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A list of all pages that have property "Background" with value "Lexir never had particularly high expectations set for him - his branch of the Pravus was particularly fecund, and he had no shortage of more skillful, or at least, ambitious, siblings for his parents to pin their hopes to. And so he grew up wild in luscious Setarco, a princeling with precious few duties or obligations to anyone but himself. It would be easy for someone in his position to become spoiled, to be lulled into a simpering stupidity by the benefits of his birthright - fortunately, that didn't happen. Adventure was in his blood. Curiosity mixed with intelligence - this too could spoil, could easily turn someone cruel, but the young Pravus lord evaded that fate. As much of his youth as he could he spent out in the city or in the surrounding wilderness, exploring, mingling, doing whatever he could to satisfy his thirst for new and novel experiences. He ran (incognito) with gutter gangs while slumming in the backalleys of Setarco, drank himself into stupors, and experimented with exotic substances. He learned to fight, to sail, his letters and his numbers, dabbling in a myriad of skills but rarely every progressing past novice-level mastery - there was always something new. A few years before his majority, Lexir slipped away from home with a couple of his trusted comrades and friends and disappeared into the Setarco to embark on their grandest adventure yet. Where they went, what they did, and what they saw remains a subject of conjecture and speculation - in the end, only half the number that set out returned, some years later. A less carefree version of the young noble returned, one more tempered, more hardened, more thoughtful than the one that had set out. Even after his return to the public sphere, he did not linger long, vanishing in long expeditions like the first to parts unknown. But now, he's in Arx, the wayward nobleman's presence asked, nay, /commanded/, to be in the heart of power in Arvum as the stirrings of something great rumble across the continent. Who knows? Maybe he'll have learned something useful in all of his travels.". Since there have been only a few results, also nearby values are displayed.

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    • Lexir Pravus  + (Lexir never had particularly high expectat
      Lexir never had particularly high expectations set for him - his branch of the Pravus was particularly fecund, and he had no shortage of more skillful, or at least, ambitious, siblings for his parents to pin their hopes to. And so he grew up wild in luscious Setarco, a princeling with precious few duties or obligations to anyone but himself. It would be easy for someone in his position to become spoiled, to be lulled into a simpering stupidity by the benefits of his birthright - fortunately, that didn't happen. Adventure was in his blood. Curiosity mixed with intelligence - this too could spoil, could easily turn someone cruel, but the young Pravus lord evaded that fate. As much of his youth as he could he spent out in the city or in the surrounding wilderness, exploring, mingling, doing whatever he could to satisfy his thirst for new and novel experiences. He ran (incognito) with gutter gangs while slumming in the backalleys of Setarco, drank himself into stupors, and experimented with exotic substances. He learned to fight, to sail, his letters and his numbers, dabbling in a myriad of skills but rarely every progressing past novice-level mastery - there was always something new. A few years before his majority, Lexir slipped away from home with a couple of his trusted comrades and friends and disappeared into the Setarco to embark on their grandest adventure yet. Where they went, what they did, and what they saw remains a subject of conjecture and speculation - in the end, only half the number that set out returned, some years later. A less carefree version of the young noble returned, one more tempered, more hardened, more thoughtful than the one that had set out. Even after his return to the public sphere, he did not linger long, vanishing in long expeditions like the first to parts unknown. But now, he's in Arx, the wayward nobleman's presence asked, nay, /commanded/, to be in the heart of power in Arvum as the stirrings of something great rumble across the continent. Who knows? Maybe he'll have learned something useful in all of his travels.
      ed something useful in all of his travels.)