if you own the room/building. I was unable to reset Ida's home back to the Valardin Handmaiden's room. |
<br>''[Info] Sylvie: And you'll be home'd to both, but the last one you set is where you'll return with 'home' code.'' | <br>''[Info] Sylvie: And you'll be home'd to both, but the last one you set is where you'll return with 'home' code.'' | ||
Revision as of 09:48, 16 January 2017
Starting so as to park helpful info while still under construction.
- You can have more than one home, which allows you to have keys for multiple door locks, such as your shop or other building you made/own. Use +manageroom/addhome <your character name> to accomplish this:
[Info] Sylvie: If you set the room as your home and lock it, you can reset your home at the Valardin estate. -- this will only work if you own the room/building. I was unable to reset Ida's home back to the Valardin Handmaiden's room.
[Info] Sylvie: And you'll be home'd to both, but the last one you set is where you'll return with 'home' code.