Skill Categories
Sometimes staff will share some of the math behind various values and refer to things like "mental skills," "social skills," "combat skills," etc. For reference, here's a breakdown:
Contents
Combat
- Archery
- Athletics
- Brawl
- Dodge
- Huge Wpn
- Medium Wpn
- Small Wpn
- Stealth
- Survival
Social
- Diplomacy*
- Empathy*
- Etiquette*
- Haggling
- Intimidation
- Leadership
- Manipulation*
- Propaganda*
- Performance
- Seduction*
- Streetwise
* The starred skills are weighed double in the Social Clout calculation.
General
- Agriculture
- Animal Ken
- Economics
- Investigation*
- Law
- Legerdemain
- Linguistics
- Medicine
- Occult
- Riddles
- Ride
- Sailing
- Stewardship
- Teaching
- Theology
- War
* Investigation is treated as a social skill for retainers to specialize spies for it. However, in any of the other wrap-ups regarding social skills, it's not included.
Crafting
- Alchemy
- Artwork
- Sewing
- Smithing
- Tanning
- Woodworking