Difference between revisions of "Oathlands"

(Valardin)
(Farshaw)
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==== Farshaw ====
 
==== Farshaw ====
 +
Vassal of Valardin<br />
 +
 +
'''Words:''' "The horizon is ours." <br />
 +
 +
'''Sigil:''' A white sail on a vast blue sea. <br />
 +
 +
'''Nicknames:''' Seafarers, Spices. <br />
 +
 +
Westrock Reach is the furthest flung duchy in Arvum settled on an island in the Eventide Reach. The Farshaw family has ruled for approximately only four generations, making them very young as noble houses go. At the end of the Crownbreaker Wars, High Lord Antfortas Valardin came into conflict with the then Duke of Westrock. It's unclear if the conflict was related to the end of the Crownbreaker Wars and Westrock having been taken by House Tyde during that time, or some other conflict. The Duke of Westrock, his name long forgotten, killed High Lord Antfortas, causing Princess Gloriessa Valardin to become the Princess of Sanctum, and avenge her father.
 +
 +
That Duke's line was wiped out in the Storming of Westrock that followed. And House Farshaw, a cadet branch of Westrock, was elevated to the holding. They have been ruling ever since. In the present for the Westrock Reach duchy, they are primarily a merchant and trade family. Providing access to many fruits and spices that are difficult to grow on the mainlands-- pommegranates, sugar, pineapples, coffee bean. In fact, recently, they have started an initiative to bring Westrock Coffee to all of Arvum. They claim that it goes excellently with Laurant honey when used to sweeten the rich, bitter brew.
 +
 +
Despite the fact that they are an island duchy they do not have a particularly large navy. In fact, though they do have enough forces to protect themselves, their army is relatively small compared to the other duchies. And their "navy" is entirely composed of merchantships-- and it's a small fleet at that. Rumor has it they've been placed underneath an Oath, sworn to Limerance, not to build a militant navy by House Valardin. As they have no navy of their own they have an agreement in place with Telmar that the Telmarch Navy will come to their aid when they need a naval force.
 +
 +
Instead, as a duchy, they serve as a vast network of trade and merchant patronage.<br />
 +
 
* West Rock Reach
 
* West Rock Reach
 +
Lightsend Keep, the last Lighthouse on the Westrock Reach. The keep is settled on the furthest settled island west of Arvum. It's stood until the end of the Crownbreaker Wars, when it was stormed by Valardin forces and half demolished. From the ruins the new Lightsend Keep has been build. Vast farms and plantations are found upon Westrock Reach, producing spices, fruits, and other goods that are difficult to grow on the mainland.
 +
 +
'''Trends:''' Founding member of the Empyrean Trade Route.<br />
 +
 
===== HartHall =====
 
===== HartHall =====
 +
Vassal of Farshaw<br />
 +
 +
'''Words:''' "Rich in loyalty" <br />
 +
 +
'''Sigil/Heraldry:''' Orange stag with three gold coins above on a black field. <br />
 +
 +
'''Nickname:''' Harts <br />
 +
 +
 +
On one of the larger islands in the duchy of Farshaw, the Harthall house governs from its seat in Fair Harbour. A march that spans across not only the larger island, but several smaller ones that string around it. They epitomize a loyal and productive fealty in that they know how to put their island's resources to the best use and excel in trade negotiations. Predominantly a merchant house, they have several trading ships along with a very small contingent of armed guards in respect to the Duchy's requirements.
 +
 +
For their own exports, the islands contain mining of silver laced with trace amounts of rubciund, and along the beaches, they gather Harthall pearls, an off white pearl with a slight golden shimmer. The March also produces various sweet, hard skinned fruits for the Duchy and to trade among the Compact. With an introduction of deer to the island, they have been able to support a seasonal hunt for a stag. This cultural hunt is a symbol that represents the time when they earned the loyalty of the Farshaws and were awarded the island march to oversee.
 +
 +
Harthall is a relatively young house as the original Orvell Harthall was elevated to his position after the war with the Lyceum state several hundred years ago. They were mainlanders, Orvell a knight of renown that bested many enemy soldiers before falling prone to his many wounds. The wounds should have killed him but instead he survived sans an arm. He was given his rank for his loyal services to the Farshaw house. The once mainlanders move into their new seat of power and decades after the first Marquis Fair Harbour was finally finished and quickly gaining in economic wealth.<br />
 +
 
* Fair Harbour
 
* Fair Harbour
 +
 +
'''Description:''' On one of the larger islands in the duchy of Farshaw, the Harthall house governs from its seat in Fair Harbour. A march that spans across not only the larger island, but several smaller ones that string around it. They epitomize a loyal and productive fealty in that they know how to put their island's resources to the best use and excel in trade negotiations. Predominantly a merchant house, they have several trading ships along with a very small contingent of armed guards in respect to the Duchy's requirements.
 +
 +
For their own exports, the islands contain mining of silver laced with trace amounts of rubciund, and along the beaches, they gather Harthall pearls, an off white pearl with a slight golden shimmer. The March also produces various sweet, hard skinned fruits for the Duchy and to trade among the Compact. With an introduction of deer to the island, they have been able to support a seasonal hunt for a stag. This cultural hunt is a symbol that represents the time when they earned the loyalty of the Farshaws and were awarded the island march to oversee.
 +
 +
Trends: Founding member of the Empyrean Trade Route.
  
 
==== Laurent ====  
 
==== Laurent ====  

Revision as of 13:31, 20 August 2018

#TheWestIsTheBest
#WestCoastIsBestCoast

Oathlands Holdings

Valardin

Vassal of the Crown

Words: "Steel bends, honor holds."

Sigil: White dragon on a blue field.

Nickname: White dragons.

Widely considered to be the creators of chivalric ideals and the font of the Faith of the Pantheon, House Valardin has long been seen as paragons of knightly virtue. While the proud and honorable western house eschews the political machinations favored by their rivals in the Lyceum, they nonetheless are a constant force in the Assembly of Peers and through Arx. While not every member of House Valardin meets the high bar set by their ideals, most of the house and all of its vassals strive to be remembered in honor.

  • Sanctum (Capital City)

Perhaps the oldest of the home cities of the five great houses, Sanctum is the seat of House Valardin and the key port controlling the rest of the Oathlands. The White City, as it is also called, is a glistening pearl credited with the birthplace of the Faith and (if House Valardin is to believed) chivalry as well. One of the mightiest fortresses in the Realm, it supposedly has never been taken by storm and was a bastion that held against the far more numerous clans of the north in the violent times before the coming of House Redrain's stabilizing influence.

Landmarks: A new shrine to Mangata has been constructed on Valor's Point, the hill overlooking the Redrun River emptying into the Eventide Vast by Sanctum. A remarkably lovely shrine combining the open air and worship of the sky along with a remarkable vista of the crystal clear waters below, talented disciples of Jayus worked tirelessly to build the astonishingly beautiful shrine near the oldest home of the Faith of the Pantheon.

Trends: Oathlands Orthodox are still extremely uncomfortable with the recent changes to the Faith, as conservatives are wont to be, but most have a 'wait and see' approach rather than active resistance.

Founding member of the Empyrean Trade Route.


Farshaw

Vassal of Valardin

Words: "The horizon is ours."

Sigil: A white sail on a vast blue sea.

Nicknames: Seafarers, Spices.

Westrock Reach is the furthest flung duchy in Arvum settled on an island in the Eventide Reach. The Farshaw family has ruled for approximately only four generations, making them very young as noble houses go. At the end of the Crownbreaker Wars, High Lord Antfortas Valardin came into conflict with the then Duke of Westrock. It's unclear if the conflict was related to the end of the Crownbreaker Wars and Westrock having been taken by House Tyde during that time, or some other conflict. The Duke of Westrock, his name long forgotten, killed High Lord Antfortas, causing Princess Gloriessa Valardin to become the Princess of Sanctum, and avenge her father.

That Duke's line was wiped out in the Storming of Westrock that followed. And House Farshaw, a cadet branch of Westrock, was elevated to the holding. They have been ruling ever since. In the present for the Westrock Reach duchy, they are primarily a merchant and trade family. Providing access to many fruits and spices that are difficult to grow on the mainlands-- pommegranates, sugar, pineapples, coffee bean. In fact, recently, they have started an initiative to bring Westrock Coffee to all of Arvum. They claim that it goes excellently with Laurant honey when used to sweeten the rich, bitter brew.

Despite the fact that they are an island duchy they do not have a particularly large navy. In fact, though they do have enough forces to protect themselves, their army is relatively small compared to the other duchies. And their "navy" is entirely composed of merchantships-- and it's a small fleet at that. Rumor has it they've been placed underneath an Oath, sworn to Limerance, not to build a militant navy by House Valardin. As they have no navy of their own they have an agreement in place with Telmar that the Telmarch Navy will come to their aid when they need a naval force.

Instead, as a duchy, they serve as a vast network of trade and merchant patronage.

  • West Rock Reach

Lightsend Keep, the last Lighthouse on the Westrock Reach. The keep is settled on the furthest settled island west of Arvum. It's stood until the end of the Crownbreaker Wars, when it was stormed by Valardin forces and half demolished. From the ruins the new Lightsend Keep has been build. Vast farms and plantations are found upon Westrock Reach, producing spices, fruits, and other goods that are difficult to grow on the mainland.

Trends: Founding member of the Empyrean Trade Route.

HartHall

Vassal of Farshaw

Words: "Rich in loyalty"

Sigil/Heraldry: Orange stag with three gold coins above on a black field.

Nickname: Harts


On one of the larger islands in the duchy of Farshaw, the Harthall house governs from its seat in Fair Harbour. A march that spans across not only the larger island, but several smaller ones that string around it. They epitomize a loyal and productive fealty in that they know how to put their island's resources to the best use and excel in trade negotiations. Predominantly a merchant house, they have several trading ships along with a very small contingent of armed guards in respect to the Duchy's requirements.

For their own exports, the islands contain mining of silver laced with trace amounts of rubciund, and along the beaches, they gather Harthall pearls, an off white pearl with a slight golden shimmer. The March also produces various sweet, hard skinned fruits for the Duchy and to trade among the Compact. With an introduction of deer to the island, they have been able to support a seasonal hunt for a stag. This cultural hunt is a symbol that represents the time when they earned the loyalty of the Farshaws and were awarded the island march to oversee.

Harthall is a relatively young house as the original Orvell Harthall was elevated to his position after the war with the Lyceum state several hundred years ago. They were mainlanders, Orvell a knight of renown that bested many enemy soldiers before falling prone to his many wounds. The wounds should have killed him but instead he survived sans an arm. He was given his rank for his loyal services to the Farshaw house. The once mainlanders move into their new seat of power and decades after the first Marquis Fair Harbour was finally finished and quickly gaining in economic wealth.

  • Fair Harbour

Description: On one of the larger islands in the duchy of Farshaw, the Harthall house governs from its seat in Fair Harbour. A march that spans across not only the larger island, but several smaller ones that string around it. They epitomize a loyal and productive fealty in that they know how to put their island's resources to the best use and excel in trade negotiations. Predominantly a merchant house, they have several trading ships along with a very small contingent of armed guards in respect to the Duchy's requirements.

For their own exports, the islands contain mining of silver laced with trace amounts of rubciund, and along the beaches, they gather Harthall pearls, an off white pearl with a slight golden shimmer. The March also produces various sweet, hard skinned fruits for the Duchy and to trade among the Compact. With an introduction of deer to the island, they have been able to support a seasonal hunt for a stag. This cultural hunt is a symbol that represents the time when they earned the loyalty of the Farshaws and were awarded the island march to oversee.

Trends: Founding member of the Empyrean Trade Route.

Laurent

  • Artshall
Clement
  • Duskshire
Keaton
  • Oakhaven

Moore

  • Acorn Hill
Lyonese
  • Lyon's Redoubt

Telmar

  • Telmarch
Blackram
  • Cloudspine
Greenmarch
  • Greenhaven

Rivenshari

  • Riva
Wyrmguard
  • Blancbier

Blanchard

  • Chevalle

Stellhart

  • Highhill

Oathlands National Anthem

https://www.youtube.com/watch?v=FjxAAezqJZQ

Military

Lyonesse Academy for the Advancement of Chivalric Endeavors and Knightly Pursuits for the Progression of Military Efforts Within Lyon's Redoubt and the Oathlands
OINK: Oathlands Interior Nautical Knights (AKA, the coastguard)
SINK: Safecove Initiative for Naval Knowledge