Difference between revisions of "Skill Categories"
(→Mental) |
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* Animal Ken | * Animal Ken | ||
* Economics | * Economics | ||
− | * Investigation | + | * Investigation* |
* Law | * Law | ||
* Legerdemain | * Legerdemain | ||
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* Theology | * Theology | ||
* War | * War | ||
+ | |||
+ | * Investigation is treated as a social skill for retainers to specialize spies for it. However, in any of the other wrap-ups regarding social skills, it's not included. | ||
=Crafting= | =Crafting= |
Revision as of 16:37, 24 April 2018
Sometimes staff will share some of the math behind various values and refer to things like "mental skills," "social skills," "combat skills," etc. For reference, here's a breakdown:
Contents
Combat
- Archery
- Athletics
- Brawl
- Dodge
- Huge Wpn
- Medium Wpn
- Ride
- Sailing
- Small Wpn
- Stealth
- Survival
Social
- Diplomacy
- Empathy
- Etiquette
- Intimidation
- Leadership
- Manipulation
- Propaganda
- Performance
- Seduction
- Streetwise
Mental
- Agriculture
- Animal Ken
- Economics
- Investigation*
- Law
- Legerdemain
- Linguistics
- Medicine
- Occult
- Riddles
- Stewardship
- Teaching
- Theology
- War
- Investigation is treated as a social skill for retainers to specialize spies for it. However, in any of the other wrap-ups regarding social skills, it's not included.
Crafting
- Alchemy
- Artwork
- Sewing
- Smithing
- Tanning
- Woodworking