Natasha Thrax

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Natasha Thrax
Social Rank 3
Fealty Thrax
House Thrax
Gender Female
Age 28
Religion Pantheon (Sentinel)
Vocation Lawyer
Height 5'9
Hair Color Brunette
Eye Color Brown
Skintone Light
Family
Parents Argus Thrax
Siblings Victus Thrax
Uncles/Aunts Tyrgar Thrax, Dulcina Thrax, Maren Lir, Donrai Thrax, Weylan the Traitor
Cousins Elton Thrax, Lynette Thrax, Genevieve Thrax, Marjory Thrax, Dominic Thrax, Draco Thrax, Casivan Thrax, Alyona Thrax, Darya Thrax, Gideon Thrax, Alecstazi Halfshav, Rotan the Traitor, Tyrus Thrax, Sylvi Thrax, Rien Thrax, Zyanya Lir
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Description

She is a woman indelibly stamped with the signature traits of House Thrax, down to her straight-backed bearing and the lack of blatant ostentation in her clothing. Natasha is, overall, a striding set of contrasts that provides for a striking, complicated picture painted with the colors of purposeful determination and highlighted by a refined, but wholly understated beauty. She is tall and slim, whose clear preference for solid colors, sleek lines and subtle embroidery often make her appear taller than she actually is. Dark hair falls past her shoulders in loose curls, framing equally dark and surprisingly expressive eyes that burn like embers whenever seized by high emotion, nevermind that her usually inscrutable countenance and sharply precise diction generally don't reflect it. Her fair complexion lends a certain aristocratic fragility to her fine-boned features, offset by the determined cant of a jaw that would look delicate otherwise, and a mouth prone to subtle turns.

Personality

From childhood to adulthood, Natasha has always been known as one who never smiles. It's not that she lacks for enjoyment or fulfillment, she has plenty of both. But emotion has no place in decision-making or fulfilling one's duties, and showing any hint of favoritism or personal opinion would jeopardize her work. Rational, stoic, pragmatic, driven and responsible. These are the tenets that make up her unshakable core beliefs. She has spent much of her life buried in books or mediating in disputes big and small. It has given her a firm outlook on life. She has been called cold and aloof, but Natasha has never been cruel or even unkind. She has merely striven to be as fair as possible in all things, no matter how difficult a choice it would be.

Background

After Prince Argus Thrax's affair that led to the birth of a bastard, Prince Drake Thrax gave his brother an ultimatum. Marry politically or be cast from the house. Argus obeyed and a match was secured. Princess Natasha was born years later from the connection, the younger half-sister to Victus Baseborn. Her youth was often spent being tutored in matters of law, stewardship and scholarly pursuits, as is tradition for Thraxian women. Natasha took to her studies naturally, soon becoming the honor student for her teachers and a shining example of Mourning Isles discipline.

Prince Donrai soon ascended to High Lord of the Mourning Isles, he ensured Princess Natasha would be set on the path of law and order. Into her teenage years and onward, she was groomed to act as a magistrate for Maelstrom's needs. Natasha took to the role with frightening efficiency. Solutions were devised of a purely pragmatic approach, earning her praise and ire from those effected by her contributions. Her desire for the perfection of justice eventually led her to taking up a discipleship with the Faith, after meeting the Palace Seraph Ailith by chance. She came to venerate the Sentinel. The Faceless God was fairness in its purest form, something she aspired to in all of her responsibilities.

Through the years, she has been a constant creator of order for the Mourning Isles. Lawlessness and chaos were the two things she abhorred the most and she sought to make it right wherever she went. Several Islander peers have had her assistance in managing their domains. Surprisingly for one so driven to constant improvement of one's House, she even eschewed taking a political match as to not interfere with her duties. Instead of searching for alliance, Natasha took up a role with the Inquisition. Dedicated to rooting out trouble and madness through her individual merit.

The death of Donrai and the raise of a usurper was a frightening prospect. To her, it was perhaps the worst crisis that could've befallen her home. Natasha sought to maintain cohesion and stability as best she could through a turbulent time, a role she played well into the wars of Tolmar Brand and the Gyre. Ensuring that the institutions that protected her people would be safe, through and through. The Princess was a bedrock of tradition and a force of consistency through hardship.

In recent times, Natasha finds herself growing too sedentary. Rumors and tales of myth and legend have begun to circulate back to her ears. People who speak of demons, of Abyss, of apocalypse and ruin. What were once simple stories are taking shape as real, physical concepts among the populace. What's more, reformation and change has begun sweeping through the Isles to a tune of uncertainty. The world she'd known for so long has begun to quake and shadows fall in its wake.

Unsatisfied with remaining on the Isles with such growing tension in the back of her mind, Princess Natasha has sailed to Arx to join the rest of the world. In search of answers and devising a solution.