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A list of values that have the property "Background" assigned.

Showing below up to 50 results starting with #51.

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List of results

  • A nephew of the Duke of Telmar, Percephon
    A nephew of the Duke of Telmar, Percephon began his life as a disappointment. As a baby, he was ill often, collicky and hollering. He wasn't expected to survive, but did so anyway, to become a child that was sickly and lacked the bulwark's strength common for the bloodline of the Telmarch. Yet for all his weak lungs and constant sneezing in certain seasons of the Oathlands, he proved an able student to his tutors, and plunged deep into fact hunting. Even as he grew a little older and stronger, he created problems by not being the kind of son his father would want -- or more importantly, the kind of nephew his uncle would find convenient. It wasn't that duty didn't interest him; he felt a strong, strong pull of duty to the realm and to his family. But the fact is, he was a reed in a family of oaks, a willow in a family of mountains. Even when he reached adulthood, he was ill often. When he traveled to the capital, he was sick for a week on arrival, which actually put the kibosh on a potential marriage alliance that had been treated for him, as his family had thought they might be able to marry him out to a Velenosa vassal -- why not, the warmer, lusher climes of the south might be good for him, and it would get him out of their hair, and there are worse houses in the Lyceum than the Fidantes -- but what it left him with was the life of a square peg in a round hole. A noble in the capital, of good bloodline, but still, a fish out of water.
    bloodline, but still, a fish out of water.  +
  • A no one born to nobody, that's Verity. Sh
    A no one born to nobody, that's Verity. She was one of many, many children had by farmers who raised feed for the horses bred for noble use in Chevalle. It was a rough and tumble childhood full of hard labor and much mischief, and Verity emerged from it a scrapper with dreams just a little too large to be contained by such humble surroundings. The way to rise was to impress those higher up and so she set out to do just that, through a string of odd jobs that left her with a curious and diverse range of skills that eventually landed her on the career path of Most Eclectic Courtesan in All of Arvum. But once again, her environment proved too stifling. She might be as steadfast and driven as any Valardin-born, and as much a stickler about keeping true to her word and her honor, but she and the stuffiness of better society in the Oathlands parted ways. To Arx she came, expecting to make her fortune. That it seems to be in the midst of deadly crisis is just a bonus, really.
    of deadly crisis is just a bonus, really.  +
  • A noble family member of the Ravenseye tri
    A noble family member of the Ravenseye tribe, Anwen was born in the Redrain holdings. She has never forgotten this, nor has she forgotten the Shamanistic origins of her people. Her first love is the sea, and while she prays to Mangata, she respects the ancient traditions of the Path of the Elders as well. Anwen has spent her life near the sea, on the sea, and in it. When spending too much time on land, she grows restless.
    too much time on land, she grows restless.  +
  • A noble of a lesser branch of the Igniseri
    A noble of a lesser branch of the Igniseri family, Amieli is the only child begot from the tragic story of Lisa Igniseri, younger sister to Emilisia Igniseri by several minutes. As an adult, Lisa wanted nothing more than to raise a family. Infertility would have been tame--instead, after three consecutive miscarriages, it became clear something was very wrong. Most of the Lyceum simply sighed with relief Lisa was not ruling head and went about their lives. But the lady herself, grief stricken and determined, was nowhere near as content. She turned to midwives, physickers, even alchemists in search of help. Despite reassurances and postulated solutions, the results were far from satisfying. Amieli should have been the youngest of seven; she was the first of one. IN a final twist of pitch irony, Lisa's only successful birth was also the cause of her death. The fate of her father is even less certain. From childhood to young adulthood, Amieli lived an almost nomadic life in the Lyceum, her upbringing distributed across branches of the Igniseri family and close relatives or friends, sometimes even in other houses. She learned to own little, travel light, and learn everything she could while the opportunity was at hand. Connections were many but shallow, and her solace was in those fragments which became permanent: appreciation for proper etiquette; her study of the sword; and even the difference from one place to the next, finding a story here, a poem there, and piecing the world together as best she could. For the displaced lady, the turn to Arx was only natural; yet another patch in her patchwork of homes. Except this time, she could choose where to go--and what better place than the heart, jewel, and crossroads of the Compact?
    art, jewel, and crossroads of the Compact?  +
  • A noble of the Deepwood family Zoriah has
    A noble of the Deepwood family Zoriah has a reputation as a young brat, that can back up her threats in an instant. Prone to bitterness and spitting venomous words has made her many rivals and as many friends as well as a few that simply enjoy her hijinks. To gain Zoriah's attention is a double edged sword that often is as much a blessing as a curse.
    at often is as much a blessing as a curse.  +
  • A noble son to Elnora Malvici and half-bro
    A noble son to Elnora Malvici and half-brother to Pepper, Santi has not pursued his half-sister's path and has earned himself a name throughout the House as someone to watch. He is a tall, broadshouldered man who had already towered over his friends before he turned nine. Like all Malvici's, he was brought up to fight and do-so with the intent to win. His skill was hard to match and many of the people that trained with him as a boy would follow him everywhere like a small, well-mannered gang. As he got older and it became clear that the family intended to make him an officer, he fought tooth and nail to stay with his fellow soldiers rather than lead them. Reluctantly, the family allowed it and he quickly rose to that of a highly respected Sergeant and instructor. He is both loved and feared for his brazen equality treatment given to new Prodigals and willingness to provide outreach for them - few dare challenge him on it. He has come to Arx to see how the government works and learn, not just from the politics and people, but to gain experience and perhaps find a new way that may interest him. Officially he is here to help advise on the nature of Prodigals, assist in cavalry training, and explore service in the Guards. The latter of these is hoped to potentially break him of his attachment to the commoner soldiers.
    f his attachment to the commoner soldiers.  +
  • A once proud and strong leader hailing fro
    A once proud and strong leader hailing from the Everwinter. Bearing the banner of the wolf and broken down by the harsh realities of war. Repeated battles of attrition have taken their toll. The men who fought beside him now long dead. He blames himself for every man lost, though the odds were never in his favour. After his tribe swore allegiance to the crown, he traveled south hoping to open a store in the more populated lands of Arvum in order to get more customers for his small smithing business. His wares aren't great but he charges a fair price for fair work. He now tries to make a living for himself as a simple blacksmith in Whitehold, praying that he never has to fight again. Though in public he claims to be religious, he often doubts that the gods really exist.
    e often doubts that the gods really exist.  +
  • A product of Oathlands custom, Adelphie's
    A product of Oathlands custom, Adelphie's story does not deviate far from the ideals held high there. While a penchant for trade and commerce might have just as likely pleased her kin, her appetite for combat proved too great to overlook. There are few memories of her youth beyond the backdrop of the training yards or dining hall, fueling up to get right back out there. Amidst troubles associated with the Great Road, the Adelphie crossed paths with some Knights of Solace and felt compelled by duty and faith to help them in their task. This is how she found herself in Arx, having chaperoned a group of travelers to safety. Well, let's be honest... relative safety.
    Well, let's be honest... relative safety.  +
  • A recent arrival to the glittering city of
    A recent arrival to the glittering city of Arx, Brace is but a pebble lost in a quarry filled with gems. Minute details are known of the woman and her origination, the ocher tan of her skin giving clue to a life that began in the desert, unrelenting inked imagery along her body revealing time upon the sea.
    long her body revealing time upon the sea.  +
  • A second cousin to Kael Keaton, Rane has e
    A second cousin to Kael Keaton, Rane has ever been focused on his family and fealty. As a young boy, he fought with wooden weapons among friends for fun and instructors for practice. There was only ever a singular focus driven into him by family and instructors: duty. Duty to the Oathlands, his family, and those unable to defend themselves. Idealistic were the teachings to the point that there was room for little else but perfection in training and pure obedience to the tenets of Gloria. Rane married a lovely young woman at the age of eighteen, Lilliana. She carried their first born when a band of shavs captured them in the night and assassinated her in front of him. It was only by luck that the knife found in his own chest did not kill him. Some would call that good luck. For many years, it was the darkest thought in the Keaton's mind. He courted death for some time afterwards, longing for an end to his torment. But it's only recently that someone else had come into his life to lift that grim veil from his eyes.
    life to lift that grim veil from his eyes.  +
  • A second son, Cassius was never destined t
    A second son, Cassius was never destined to rule, so his lessons on leadership were taken less seriously than his training to become a Knight. Long hours were spent with the seraph appointed to Stonedeep, arguing the finer points of the Pantheon versus Shamanism. Torn between an ingrained Northern pride and a calling toward the Faith, Cassius looked for signs of what he was meant to do, and he found one in the Knights of Solace. Spending time with the pilgrims being escorted toward Arx, many of them recent converts from shamanism, Cassius found his calling. With his family's blessing, if not their full understanding, Cassius set out for Arx where he could begin his training in earnest. Slow to master the blade but quick to pick up on the nuances of the Faith, Cassius worked hard to overcome prejudice against his Northern roots, the way paved for him somewhat due to his noble origins. Well-versed in navigating the mountainous region of his birth, Cassius was often sent along with more experienced Knights on treks that involved fetching pilgrims from areas closer to the Everwinter. It was one such trek Cassius was on when his group was set upon by a band of Abandoned. On the defensive due to the unarmed faithful accompanying them, several Knights were slain. Leading those remaining alive and injured toward Stonedeep to rest and resupply, Cassius was greeted with the news that his father had disappeared, and that just days prior, the severed fingers of his brother and other relatives had been delivered to the Stonedeep gates. Furious with his father for leaving and with himself for not being at Stonedeep when he could have been of use, Cassius lost himself for a time to alcohol, abandoning the Knights of Solace and leaving his sisters to maintain order in Stonedeep on their own. Weeks passed like this, with Cassius getting into drunken brawls, having blackouts, and waking up with chunks of time missing. Things came to a head when one night in a fit of rage over a Poker game, Cassius wrapped his hands around a man's throat without any true intent, but without his wits about him all the same. When he came to from this particular blackout, he was in the company of the Knights Solace once more. No one offered any information about the night prior and he didn't ask any questions, instead packing his things and getting back to the trail, redoubling his focus on bringing those who desire the comfort of the true Faith to Arx.
    sire the comfort of the true Faith to Arx.  +
  • A sharp wit and a tactful tongue can carry
    A sharp wit and a tactful tongue can carry a young man far in this world, given the right encouragement and resources. Atreyan was blessed to find both from birth. While not of the finest blood, his parents had means and desire to see themselves elevated in time. His father was an able-bodied man of the Iron Guard, and his mother put hand to gem, selling fine jewelry to nobility. Through their professions, they saw the privileges of the nobility in all things, and wished for their son to be better positioned to move within greater circles. To that end, they put their resources to education and betterment of the boy. He took to words, etiquette, and new knowledge with vigor- taking great joy in every sentence he constructed. Words yielded to him in a way that nothing else ever would, and before long he was surpassing his tutors. From there, it was a matter of what paths would offer him the greatest opportunities- and to further his abilities he was sent forth to the City-States of the Lyceum in the midst of his adolescence. Where a more militant boy might squire and aide to a warring man, he worked briskly in the trades of courtly stewardship, learning the proper way to guide a book and to assist lowly Lords with their correspondences. Many a letter was written in his hand, and by his mind, with another name attached. The intrigues of the Lyceum also bred in him a healthy paranoia for unsigned gifts, and a respect for the viciousness of the nobility. He was ever the respectful servant, and worked as honorably as anyone within the Lyceum may. By the time of his return to Arx, his sharply-educated mind had been honed by the practical rigors of his vocation. Within Arx, Atreyan found his greatest challenges being the de jure colliding with the de facto. Outside of the Compact, the laws of the realm are as varied as its people, and exceptions grow like weeds to every writ. Over the last few years, he's worked as a steward for a variety of well-off merchant families- ensuring that their trades adhered to the laws of the land, and doing what he could to give them an edge over their competition.
    give them an edge over their competition.  +
  • A shav born into the cruelty tribal warfar
    A shav born into the cruelty tribal warfare. When his tribe came under attack Lothair's family attempted to escape but they were captured and turned into slaves. Spending his childhood as a slave doing manual labor. Lothair was given the chance at freedom by fleeing after Brand had attacked the tribe that was enslaving him. Running as fast as he could away from the conflict, Lothair came in contact with some travelling merchants and pleaded with that he would pledge himself to the Compact if they allowed him to live. When the merchants returned to Arx, Lothair pledged himself to the compact and did away with his past, giving up on shamanism and embracing the Pantheon. Lothair was gifted with clothes and weapons, left to be a free man.
    lothes and weapons, left to be a free man.  +
  • A shav scout discovered baby Ilira abandon
    A shav scout discovered baby Ilira abandoned, well-swaddled and tucked against the base of a tree. She was carried home with him, to a small tribal village by the coast. Situated within a forestal patch on the southernmost island of the Saffron Chain, the people thrived through nature, their structures built from and on the boughs. At campfire that night, the infant was presented, and elders agreed to adopt her as the tribe's own, if a search for parentage came to nothing. In the next days, speculation on her origins buzzed: the product of a broken fidelity contract? A change of mind? Perhaps she was lost, or stolen? Meanwhile, word of her was spread without answer; none knew of or claimed the child. Thus, at one of their nightly fires, a call was made to name her as their own. Ilira bloomed into an absolute ball of energy, under the care of Healers Lilia and Ahria Starling. She learned quick, became a deft hand at the bedside of the sick, and developed repute for her wit and sweetness. Her affinity for animals drew rebuke when once, in the village's makeshift library, she gathered a menagerie of bunny, mouse, and chipmunk to read with her. It baffled grownups how she managed to catch them, and more so when she began to teach other children. Her other keen talent, as evinced at each campfire, was her musical inclination. She had babbled along to the villagers songs before she could speak, and at four-years-old, stole a lute from an elder to strum. Her voice always carried a force and soul, powerful beyond her age, and her way with words translated to clever lyricism. She picked up a myriad of instruments--flute, lyre, fiddle--but lute became her favored. That fire in her music reflected throughout her personality, in her vivacious demeanor, the quirk and whimsy of her manner, and her propensity for goofy shenanigans. Throughout her childhood, Ilira grew curiouser of references to the world beyond the forest, to a silken city, to the Pravus, the Thrax. Upon request, she was told of the Thrax Dynasty and their sovereignty over the Saffron, of Pravus wiles and custom, of a luxurious city called Setarco that dripped with silk and scandal. She wanted to go. Thus, when a pair of traders mentioned a trip to Setarco that would fall close to her tenth name-day, she requested that she might accompany them and potentially linger there for a while. When she arrived, the city intoxicated her in color, fragrance, chic, and culture alien to her. At a garden party, her mischief drew the attention of the Radiant of the Whispers. Ilira expressed her love of art, music, and described her roots, which endeared the Whisper, who offered to take her in as a protege. Interspersed with visits to her village, the following three years refined Ilira's every grace and talent. Her Radiant mentor trained her to weave and sew fine materials, set her hands on new instruments, and supplied her with a range of books, as well as lessons in etiquette and finesse. On spare days, also, Ilira would join the sailors on the docks and learn of the boats and the sea. It all mesmerized her. After a while, she began to catch eyes and attentions with her ability, and as she grew, her budding beauty. She contrasted those around her with her delicately pale skin and wild dark hair, but worth more remark was the way her ears curved to fine points, the tilt of her eyes and gold within the blue. Her beauty struck, strange and increasingly luminous. On her thirteenth name-day, she returned to her village in the forest and remained for the next few years, though a restlessness built in her. She would go on explorations by herself, often for days at a time. While as spirited as before, she developed a reserve, and many suspected there to be a paramour she kept to herself. At 16, she decided to act upon her desires, and obtained her own sailboat. She said she would return after a few months, and wished warm farewells to her tribe with one last song around the campfire. She never did. Until now, Ilira has been away and seems somewhat reticent to speak on all those years. She is different, keened and refined by her experiences, with a competence in combat unafforded by her upbringing. Despite this, there is a warmth and deep joy evident in her return, and she faces Arx with fresh intentions and two swords at her back.
    esh intentions and two swords at her back.  +
  • A sickly child from the Lowers who nobody
    A sickly child from the Lowers who nobody much noticed for his first ten or twelve years. Parents dead, or dusted? Fostered into a family? Something like that. Too week to grow into a proper earner, but a disgraced clerk, charlatan, or addict--or all of the above--took pity on the clever, often-bedridden boy and taught him. Maybe from kindness--maybe hoping for a better income from an educated Elisha. In any case, the boy took refuge in the written word more than the spoken one. Though when he does talk, he talks fancy, as educated as a silk--'uppity little shit,' the neighbors mutter, with more than a hint of pride. He makes the odd coin working as an unofficial scribe in the rare case that someone nearby needs reading or writing done, as he is extremely literate. Elisha is known to tell fantastical stories to his neighbors, sometimes in exchange for a bite to eat, tales which the kids occasionally spread throughout the Lowers. He's also known to beg from the silks if he gets hungry enough.
    g from the silks if he gets hungry enough.  +
  • A strong sense of pride and honor was inst
    A strong sense of pride and honor was instilled into Konstantine from a young age, coming from the Harrow family. The once-noble families fall has not weakened the wills of its future generations, however, as Konstantine inspired to achieve great things from a young age, constantly pushing himself to new heights. His strong sense of morales naturally lead him to the Templars. This new life came with many obstacles, though Konstantine met each one with stubborn dedication.
    ine met each one with stubborn dedication.  +
  • A sunny and precocious young woman of a Le
    A sunny and precocious young woman of a Leary branch, Asphodel could be found wherever there was merriment. A roadside inn at harvest-time was such a place one evening, with Asphodel laughing among and enjoying the company of common folk. All shared song, drink and warm jests. Asphodel, always sharp-tongued but kind enough with it, made a jape about a man's fashion, setting the room to laughter. Most would laugh it off. But some innocent mockeries cut more deeply than the dealer could ever expect, and the hearts of men can be both bitterly vengeful and shockingly explosive. Asphodel had visited the inn without a guard. Foolish. Outside, as the night's festivities waned, the mocked man pulled Asphodel from the palfrey she'd mounted to depart, threw her to the dirt, and buried a hand-axe in her face with a choice word shouted. He would have struck again, had a wayfaring Knight of Solace not been stepping from the inn just then. The knight arrested a second axe stroke and saved Asphodel from death, but not from a lightning bolt of shattering pain, her darkest year to come, and a life forever changed. All due to a thoughtless joke. She awoke days later. Medicine cured the infection, but could not make her whole. Ahead lay a year of shadows in a shut room, each day a series of objects thrown in anger, curses, desperate prayers, wailing and sobs with enough pain to drive the servants from hearing. But after months of anguish came an equilibrium of silence. Books and a quill saved her from worse. In solitude, she exhausted the library, as servants pleased to see her occupied brought tomes to her room on request. She devoured history, legend, poetry, philosophy and fiction. Unsatisfied, she began to add her own work, but given her limited experience, mustered only critiques of certain dated historians and poets. Foremost of her learning was that she had so much more to learn, and that one library could not satisfy. She needed more to read, and more to write. Where to find it? She'd read of Arx. With a year passed, she at last left her room, more pale than before, more inquisitive, and altogether changed, for the city.
    ive, and altogether changed, for the city.  +
  • A true child of the north, Brianna has alw
    A true child of the north, Brianna has always wanted more. She's proud of everything about her heritage, taking particular pride in her family House Halfshav winning glory for House Redrain and laying low the worst elements of the Abandoned in the North. Despite that pride, she yearns to see more, and she grew up of tales among northern nobility about the wild customs and fashions of the south and the pageantry of the court of Arx. When she was finally old enough to accompany her father south to court, it seemed to be all she had ever dreamed, delighting in all she found and even meeting the king, becoming King Alaric IV's frequent companion. Shortly after the king's marriage, she was forced to return to the north, but has since returned after the tragedy of the King's Rest. Still bright and vivacious, she also has a newfound determination and intensity about her, the tragedy of recent events with the coma of the king and deaths of so many others weighing heavily upon her mind.
    any others weighing heavily upon her mind.  +
  • A wanderer, Farmhand, Traveling companion of a minstrel, and village midwife for a time. Can ride well and is a decent shot with a bow and arrow, oddly enough, but her main talent is in persuasion and a knack for planning.  +
  • A woman between worlds, Khalana dances the
    A woman between worlds, Khalana dances the fine line between House Crovane's wild Abadoned roots and the 'social refinement' she was taught when sent off to Farhaven as a child to learn a thing or two. Spending those few years along Freja Redrain left an impression and the pair were always off in the wilds, causing trouble, or getting into anything and everything they shouldn't just for the thrill of it. The childhood pasttime grew into something of an obsession for Khalana; even after she traveled back to her own ancestral home she found herself always seized by the need to go looking, searching for answers when others had given up ages ago. Now something of an 'Investigator Extraordinaire', the young woman finds her calling in Arx and while she is far more comfortable in the wilds of her home, she'll laugh in the face of any of the court's challenges with that infamous, untamed Crovane pride.
    with that infamous, untamed Crovane pride.  +
  • A woman not made for courtly graces, Princ
    A woman not made for courtly graces, Princess Freja Redrain has always felt at home in the wilds past Farhaven, prowling the wilds with a talent few can match. While many in House Redrain train for martial prowess, most of those soldiers become knights or commanders, as those of royal blood stand for the leadership for the House and rally all the northlands among them. Princess Freja pursued an entirely different calling. Something about Aunt Drea's teachings on shamanism and the old ways of the Northlands resonated deeply with the young woman, as she was raised on stories of Valeria and other women of cunning and strength and how they survived in the deep wilds. She started to train as a scout, an occupation far more frequent with commoners due to its immense dangers, and the bold and utterly fearless woman has showed little regrets of her choice. On more than once, she's led small, highly capable teams of Redrain soldiers patrolling the deep places where the shav forces hide, and leading nimble forces in dangerous games of cat and mouse agaisnt other stalkers in the wilds. As the daughter of Torrud Redrain, the former Sword of Farhaven and champion of the house, and sister to the current one, a degree of courage is expected from her. But the wild woman takes the fearlessness to a degree that catches enemies of House Redrain offguard, and is utterly relentless in seeing the North is safe and respected.
    in seeing the North is safe and respected.  +
  • A young Grayson Prince who has come from B
    A young Grayson Prince who has come from Bastion. While he has spent most of his time in Bastion, that doesn't mean he is not aware of the changes happening all around Arvum. He is. Or at least as far as the recent news. It took a while for him to convince his Bastion bound family that he was better off helping the Compact. Specifically since he has dedicated most of his life being a dedicated scout, tracker... A ranger if you will. He figured he could lend his aid, whatever aid that was, to the main family. Lucky for him, his family approved. With their blessing he has come to Arx, intent on defending it after news had spread about the compact's wars and struggles. John has always respected his family and as such he is a proud man of what his family name means. It is this pride that has led him to believe that, just as the Grayson claims none other greater then, he must do everything in his power to make sure House Grayson remains being the greatest of all. And he will protect it from any threats. Even if those come from within Arx itself.
    Even if those come from within Arx itself.  +
  • A young princess flowering in a well-tende
    A young princess flowering in a well-tended garden, Keely is cursed by little more dire than a preponderance of sisters. Well-educated in the palatial family estate at Bastion, Keely grew up a wistful child, dreaming of a different kind of _more_ than the kind that might populate the dreams of those without her advantages. A quiet life is not a Grayson direction, and Keely always found some of her more adventuresome siblings honestly more worrying than not. When her older sisters removed to Arx to make their way in a world that embraced their heritage, Keely stayed home, studying with the seraph of Bastion and learning about different dances and the history of her House, all the while her elder sister, Liara, rose to the challenge that House Grayson had to offer her and accepted the mantle of High Lady from His Majesty. When Keely set forth for Arx, it was as a sheltered, privileged girl, hoping to reach for womanhood in a capital city full of the shades of reality that she never really saw before beyond her garden walls. She wishes to grow into the kind of powerful woman who dominates a dance floor, a courtier of Renown and Poise. Up until now, she has not been great at Poise. A young girl with powerful and diverse sisters, she has always been shadowed by their accomplishments, but one day, perhaps she shall grow into something fantastic in her own right.
    into something fantastic in her own right.  +
  • A young princess flowering in a well-tende
    A young princess flowering in a well-tended garden, Keely's childhood was cursed by little more dire than a preponderance of sisters. Well-educated in the palatial family estate at Bastion, Keely grew up a wistful child, dreaming of a different kind of -more- than the kind that might populate the dreams of those without her advantages. A quiet life is not a Grayson direction, and Keely always found her more adventuresome siblings honestly more worrying than not. When her older sisters removed to Arx to make their way in a world that embraced their heritage, Keely stayed home, studying with the seraph of Bastion and learning about different dances and the history of her House, all the while her elder sister, Liara, rose to the challenge that House Grayson had to offer her and accepted the mantle of High Lady from His Majesty. When Keely set forth for Arx, it was as a sheltered, privileged girl, hoping to reach for womanhood in a capital city full of the shades of reality that she never really saw before beyond her garden walls. She wished to grow into the kind of powerful woman who dominates a dance floor, a courtier of Renown and Poise. A young woman with powerful and diverse sisters, she had always felt shadowed by their prolific and profound accomplishments. However, since her arrival to the capital, Keely has undergone remarkable growth, embracing the tapestry of the city and its inhabitants. Deep wells of empathy have been unearthed within her, allowing her to forge unbreakable bonds with the diverse souls she encounters, and her unwavering compassion has become her trademark. Now, united in matrimony with Oathlander Marquis Kael Keaton, Keely stands as the Marquessa-Consort of Oakhaven, embarking on a new adventure by her husband's side. Together, they lead and protect their people, embracing the challenges and joys that come with their noble duty. Keely's journey of growth and self-discovery is far from over, as she continues to learn, evolve, and unravel the depths of her own potential in the ever-unfolding world at her feet.
    l in the ever-unfolding world at her feet.  +
  • A young woman of new Imperial province Ton
    A young woman of new Imperial province Tongdjiyi, purportedly half-elven, if not, in fact, a byblow of the Horned Traitor. Haunted by abyssal whispers encouraging her to let go of her name and her loyalties to her people, she accepted a writ of the Undying Empire. She is grateful for the protection, and the silence in her mind. She travels the province and beyond, searching for other of half-elven blood who might be vulnerable to the influence of the Abyss. She's also training to be an adept. Word is.
    e's also training to be an adept. Word is.  +
  • A younger daughter of a lesser line out of
    A younger daughter of a lesser line out of Giant's Reach, Flora was called, young, to the Pantheon, in a holding that where shamanism was predominant. It wasn't that Flora felt any need to neglect the spirits particularly, but somehow she knew, Knew, with a whole heart, very young, that the gods were real, were necessary, were critical to her existence. Of course-- especially young children in an area of the North that could be scrappy, well, she ended up in a lot of ... scrappy little fights. Young and fierce, she drew the attention of a knight who was there with an entourage of Oathlanders who were seeking to potentially court one of the Marquis's family for a marriage alliance, and somehow, what with one thing and another, it was agreed that she would squire for him. Flora worked very hard as a squire, in service to Gloria and the Sentinel. It was the culmination of her life's work and her life's faith when she finally was sworn a knight before the Grandmaster of the Templars. She is still young and new to this career, but loves it with the fullness of her heart.
    t loves it with the fullness of her heart.  +
  • A younger son of a branch off the main lin
    A younger son of a branch off the main line of the Grayhope family, Aureth was an odd child: quickfingered and resourceful, the middle class child of an artisan with questionable ties, his most frequent punishments were from wandering away from the family and being a focused observer of the human animal. Apprenticed early to an older woman who decided his powers of observation might be useful, she taught him to tell fortunes. When she grew too old to patter convincingly, he eventually inherited some of her customers and made a name for himself as a predictor, a card player and a source of sensible advice to those who knew to ask the right question. Unlucky in love (or resistant to social pressure), he claims he just hasn't met the right girl.
    claims he just hasn't met the right girl.  +
  • Aahana is the youngest sibling of Ruslan V
    Aahana is the youngest sibling of Ruslan Volkov which gives her the title of baby sister. Perhaps her being the youngest out of so many is what makes her shy to new people at first, tending to always prefer familiarity to something new or unusual. She has really been like that since she was old enough to crawl. Most consider her shy but in truth she likes to observe before acting upon things. As she grew up one of only two woman in the family she tended to be fiercely protected by her brothers and elder sister. This just aided in her quiet observing all the time. Even when they would occasionally go into town she was study over the nobles and watch their interactions more than anything else. And as she aged, she would eavesdrop upon lessons in economics and diplomacy. Often she would masquerade as a noble to learn what little etiquette she could before she would be found out and having to vanish. When Ruslan bent the knee, there was a lot of unrest among the tribe. Some of the family liked it, some didn't. Aahana was more excited than the others in truth though she did her best to hide it. And now that her eldest brother has sworn their family to the fealty of Fidante and in turn Velenosa, she is determined to try and keep her family out of trouble while they all adjust to the new ways of Arx. No more needing to pretend.
    w ways of Arx. No more needing to pretend.  +
  • Aahana is the youngest sibling of Ruslan V
    Aahana is the youngest sibling of Ruslan Volkov which gives her the title of baby sister. Perhaps her being the youngest out of so many is what makes her shy to new people at first, tending to always prefer familiarity to something new or unusual. She has really been like that since she was old enough to crawl. Most consider her shy but in truth she likes to observe before acting upon things. As she grew up one of only two woman in the family she tended to be fiercely protected by her brothers and elder sister. This just aided in her quiet observing all the time. Even when they would occasionally go into town she was study over the nobles and watch their interactions more than anything else. And as she aged, she would eavesdrop upon lessons in economics and diplomacy. Often she would masquerade as a noble to learn what little etiquette she could before she would be found out and having to vanish. When Ruslan bent the knee, there was a lot of unrest among the tribe. Some of the family liked it, some didn't. Aahana was more excited than the others in truth though she did her best to hide it. And now that her eldest brother has sworn their family to the fealty of Fidante and in turn Velenosa, she is determined to try and keep her family out of trouble while they all adjust to the new ways of Arx. No more needing to pretend. During her time within Arx she made many a friend and ally. Then there was Domonico, there was something about him that caused her to become smitten, so smitten she sworn off shamanism and worked diligently to become a token prodigal. Her work paid off as when she married him to become Lady Aahana Malvici, it was deemed true. There the birth of their precious daughter Palania on the tenth of April in 1011. Then the unthinkable happened when she was travelling to visit her family with the baby. They disppeared just has the massacare of Volkov Woods happened. For those two years, it was though that both were dead. However the unthinkable happened. Aahana and baby Palania returned to arx unsathed and unaged on the sixteenth of March 1014 AR. She is still playing catch up but intends to help the now Count Domonico and the isles of Cyrto Major with all her being.
    e isles of Cyrto Major with all her being.  +
  • Abbas's mother, Princess Marjory Thrax, wa
    Abbas's mother, Princess Marjory Thrax, was no proper Thraxian woman in the eyes of Donrai Thrax. With far too much interest in sailing, Princess Marjory defied her father by accompanying a daring expedition to sail east to the rarely contacted continent of Eurus on a perilous voyage. Worse in the eyes of his grandfather, not only did Marjory have the temerity to succeed, but she returned with a husband, married without permission of her family, to the exiled Prince Asad of Petrioch, a royal fleeing a lost war of one of the distant Dune Kingdoms of Eurus. Prince Donrai Thrax had little choice but to recognize the marriage of the royals as Marjory was already with child, but it proved short lived- Prince Asad was found complicit in the plotting of the Tyde Rebellion and was executed by House Thrax, and Princess Marjory Thrax was all but exiled, married off to a Lord of House Pravus and unwelcome to the family. This provided the Thraxian child with a difficult life ahead where his mother and father were considered traitors to Thrax. Abbas Thrax dreamed of a life of reaving to prove himself true to Thrax and at a young age the man took to battles and studies. His focus was complete and nothing else even remotely entertained him as a child that was not anointed in violence and his grandfather (Donrai Thrax) encouraged and aided in molding the man into a callous butcher. Abbas barely related to other young children nor did he possess friends. His was a singular desire to rise and lead the Thraxian fleet into glory and to earn a proper Thraxian heroes death. Individual fights quickly bored the mind of Abbas. And he began to listen and put himself in a position to learn of fighting at a higher level. There was not enough glory in hand-to-hand slaughter; tactics and strategy became his religion. Abbas lied about becoming a man in order to fill his urge to oar and sail upon the endless Salt. This led to his early years as a reaver being rough and he danced with death being overpowered, outmatched, yet he rapidly became addicted to the spilling of life and the riches of taking from the sea what you wanted. The young man was ruthless and fate saw him survive his first few overmatched raids; where the physically weaker Abyss was forced to kill against the odds. Abbas was hardened to the "Salt Life" early to the life of taking captives and using them as thralls. He possessed a strange affinity for understanding currents and sailing in an uncanny way. The Thraxian quickly distinguished himself and became a very young (perhaps one of the youngest) captain as a teenager. Abbas began to build a reputation early on. He would systematically target islands and begin to kill the elderly and snuff out the wisdom to make future raids easier. As the younger generations aged absent the wisdom of their more wise leaders he began to wear down the defenses. His brutality earned him a fierce reputation and soon after a couple of years many village and settlements would simply pay tribute to avoid the Thraxian wrath. Abbas fame and renown began to grow and the Thraxian was afforded more authority and allowed to operate autonomously. When Abbas was called to Arx two years ago he arrived with little experience but that of reaving and killing. It was a rough adjustment for the Prince but soon circumstances found him rising quickly in the ranks of the military. Abbas found himself upon the death of Donrai in a position to support the new Thraxian High Lord; Victus. Victus anointed Abbas as Warlord and gave him control of the Thraxian military. Abbas at the age of twenty-four is likely the youngest Warlord in living memory to lead the Thraxian war machine. Abbas ruthlessly secured Victus' power and was brutal in his tactics once more. Those who spoke against the new High Lord or loyal to Donrai were flayed alive. The military was used to brutally stop any insurrection and Abbas earned the title of the Bastard's Butcher. A campaign against the abandoned tribes on the periphery of the Gyre that threatens Thrax and the compact has thrust Abbas into heavy controversy. Abbas purposefully spread disease and plague amongst the abandoned populace to quickly end the fighting to those who did not bend the knee. The body count was unheard of as he systematically depopulated the islands of abandoned and quickly put an end to a prolonged war. This met with outcry and the hatred of many in Arvum, as the genocidal tactics were seen by the vast majority of the Compact as dishonorable and an offense to the goddess Gloria. During the siege of Arx Abbas was able to return the fleet to join the war due to his questionable strategy. He led the fleet from shore to rush through; relieving the Seawatch Gate and filling a hole blown in the wall of Arx where the Bringers sought to put an end to the Compact. With the help of the Redrain the Warlord was able to hold the wall at a great cost of life, winning that part of the battle. Though he distinguished himself well, he remains an extremely controversial figure- respected in the Isles, admired by many who hate shavs with geonocidal fury, but viewed as murderous and dangerous by most.
    viewed as murderous and dangerous by most.  +
  • Abigail's family is well known to some, at
    Abigail's family is well known to some, at least the name. Her father, Treveus, is Uncle to Marquessa Demura Lyonesse, and his wife Isabella married into the family. While she may have not be so called 'noble' before her marriage her family was not the normal or complete commoner either, just a lower rank. Abigail's father was and still is a most trusted and well known Knight for his family name, though age has started to catch up to him and that is the only thing possibly slowing him down. Her mother was a archer of high skill and quality, her knowledge with herbs was also high as her family was well know in the art of herbal healing. Isabella trained and taught her daughters to carry on the skills she had taught and to never forget them. Abigail has four siblings all sisters, she being the youngest of the bunch. Sundari and Idrissa are her elder twins sisters, and then there is Roselin and Jaelynn. When it comes to handling a bow Abigail is on par with her mother having picked up the skill rather easy. During a hunting trip, Abigail's mother was killed and many felt it was staged but others have said the woman took on too much, thus being cut down by the prey she was tracking. Abigail and Roselin were with her at the time and while her daughters have called for something to be done it is still being overlooked. Since this has happened Abigail was sent to stay with her cousin Demura Lyonesse by her father and Roselin is set to join her in the coming months. Abigail is attempting to keep an open mind and move on but it is hard with she knows something has happened to her family and she wants answers.
    pened to her family and she wants answers.  +
  • Adalbern was born in the hills surrounding
    Adalbern was born in the hills surrounding Bonespire, just south of the Everwinter to a warrior of the Stahlben clan, and a woman he'd taken to wife from the Everwinter Shav. Sadly, he never knew his mother as she died shortly after, his birth a difficult one. His father raised the boy as best he could, but he was often away and unable give the proper attention necessary for a young troublemaker. The boy spent much of his youth exploring the crags and tundra near his home, learning the ways of the mountains and the frozen north; largely unsupervised and turning into quite the little savage until his father decided he was an of an age to start training with the other young warriors-to-be of the clan. As he started spending more time amongst the others of his people, he met the girl who would grow to be his wife, Skada. Once the two were of age, they soon married and it wasn't long before a little one was on the way. It wasn't meant to last, however. Shortly after the birth of their daughter, Vigga, the Undying and their servants spilled forth from the Everwinter. Skada was lost during the first rush of the horde, though Vigga managed to escape into the mountain stronghold that her father would help to defend. A part of Adalbern seemed lost, and he flung himself into the battles of his clan even more fervently than before, leaving Vigga to his wife's parents at the time. When Magnus bent the knee to Sanna, Adalbern decided to uproot himself and Vigga from the Bonespire and the memories it held, and now they seek a new life in Arx and the Compact.
    ey seek a new life in Arx and the Compact.  +
  • Adalyn was the one child born of the marri
    Adalyn was the one child born of the marriage between Sir Norwood Clement and his late wife. She was treasured and adored by her father and didn't lack for love in the slightest in those regards. An argument could be made that he shouldn't have gone carting her around to /quite/ so many of his knightly duties however. She spent hours watching him train Jael and Klaus Laurent, picking up bits and pieces of swordsmanship from observation alone. Yet he was reluctant to give his own daughter the same instruction, despite her pleas. She was too young! It was too soon! He didn't want her learning the blade .But Adalyn would have her own way about this. Because all that adoration and time spent indulging her, it had made her a little spoiled and all too stubborn. So at ten years old, she began 'training' on her own. With a heavy stick and some pots worn for helmets she sparred against one of the other children in Artshall. It was all going fine until she brained him nice and good and knocked him unconscious. Thankfully, he was fine. But poor Norwood was forced to admit that wasn't going to be able to deter her from her wishes, so he might as well train her. Before someone /really/ got hurt. Over time, she has grown into quite the talented warrior. She has more swish and swagger than her father might care for and her showmanship truly grates on his nerves sometimes. She often makes grandiose remarks of how she'll take that sword from him someday! Before laughing brightly and jumping into a tale of her latest escapade. And there are many, many escapades. Her current plot to cause her family distress has been to runaway from the Oathlands and appear in Arx, unprompted. She's decided she wants to join the Champions Guild! And that mercenary group, but no, not the one run by Duke Telmar's son! The one by that Lycene Baron! The Valorous Few! He seems like fun.
    aron! The Valorous Few! He seems like fun.  +
  • Adelais was born out of wedlock, the produ
    Adelais was born out of wedlock, the product of a young dalliance between a merchant-prince and a middling serving girl. Fortunately for her, she (and her mother) were set up by her father's family in a town near the family's sprawling estate once they realized what their reckless son had done. The family resisted the pressure for marriage, but they did their best to accept her and her mother into their family - albeit still beyond that inner ring. Still, she had a decent education and a decent life growing up, living in relative comfort with her mother and provided for by an extended family that she didn't quite understand until she grew older. As she grew, she felt awkward and a touch out of place, especially when her father married and had another child: a younger half-sister named Mateline, who stood to inherit. Their relationship wasn't always good, but Adelais did her best to be a decent elder sister. However, determined that she wasn't going to rely solely on the largesse of her extended family, she left home once she came of age to seek her fortune as a soldier. She spent five or six years of her life training with the blade and working as a sellsword, despite her mother's worries over her new station in life.In a way, it helped her purge her private demons and she learned a great deal about the uglier side of the world and the power of violence. Adelais eventually returned to her extended family when she heard that her father was dying of a wasting disease and despite her misgivings, found that she couldn't simply leave her younger half-sister to pick up the pieces by herself. Since then, she's essentially bulled her way back into the family business ,serving as a bodyguard and the right-hand woman for Mateline, dealing with some of the more unsavory aspects of the business and arranging protection for their business interests whenever necessary. If she has anything to say about it, they'll prosper.
    anything to say about it, they'll prosper.  +
  • Adelie Pravus, second wife of Ahern Halfsh
    Adelie Pravus, second wife of Ahern Halfshav, was unhappy in Whitehold from the moment she arrived following her marriage to the widowed lord. Khanne and Arik were never really hers and this world was cold and miserable. It was likely that there would have been a divorce, but then Aine arrived in a screaming bundle on one rare, gloriously warm day in the far north reaches. And Adelie had something of her own, which Aine was raised to be. She was not raised with or like her half-siblings, allowed to form their own paths in the wilds, especially after Ahern's death. She was raised as a Southern lady, her mother's own little audience just as trapped as Adelie felt but in a different way. The call of her Northern blood was a thing to be ignored as she studied and worked on her wits and charm. It's only as Khanne rises that Aine has found an escape. She has been allowed to come to Arx, to see the city for the first time, and notable without her mother in attendance. There's hardly a party, or event in the bustling capital that Aine isn't attending. If she wants to make it somewhere in this world, she knows that she's going to make the right connections. Sister of a Duchess is not all that she wishes to be.
    Duchess is not all that she wishes to be.  +
  • Adrian avoided influence of his avid famil
    Adrian avoided influence of his avid family. His father worked as a carpenter and was widely social and his mother worked in an inn and had the same effect. He himself, however, avoided such and focused on a sort of self study, whatever he could get with what little he had from both of his parents. This sort of thing continued on until he decided to stay on his own.
    ed on until he decided to stay on his own.  +
  • Adriel was raised, along with his twin sis
    Adriel was raised, along with his twin sister and best friend, Korka, by parents whose first loyalty was to the Telmars, and that loyalty is generational. But while his twin sister was constantly sticking her nose in things and getting into trouble, Adriel toed the line: a conscientious, well-behaved child, who was only very rarely drawn into hijinx past Korka’s ability to talk them both out of it. An able and attentive listener, he learned quickly at his lessons and served as soon as he was old enough in the forces of his lords’ retainers, learning a spear and shield along with the rules and laws of the regiment.
    g with the rules and laws of the regiment.  +
  • Adventure, of one sort or another, has alw
    Adventure, of one sort or another, has always been in Neilda's blood. Though humble for nobility, her family comes from a long line of warriors and knights, and she grew up on stories of their grand adventures and courageous deeds. She also grew up on stories of those from her family who strayed from the warrior path, and got into exploration. Her uncle Carmello told her about how he got stuck in a cave on an island for several months, surviving only on the edible mosses and mushrooms inside, and then before he fuond his way out he found the buried treasure of a pirate. Inside that treasure he found an tiny stone that glowed that made him feel stronger for touching it, along with a journal that suggested the stone might have other unusual properties. He's long since lost the stone and the journal, and often grumbles about having his ship boarded by pirates and how they stole it back from him. What was the stone? Why did it glow? And, more importantly, why was it stolen back from him? Of course, the family passed his stories about the stone and the theft of it off as tall tales and superstition. Stones don't just glow. But, her uncle hasn't stopped thinking about it, and neither has Neilda. So no one was really surprised when a 10 year old Neilda one day declared that she was going to be an explorer herself, obsessed with the story of the stone, and other stories like it she's discovered since the tale her uncle told her. She put everything she had into learning how to be the best and brightest adventurer she could be, and while this may have dismayed some, hoping for another fighter in the family, no one ever tried to quell her adventurous spirit. She would often bug her brother Estaban, or her cousin Kima, begging them until they'd give in and teach her the skills she needed to survive. She thrived under their training, and as soon as she was old enough and able, she set off on the first boat she could to Arx where she heard about the Society of Explorers in Arx. She's been busy doing expeditions and missions for them for the last year and a half, and has finally decided to stop and take a bit of a break and check on how her family is doing.
    reak and check on how her family is doing.  +
  • Aela grew up invisible as the youngest of
    Aela grew up invisible as the youngest of 3 children. Her sister was adored by all for her other-worldly beauty while her brother was praised as a scholarly genius from a young age. Aela was, indeed, smart and beautiful, but in the eyes of her parents, she paled greatly to her siblings. Neither a disappoint or a child to pay attention to, Aela grew up mostly isolated from her busy siblings and with generally anything she needed, except the love from her parents. During her lonely childhood, she would often sneak out and explore the city and make friends with the unknowing commoner children. From them, she learned the cunning ways of the streets, the beauty of music, and the fun of adventures.
    eauty of music, and the fun of adventures.  +
  • Aelius was born into a minor branch of the
    Aelius was born into a minor branch of the Mercier family, to traditional scions who were interested in keeping the family business on wedding wines alive and well. His father, Vibius, was a dedicated merchant, often assisting to the former head of household in meetings and contacting relevant people to the trade deals. However, a young Aelius wasn't meeting up to the expectations of his father, preferring to spend his time studying scholary matters and painting, instead of learning the family business. Naive as he was, Aelius spent most of his time daydreaming of buildings he would create, tall creations that would impress The Pantheon themselves and he planned to dedicate such buildings to them. It was only when his father suffered a severe disease that Aelius realised his role in the family, he would spend his days trying to learn as much as he could from his dying father, working to fill up his boots and setting his dreams aside, at least for now, so he could help the cause of the family. Vibius passed away around Aelius' 27th Summer and Aelius decided it was time to put his ideas forward and advance the family business to a next level.
    vance the family business to a next level.  +
  • Aery's been an orphan from a young age and has as such never been able to learn many good skills. Despite all of this, she's remained a positive outlook on life, somehow managing to stick to living through odd ends here and there.  +
  • Aethan, the oldest of three brothers, has
    Aethan, the oldest of three brothers, has always felt the oldest child's weight of responsibility, and it only got heavier with time. He went to sea at sixteen, followed soon by his brother Porter, and then by nine year old Ian. Not yet twenty, he found himself wearing the hats of brother, of father, teacher, and guardian. He drove himself hard, taught his brothers to do the same, and by the time they'd graduated from escorting merchant ships to hunting pirates on a ship that Aethan himself captained, the brothers Kennex were a force to be reckoned with, a force forged from the strength of the oldest brother's will. Aethan got so much respect for how well he taught his brothers that he was the one tasked with teaching the ungovernable Washburn Grayson to sail, more responsibility that he bore without breaking. These few years, riding high on the waves with his brothers by his side, were the happiest of Aethan's life, and they ended too soon when Ian, while trying to sail a prize ship through a storm, fell from the rigging and nearly died. The fall left Ian paralyzed -- and Aethan knew that it was his fault. He should have seen the signs that the storm was coming. He should have checked the prize ship's rigging. Unable to stomach the guilt, unable even to look at his broken little brother, Aethan lost himself in the bottle. He also lost himself in the comfort of a woman. Invierna Winter, the daughter of a wealthy Thrax-sworn merchant, came to him in that darkest night and soothed him. Only weeks after meeting her, they were married. Aethan loved her ardently enough that, at least for a couple of years, he was able to drown out his own self-loathing. But this moment of peace was ephemeral. Aethan lost his father, his mother, and his wife all in quick succession -- his father died of a lingering illness that had plagued him for months, and then a few weeks later, his mother and wife died suddenly during the same night. The Aethan who turned up in Arx weeks later was a shadow of the man he had once been, held together by copious amounts of alcohol and little else. He was reunited with his brothers, and as they gradually healed their relationship, he began to heal, as well. He became admiral of Stormward's fleet and served with distinction, spearheading the House's efforts to rebuild into something even stronger than it had been before the freeing of the thralls had driven it to the edge of ruin. Then he was needed for a greater and weightier calling -- Duke-Regent. It wasn't a responsibility that he was comfortable with shouldering, but he did it anyway, just like he always has done. If he's not equal to the task, he'll just have to force himself to rise to it.
    just have to force himself to rise to it.  +
  • After Prince Argus Thrax's affair that led
    After Prince Argus Thrax's affair that led to the birth of a bastard, Prince Drake Thrax gave his brother an ultimatum. Marry politically or be cast from the house. Argus obeyed and a match was secured. Princess Natasha was born years later from the connection, the younger half-sister to Victus Baseborn. Her youth was often spent being tutored in matters of law, stewardship and scholarly pursuits, as is tradition for Thraxian women. Natasha took to her studies naturally, soon becoming the honor student for her teachers and a shining example of Mourning Isles discipline. Prince Donrai soon ascended to High Lord of the Mourning Isles, he ensured Princess Natasha would be set on the path of law and order. Into her teenage years and onward, she was groomed to act as a magistrate for Maelstrom's needs. Natasha took to the role with frightening efficiency. Solutions were devised of a purely pragmatic approach, earning her praise and ire from those effected by her contributions. Her desire for the perfection of justice eventually led her to taking up a discipleship with the Faith, after meeting the Palace Seraph Ailith by chance. She came to venerate the Sentinel. The Faceless God was fairness in its purest form, something she aspired to in all of her responsibilities. Through the years, she has been a constant creator of order for the Mourning Isles. Lawlessness and chaos were the two things she abhorred the most and she sought to make it right wherever she went. Several Islander peers have had her assistance in managing their domains. Surprisingly for one so driven to constant improvement of one's House, she even eschewed taking a political match as to not interfere with her duties. Instead of searching for alliance, Natasha took up a role with the Inquisition. Dedicated to rooting out trouble and madness through her individual merit. The death of Donrai and the raise of a usurper was a frightening prospect. To her, it was perhaps the worst crisis that could've befallen her home. Natasha sought to maintain cohesion and stability as best she could through a turbulent time, a role she played well into the wars of Tolmar Brand and the Gyre. Ensuring that the institutions that protected her people would be safe, through and through. The Princess was a bedrock of tradition and a force of consistency through hardship. In recent times, Natasha finds herself growing too sedentary. Rumors and tales of myth and legend have begun to circulate back to her ears. People who speak of demons, of Abyss, of apocalypse and ruin. What were once simple stories are taking shape as real, physical concepts among the populace. What's more, reformation and change has begun sweeping through the Isles to a tune of uncertainty. The world she'd known for so long has begun to quake and shadows fall in its wake. Unsatisfied with remaining on the Isles with such growing tension in the back of her mind, Princess Natasha has sailed to Arx to join the rest of the world. In search of answers and devising a solution.
    search of answers and devising a solution.  +
  • After being sent off to become a scholar o
    After being sent off to become a scholar on a far-flung island as an extra lady who was too rebellious for the Argento family, Carissa heard what happened to the nobles of Arx and returned in a panic a few years too late, after the Gyre had been defeated. Her family mostly dead, and her March given to Lianne, she yearned for something to do to gain back some measure of trust for herself and the name Argento. However, after learning some hard truths about that name, Carissa is humbled, thankful, and even grateful to Lianne for welcoming her home with open arms and kindness. She is working hard to regain herself, after so many years of anger. She's always been rebellious, it's true, but now she's trying to live up to the new family name she proudly wears.
    to the new family name she proudly wears.  +
  • After the sudden and tragic passing of his
    After the sudden and tragic passing of his father, Ruslan Volkov rose to power, claiming the title of Horselord. He had spent his entire life preparing for the position and now a wicked fire burnt in his ice blue eyes. His first year of rule was tumultuous. The Horselord bent the knee, becoming a vassal underneath the Compact and sending waves through the tribe. To this day, he deals with the aftermath of his decision. Yet, Ruslan doesn't see it as an act of weakness. Rather, the way forward into a brighter future.
    r, the way forward into a brighter future.  +
  • After twenty-six years of marriage, her pa
    After twenty-six years of marriage, her parents hadn't expected a sudden conception of a daughter. Neither did their House, but everyone was thrilled for the marriage of the retired general Cristofer Lyonesse, then 53, and his wife Merylda (nee Bisland), 44, to finally bear fruit. While doting parents (they had waited a very long time for her) it's hard to be the only daughter of a general as anyone can guess but it's probably harder to be the only daughter of a retired general, who has nothing better to do but to turn his beloved daughter into a miniature version of himself. As she grew older, and especially after her mother died when she was 10, the two were inseparable, realizing that her father's days were likely numbered as well. Seeing to her education himself, even their time marked for recreation had an educational bent to it. Camping trips were focused on hunting and survival and visits to ally lands were always accompanied by drills. From the ages of 13 to 17, her summers were spent with the Bislands as a foster though her overprotective and widower father was known to accompany her on these trips. Most of his time, however, was preoccupied with catching up with Duke Gabriel Bisland - a man he had worked and served with off and on throughout his youth and respected and admired greatly - leaving the Bislands to do their job fostering her. When she finally came of age, she began to serve House Lyonesse proudly and had only begun to find her feet when her father passed on and left a hole in her life. Somewhat lost, her attempt at forging her own path manifested in the first step of heading to Arx to be with the family in a time of crisis as the Compact braces for war with Apostates and foriegn forces. It seemed like the job she was meant to do.
    t seemed like the job she was meant to do.  +
  • Agostino was born to one of the barmaids a
    Agostino was born to one of the barmaids at the Black Fox tavern, a lively woman named Marina Alonso, some time ago. Her family had lived in the Ward of the Lyceum for two generations, tracing their blood back to servants who accompanied members of house Argento to Arx as servants from Nilanza. An only child, he fell in easily with some of the troublemakers in the Ward as he grew older, running the streets with them and getting into all manner of mischief. Though he never missed any of the lessons with the Scholars that his mother insisted on, otherwise he could be found all over the city by the time he had reached his teen years. His knowledge of the streets of the city became increasingly valuable as he approached adulthood, beginning with working in the same tavern as his mother, carrying messages for the customers. This quickly translated into more silver for him when he realized that the value of the content of some of those messages, to the right sort of people, was quite high. Along with what he learned from the Scholars, he developed a strong appreciation for knowledge of all sorts, particularly the sort that was risky or difficult to obtain. Over time, he developed a reputation for having access, or gaining it, to all sorts of interesting tidbits, and for years, he did so freelance, selling what he found to the highest bidders. Most of his customers were Lycene, though, given where he grew up, and many considered it merely a matter of time before he was hired by one of them. This happened only recently, however, with the formation of house Malespero, in a way bringing him full circle, since they now have control of the city his own family originated in. It took him some time to get used to the idea of having an employer, but now he has settled into his role within the household comfortably.
    his role within the household comfortably.  +
  • Ahmar grew up in Stonedeep and was closest
    Ahmar grew up in Stonedeep and was closest to his sister Azolla. Because of her illness as a child, and his lack of social skills and book smarts, he took to training, telling himself that at the very least he could keep his little sister safe. Once he became older and Azolla began to flourish more he began branching out a bit, offering his spear, sword, or axe to any who needed it. He see's it as his duty to keep the people of the north safe. He saw many battles in his time up north. Most of which ending in him being injured so bad that most people wouldn't think a human could survive, but be it luck, the spirits, the gods or /something/, he always managed to make it out the other side without permanent damage, some of course requiring more recovery time than ever. Despite this, it never stopped him from picking his weapons and armor back up and going back at it. More recently his sister came to Arx, and being distrustful of people he doesn't know, he decided to follow, just in case.
    know, he decided to follow, just in case.  +
  • Ahriman Pravus (married Grayson) was born
    Ahriman Pravus (married Grayson) was born the fourth sibling and he was a long way from inheritance of the Pravus leadership which meant outside of treachery he was never going to sniff much significance with Setarco and it seemed he was destined to be marriage fodder. Ahriman was left to find his way through military conquest and focused on the sea. A cunning man he was seen as ambitious om his pursuit of sailing; yet perhaps lacking in the Lyceum manner of doing whatever it takes to move upwards within the ranks. He quickly found himself captain upon the High Seas and earned a small measure of prominence through his exploits and leadership. By his siblings and family he was seen as a distant threat due to his familial loyalty and nature. He was never seen as possessing the cunning treacherous aspirations stereotyped within the Lyceum. When Ahriman was married off (sight unseen) to Princess Alarys Grayson the marriage was a suitable match for him. Ahriman married up due to the need of the Grayson fleet of capable commanders. Secondarily the marriage would help tie and improve relations between the Lyceum (and their massive fleets) and the Grayson family. And when viewed through the lenses of Thraxian instability and rebellion that left the seas volatile and unruly; the marriage was a perfect opportunistic match of the time. And so he was content to marry up and the man found himself enjoying his newfound family and position. Ahriman showed his prowess at sea and as he sailed and led Grayson ships to war the man earned notoriety and was seen as a great rising commander whose sights were set upon command and control of the Grayson fleet. At home his marriage blossomed and the birth of his first daughter (Lou Grayson) and concluding with his third and youngest daughter (Reese Grayson). All of whom favored their mother's lighter complexion. He was a firm yet caring father full of energy and warmth to his children and his family. He grew to love his wife very deeply. Ahriman was far more reserved outside of this circle behind closed doors and was perceived at times to be a bit cold and firm in his person outside of his closed circle. He was very much a firm authoritarian in his personality when removed from the presence of the joys in his life. Ahriman was next in line to inherit the Grayson fleet when he sailed out with a small number of ships on a searcg mission into Abandoned waters in 994 AR in search of the lost Alaric III. The small contingent of vessels never returned and many considered Prince Ahriman Grayson a casualty caught up in either a victim of piracy or having been lost to violent storms that were reported in the area. No word of the presumed dead Prince surfaced for many years until recently. Rumors began in late 1009 AR of a man found many leagues into Abandoned and Gyre waters that capture a barely sailable skiff and found refuge in Lyceum waters near Setarco. Weak, gaunt, and barely alive he was taken to the Mercy's where he was nourished back to health until only recently did he regain consciousness. That man has identified himself as Prince Ahriman Grayson. He remembers little or nothing of what happened seventeen years ago on his voyage. His life the last seventeen years was spent as a slave in Abandoned lands he recalls well. It was not until disease wiped out his captors (one his Arx immunities saved him from) that he found and eventually won his freedom. The layers of scars and whip marks upon his flesh validate much of his claim along with the clear aged deformation around his throat due to his slave collar. Now Prince Ahriman has returned to Arx to see what became of his daughters, his wife, and his Grayson family. He has been reported to be distant and if not a little troubled from his ordeal but mostly of sound mind and body. His physical prowess though has waned given his captivity and torment.
    has waned given his captivity and torment.  +
  • Ahrsen was born on a tiny island to the so
    Ahrsen was born on a tiny island to the south. Expansion pushed larger houses outwards, and those, in turn, pushed smaller houses even further out. Soon the tiny island was usurped by a greater house and made into a barony after a terrible battle that saw most fighting men dead. The boy's mother would sing to him at night and tell him stories of the old kingdom and what it was like to be a part of his people. Having fled their little island the boy and his mother grew up in relative peace until he came of age. It was around the age of 14 or 15 that Ahrsen begins to show an interest in a sailors life. He threw in with mercenaries early on and soon was sailing the clear blue waters of the south seas and raiding. Within a matter of years, he soon had a ship of his own and a loyal crew. His silent, brooding nature and short way of speaking garnered a fair amount of loyalty and respect from his crew, and they were feared in those waters. The captain was in it for the money and glory, nothing more. As a captain, Ahrsen learned more things than the art of sailing and combat. He learned things like music and poetry, things he had no skill at but grew on him. A love of animals, wildlife, and art also entertained his thoughts. All these things were as much a part of his adventures as they were the upbringing by his mother, a lady who had once had great influence on the little island where he was born. His mother passed shortly after his 20th year but not before giving a ring that belonged to his father. The mercenary group had turned into a sizeable fleet after some time, and they begin to run into trouble as they gained a little too much attention. Rather than fight to the bitter end or be captured and imprisoned, Ahrsen and his crew sold their ship, disbanded most of the crew and then purchased a new one. In that vessel, they sailed to Arx with plans to do business closer to the capital. For now, they have been raiding Abandoned and doing mercenary jobs, the Captain waiting for the right time to take in a big haul.
    for the right time to take in a big haul.  +