Nebulosa Rubino-Zaffria

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Nebulosa Rubino-Zaffria
Social Rank 4
Fealty Velenosa
"Velenosa" is not in the list of possible values (Redrain, Valardin, Grayson, Thrax, Pravus, Lyceum, Crown) for this property.
House Rubino-Zaffria
Gender Female
Age 28
Religion Pantheon
Vocation Noble
Height average height
Hair Color Black
Eye Color Hazel
Skintone Olive
Journals
Authored By / Featured In
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Description

Nebulosa's face, blunt-nosed, full-lipped, wicked-bright-eyed, is framed by short-cut wavy black hair, and enlivened by intense personal energy that rarely dims. Her frame is compact, wiry, her complexion is sun-darkened, her skin is here and there marked by shallow scars, most especially on her forearms. One deeper, more prominent scar crosses her chin.

Personality

Curious, incisive, impulsive to the point of reckless, and shamelessly flirtatious, Nebulosa balances her dangerous traits with a fervid sense of justice and a strict ability to compartmentalize. She takes her role sniffing after crime and keeping the peace very seriously, even if her crime chasing is practically a hobby. But outside of her formal (and informal duties), and religious ritual, her rather considerable charm has a spiky undercurrent and she seems to enjoy keeping nearly everyone on their toes. Project unpredictability. Waver on the edge of feeling too much and saying too much, and sometimes cross it.

Background

Nebulosa Zaffria is of a cadet branch of the Zaffria family - she herself is a second cousin to Lady Sylvie. Dedicated to sword training from a young age and prickly enough to get into childish stick fights with her peers, Nebulosa's entire life would seem to've been about fighting if she hadn't spent quite so much time studying the faith of the Pantheon, especially philosophies around Vellichor and, of course, Gloria and The Sentinel. Her local reputation was that of a studious hot-head. Well. Couldn't be helped.

As she reached adulthood, her raw propensity with picking physical fights lessened, sublimated (or "sublimated") into a kind of aggravated verbal jousting she knew she could back up at need. She also spent less time with the priests and more time in the darker parts of her community, a turn of events that caused great worry in her immediate family until she foiled a smuggling plot, solved a murder (no one important, but still, a murder!). As a noble hobby, a little irregular, but that and her skill with a blade got her a very brief assignation as Gemecitta Sword. However, she decided amicably that she was more of a capable generalist than a dedicated duelist, and she turned her attention back to the streets. Arx's streets. Seeking the structure provided by the Iron Guard, within that structure, she spends rather more time investigating crime than is quite usual. It's like she can't find a bloody footprint without having to know who made it. She relies on her skills and her general rapport with people to carry her through potentially sticky situations. She knows she can take care of herself.